Login Rewards: Difference between revisions
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==Resources== |
==Resources== |
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*[[/saved posts|Saved posts]] |
*[[/saved posts|Saved posts]] |
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*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/General%20Discussion%20about%20Gemstone%20IV/view Officials folder] |
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[[Category: Login Rewards| ]] |
[[Category: Login Rewards| ]] |
Revision as of 14:25, 1 April 2017
Login Rewards were implemented in October 2015 to provide an incentive to log in on a daily basis.
Characters that login every day receive an escalating series of rewards for each consecutive day that they login, up to a maximum of 30 consecutive logins. If a 30-day login streak is achieved, the character is awarded the capstone reward and restarts a new streak at day 1 on their next login.
Rewards are attuned to the character that earned them and cannot be transferred between characters. Rewards can be redeemed in-game at a time of the player's choosing via the BOOST command. Unredeemed rewards do not expire and can accumulate over time. Characters on paid subscription accounts do not have any limits on the number unredeemed awards that they can stockpile, but characters on F2P accounts have limits on the number of unredeemed rewards they can stockpile.
Each day starts at 00:00 (midnight ET), in-game time (accessible via the TIME command). To be counted as having logged in for any given day, a character must be logged in between 00:00 and 23:59 in-game time during that day. An in-game message will appear upon login and at midnight when the login is counted and the character is awarded the reward for that day. The login streak will increase by 1 on each consecutive day. If a day is missed, the login streak is set back to day 1. This can be mitigated with Login Bridges
Login streaks are tracked per character, not per account. If an account has multiple characters, each character must all be logged in individually as desired.
Daily Rewards
- See here for F2P rewards only.
DAY | REWARD |
---|---|
1 | 500 Fame |
2 | 1 random magical crystal (blue/white/black). |
3 | 2 Minor Loot Boosts (1 for F2P). Small boost on LOOT rolls for 15 minutes. |
4 | 2 Temporary Urchin Guide access (1 for F2P). Access to the URCHIN guides for 15 minutes. |
5 | 2 Bounty Boosts (1 for F2P). Reduces all bounty wait times (to a nominal few seconds) until the character shares a task or successfully completes it. (max 1 hour). |
6 | 2 Enhancive Boosts (1 for F2P). This is the player's choice of either 5 enhancive pauses, or 15 minutes of +5 to all Base Stat Bonuses, or 15 minutes of +15 to Stamina and Mana Regen. |
7 | 2 uses of the Urchin Runners (1 for F2P). Allows characters to use the remote BANK and LOCKER access commands. Comes with a free 15 minutes of LOCKER MANIFEST access. |
8 | 2 Encumbrance Boosts (1 for F2P). Minus 50 lbs to effective encumbrance for 15 minutes. |
9 | 2 Guild Boosts (1 for F2P). This is the player's choice of either doubled TPs earned for each profession guild task or another use of the Bounty Boosts. |
10 | 1 Instant Mind Clearer (60 minute Exp Pass for F2P). Instantly moves 1000 current field exp into their absorbed exp pool. It does not apply any RPA, XXX, or other modifiers to this amount. F2P characters instead get a Lesser Experience Pass. |
11 | 4 hours of Bounty Waivers (2 for F2P). Allows the character to choose one Adventurer Guild task type (Forage Herbs, Escort NPC, etc) that they do not want to get assigned for the duration. |
12 | 2 Major Loot Boosts (1 for F2P). Larger boost on LOOT rolls. Minor and Major Loot Boosts don't stack with one another. |
13 | 1 Login Bridge. |
14 | 3 Minor Loot Boosts (1 for F2P). |
15 | 5 Bounty Boosts (1 for F2P). |
16 | 3 Enhancive Boosts. (1 for F2P) |
17 | 5 uses of the Urchin Runners (2 for F2P). |
18 | 3 Encumbrance Boosts (1 for F2P). |
19 | 3 Guild Boosts (1 for F2P). |
20 | 3 Instant Mind Clearers (1 for F2P). |
21 | 2 Deathsting Reducers (1 for F2P). This reduces deathsting penalties by 1 priestess potion sip per use. |
22 | 8 hours of Bounty Waivers (2 for F2P). |
23 | 3 Major Loot Boosts (1 for F2P). |
24 | 1 Login Bridge |
25 | 5 Item Superchargers (2 for F2P). When activated, any standard flaring gear that the character uses will flare more often, any weighted/padded/sighted gear will gain bonus additional weighting/padding/sighting, and any item's enchantment bonus will provide an extra 50% bonus to AS/DS for 15 minutes. |
26 | 5 Luck Boosters (2 for F2P). When activated, all standard offensive combat rolls made by the character will reroll d100 results of 10 or less (keeping the new number if it is higher) for 15 minutes. |
27 | 1 Realms Booster. This is the player's choice of 1 use of inter-realm BANK TRANSFER or an attuned Chronomage orb. F2P character receive three day society pass instead. |
28 | 6 Major Loot Boosts (2 for F2P). |
29 | 1 Gift of the Gods. F2P characters can only select the Gift of Lorminstra. |
30 (Capstone) |
6 Doubled Experience Boosters (1 for F2P). Double experience absorption for 15 minutes. |
BOOST (verb)
Login Bridge
A login bridge is a login reward that allows a player to skip logging in for one or more days while still keeping a character's login streak intact. Login bridges must be set up via the BOOST (verb) before a character misses their daily log in and cannot be applied retroactively.
Players use the BOOST BRIDGE MIN command to specify at what point in their login streak they want to begin using their login bridges. Some players may not want to use up the scarce login bridges until they have reached a certain number of days in their streak.
The BOOST BRIDGE MAX command is used to specify the maximum number of login bridges a player is willing to expend in a row. The default setting for maximum bridges is 0, which means that until a player sets a different max, login bridges will not be expended.
Login bridges are also available in the SimuCoins Store for 250 SCs for a pack of 5, and are available in-game as a stability contract, which is sometimes a minor prize at paid events.