Mass Blur (911): Difference between revisions
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'''Mass Blur''' causes all characters in the caster's [[group]] to appear blurred to attackers, |
'''Mass Blur''' causes all characters in the caster's [[group]] to appear blurred to attackers, providing the defense equivalent of 20 ranks of [[Dodging]]. The spell remains on all characters who are members of the group when the spell is cast for the full duration even if the group is not maintained. This spell stacks in duration and with other defensive effects. |
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The effect remains on everyone even if the group breaks up, until the duration is reached. |
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== Mass Spells == |
== Mass Spells == |
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This is one of three spells, collectively and colloquially known as "massies", which provide a defensive bonus, affect all members of the caster's group, and remain persistent after the group is disbanded. As such, it is quite common for groups to form in public places specifically for the purpose of casting these spells. |
This is one of three spells, collectively and colloquially known as "massies", which provide a defensive bonus, affect all members of the caster's group, and remain persistent after the group is disbanded. As such, it is quite common for groups to form in public places specifically for the purpose of casting these spells. The caster does not need to be the leader of the group. |
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The other two such spells are [[Mass Elemental Defense (419)]] and [[Mass Colors (611)]]. |
The other two such spells are [[Mass Elemental Defense (419)]] and [[Mass Colors (611)]]. |
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== Spell Usage == |
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* [[CAST]] or [[INCANT]] to protect each member of the caster's group |
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* [[Self-cast]] only |
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* [[Stackable]] |
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This spell provides the defense equivalent of 20 ranks of the [[Dodging]] skill, and its benefits last the full duration of the spell regardless of whether the group stays intact after casting. |
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==Lore Benefit== |
==Lore Benefit== |
Revision as of 13:12, 7 September 2015
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Mass Blur causes all characters in the caster's group to appear blurred to attackers, providing the defense equivalent of 20 ranks of Dodging. The spell remains on all characters who are members of the group when the spell is cast for the full duration even if the group is not maintained. This spell stacks in duration and with other defensive effects.
Because this spell potentially affects other characters, F2P subscribers can only cast it while ungrouped. To cast for groups, they would need to purchase a Spell Casting Pass.
Mass Spells
This is one of three spells, collectively and colloquially known as "massies", which provide a defensive bonus, affect all members of the caster's group, and remain persistent after the group is disbanded. As such, it is quite common for groups to form in public places specifically for the purpose of casting these spells. The caster does not need to be the leader of the group.
The other two such spells are Mass Elemental Defense (419) and Mass Colors (611).
Lore Benefit
Training in Elemental Lore, Air increases Dodge ranks by +1 per seed 1 summation. This bonus applies to the caster only and not any group members.
Elemental Lore, Air ranks | 1 | 3 | 6 | 10 | 15 | 21 | 28 | 36 | 45 | 55 | 66 | 78 | 91 | 105 | 120 | 136 | 153 | 171 | 190 | 210 | 231 |
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Additional Dodge ranks | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Total Dodge rank benefit | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 |
Messaging
- Initial cast
Your form blurs.
- Wearing off
You become solid again.
Alchemy Recipe
A dark murky potion |
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