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Lore Flares: Difference between revisions
(Update blessings lore for recent buff.) Tags: Reverted Visual edit |
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==Mechanics== |
==Mechanics== |
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===Flare Rates=== |
===Flare Rates=== |
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| Telepathy || Living Foes || Puncture|| Full Damage |
| Telepathy || Living Foes || Puncture|| Full Damage |
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| Necromancy || Foes with Blood || Disruption || Full Damage |
| Necromancy || Foes with Blood || Disruption || Full Damage (Using disease effect, hidden damage) |
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| Demonology || All Foes || Vacuum || Reduced Damage |
| Demonology || All Foes || Vacuum || Reduced Damage |
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| Transformation || All Foes || Weighted Slash/Crush/Puncture || None (Weighted Initial Hit) |
| Transformation || All Foes || Weighted Slash/Crush/Puncture || None (Weighted Initial Hit) |
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| Blessings || All Foes || Lightning || None |
| Blessings || All Foes || Lightning || None (+10 AS/+6 CS Buff for 10 seconds, refreshable) |
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(+10 AS/+6 CS Buff for 10 seconds, |
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up to 3 concurrent for +30 AS/+18 CS, |
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3s cooldown on application) |
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The cyclone whirls around [VICTIM] anew, a suffocating force of nature! |
The cyclone whirls around [VICTIM] anew, a suffocating force of nature! |
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The cyclone surrounding [VICTIM] dissipates. |
The cyclone surrounding [VICTIM] dissipates. |
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===Rockflares=== |
===Rockflares=== |
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The ground trembles violently, pelting [VICTIM] again with heavy debris and stone! |
The ground trembles violently, pelting [VICTIM] again with heavy debris and stone! |
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The ground ceases its trembling around [VICTIM]. |
The ground ceases its trembling around [VICTIM]. |
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===Blazeflares=== |
===Blazeflares=== |
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The inferno blazing around [VICTIM] ignites anew, unleashing more waves of scorching heat! |
The inferno blazing around [VICTIM] ignites anew, unleashing more waves of scorching heat! |
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The flames engulfing [VICTIM] burn themselves out. |
The flames engulfing [VICTIM] burn themselves out. |
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===Douseflares=== |
===Douseflares=== |
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The water surrounding [VICTIM] churns anew, rough waters roiling towards it! |
The water surrounding [VICTIM] churns anew, rough waters roiling towards it! |
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The water surrounding [VICTIM] evaporates into a fine mist. |
The water surrounding [VICTIM] evaporates into a fine mist. |
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===Sacredflares=== |
===Sacredflares=== |
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The sacred inferno surrounding [VICTIM] ignites anew, searing it with divine fire! |
The sacred inferno surrounding [VICTIM] ignites anew, searing it with divine fire! |
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The sacred flames around [VICTIM] dim and extinguish. |
The sacred flames around [VICTIM] dim and extinguish. |
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===SummonFlares=== |
===SummonFlares=== |
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The whip of plasma continues to wreathe [VICTIM] in its sizzling embrace! |
The whip of plasma continues to wreathe [VICTIM] in its sizzling embrace! |
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The whip of plasma surrounding [VICTIM] unravels and dissolves into vapor. |
The whip of plasma surrounding [VICTIM] unravels and dissolves into vapor. |
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===TelepathyFlares=== |
===TelepathyFlares=== |
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Locked in mental durance, [VICTIM] is assailed by some unseen attack! |
Locked in mental durance, [VICTIM] is assailed by some unseen attack! |
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[VICTIM] appears less distracted by an unseen mental durance. |
[VICTIM] appears less distracted by an unseen mental durance. |
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===Rotflares=== |
===Rotflares=== |
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[VICTIM] suddenly looks much better. |
[VICTIM] suddenly looks much better. |
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==Additional Information== |
==Additional Information== |
Revision as of 10:09, 21 February 2025
Lore Flares are a type of Combat Flourish that was released at Duskruin in August 2024. They produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats. The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate. Lore Flares come in different flare varieties, each of which relies on its own specific Lore skill for increased benefit. The Lore Flares Flourish is an updated version of several scripted flares known colletively as DoTFlares (Rotflares and NotRots). They are applied to weapons and runestaves. AnalyzeThis section has not been added yet; please add to it now! MechanicsFlare Rates
Comparison Table
Flare DetailsCycloneflaresIncrease in frequency and severity with Elemental Lore, Air training.
A fierce whirlwind erupts around [WEAPON], encircling [VICTIM] in a suffocating cyclone! The cyclone whirls around [VICTIM] anew, a suffocating force of nature! The cyclone surrounding [VICTIM] dissipates. RockflaresIncrease in frequency and severity with Elemental Lore, Earth training.
Chunks of earth violently orbit [WEAPON], pelting [VICTIM] with heavy debris and stone! The ground trembles violently, pelting [VICTIM] again with heavy debris and stone! The ground ceases its trembling around [VICTIM]. BlazeflaresIncrease in frequency and severity with Elemental Lore, Fire training.
A blazing inferno erupts around [WEAPON], engulfing [VICTIM] and scorching everything in its wake! The inferno blazing around [VICTIM] ignites anew, unleashing more waves of scorching heat! The flames engulfing [VICTIM] burn themselves out. DouseflaresIncrease in frequency and severity with Elemental Lore, Water training.
A watery deluge erupts violently around [WEAPON], crushing [VICTIM] with relentless force! The water surrounding [VICTIM] churns anew, rough waters roiling towards it! The water surrounding [VICTIM] evaporates into a fine mist. SacredflaresIncrease in frequency and severity with Spiritual Lore, Religion training.
Divine flames kindle around [WEAPON], leaping forth to engulf [VICTIM] in a sacred inferno! The sacred inferno surrounding [VICTIM] ignites anew, searing it with divine fire! The sacred flames around [VICTIM] dim and extinguish. SummonFlaresIncrease in frequency and severity with Spiritual Lore, Summoning training.
A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace! The whip of plasma continues to wreathe [VICTIM] in its sizzling embrace! The whip of plasma surrounding [VICTIM] unravels and dissolves into vapor. TelepathyFlaresIncrease in frequency and severity with Mental Lore, Telepathy training.
Rippling and half-seen, strands of psychic power unravel from the [WEAPON] to strike at [VICTIM]! Locked in mental durance, [VICTIM] is assailed by some unseen attack! [VICTIM] appears less distracted by an unseen mental durance. RotflaresIncrease in frequency and severity with Sorcerous Lore, Necromancy training.
** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! ** Darkened sores form all over [TARGET], leaking ooze leaks from the fresh wounds. [TARGET] skin cracks open and oozes an inky black ichor. Rotting ulcers spread across [TARGET] body. Abscesses drain a bloody yellow fluid across [TARGET] body. [TARGET] loses [TARGET] balance. Skin peels off [TARGET] body, exposing rotting flesh. A fierce rash spreads across [TARGET] body. Rotting skin falls from [TARGET] body in large flakes. [TARGET] breathing appears to be labored. Blisters form on [TARGET] skin and ooze a putrid dark yellow fluid. Small pieces of flesh rot off [TARGET] body. [VICTIM] suddenly looks much better. Additional InformationWith the introduction of Lore Flares, in August 2024, all types of DoTFlares, including Rotflares, were updated to be compatible with the Flourish system as a Combat Flourish. They can be converted to the new Lore Flares Flourish via the FLOURISH command. Updates to the Lore Flares Flourish and individual DoTFlares scripts, including Rotflares, are not necessarily mirrored. For information on individual DoTFlares types and mechanics for the original scripts, see their own articles. See Also
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