Resist Nature (620): Difference between revisions
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'''Resist Nature''' allows the [[Ranger]] to infuse leather (both hard and soft leather armor) and cloth armor with resistance to spikethorns, weeds, and the elements. This spell is somewhat similiar to a [[Wizard]]'s [[Enchant Item (925)|Enchant Item]] spell. |
'''Resist Nature''' allows the [[Ranger]] to infuse leather (both hard and soft leather armor) and cloth armor with resistance to spikethorns, weeds, and the elements. This spell is somewhat similiar to a [[Wizard]]'s [[Enchant Item (925)|Enchant Item]] spell. |
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Resistance strength is dependent on [[Spiritual Lore, Blessings]] ranks. The formula is <nowiki>[20% + (Spiritual Lore, Blessings ranks / 2)]</nowiki>. The calculation rounds down. |
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== See Also == |
== See Also == |
Revision as of 16:53, 22 June 2008
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Resist Nature allows the Ranger to infuse leather (both hard and soft leather armor) and cloth armor with resistance to spikethorns, weeds, and the elements. This spell is somewhat similiar to a Wizard's Enchant Item spell.
Resistance strength is dependent on Spiritual Lore, Blessings ranks. The formula is [20% + (Spiritual Lore, Blessings ranks / 2)]. The calculation rounds down.
See Also
External Links
- Ranger Base Spell Circle: Resist Nature, on Play.net
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