Major Sanctuary (220): Difference between revisions

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==Messaging==
==Messaging==
=== <u>Deity Messaging</u> ===
:''[[Deity_messaging#Major_Sanctuary_.28220.29|Main article: Deity messaging]]''
:''[[Deity_messaging#Major_Sanctuary_.28220.29|Main article: Deity messaging]]''
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Revision as of 22:17, 29 November 2015

Major Sanctuary (220)
Mnemonic [MJSANCT]
Duration 10 min + 30 sec per rank
Utility Magic  
Subtype Sanctuary 
Availability Self-cast & Group 
Major Spiritual Spells
Calm (201) Attack
Spirit Shield (202) Defensive
Manna (203) Utility
Unpresence (204) Utility
Light (205) Utility
Tend Lore (206) Utility
Purify Air (207) Defensive
Living Spell (208) Utility
Untrammel (209) Utility
Silence (210) Attack
Bravery (211) Offensive
Interference (212) Attack
Minor Sanctuary (213) Utility
Bind (214) Attack
Heroism (215) Offensive
Frenzy (216) Attack
Mass Interference (217) Attack
Spirit Servant (218) Utility
Spell Shield (219) Defensive
Major Sanctuary (220) Utility
Transference (225) Utility
Spiritual Abolition (230) Attack
Spirit Slayer (240) Offensive


With the Major Sanctuary spell, the caster can transport his group into a special place of safety in which to rest and rescue. If the caster has a patron Arkati or Spirit, this being's spiritual servants will provide him with a unique place of refuge. Otherwise, lesser spirits local to the realm construct the sanctuary. The caster can specify which natural sanctuary to transport to by using a runestone.

Success Factors

Successful creation of a Major Sanctuary is determined by level, Major Spiritual spell ranks, Wisdom bonus and Spiritual Mana Control.

According to a post made by GM Oscuro (1/22/09), the most important factor is SMC, and that without it, the other factors have very little effect.

The area in which the spell is cast also has an effect on the success. Areas that will dispel a Major Sanctuary include Temple Wyneb, Old Ta'Faendryl, Griffin's Keen, The Scatter, and the Ruined Temple.

Messaging

Main article: Deity messaging
Whipping winds carry the hot, metallic taste of lightning to you as your surroundings blur...
[Eye of the Storm Sanctuary]
Protected within the eye of the storm, the waters of the grey chamber lap gently at your feet. Beyond the calm and quiet of the sanctuary is a raging hurricane of whipping winds and lightning streaked skies. Directly above, the sky is clear and the quiet sounds of a gull drift to your ears.

>out
The blinding flash of lightning shatters the chamber in a cloud of wind and light, causing it to dissolve around you...

Resources