Elemental Strike (415): Difference between revisions
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==Lore Benefit== |
==Lore Benefit== |
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Training in [[Elemental Lore, Fire]] provides a chance to trigger a 2nd elemental strike on a random opponent in the room for an additional cost of 5 mana. The additional strike '''will not''' hit the original target. The additional strike will only strike creatures and will never occur if a player casts this spell at another player or if the additional 5 mana is not available. |
Training in [[Elemental Lore, Fire]] provides a chance to trigger a 2nd elemental strike on a random opponent in the room for an additional cost of 5 mana. The additional strike '''will not''' hit the original target if cast by a player character. The additional strike will only strike creatures and will never occur if a player casts this spell at another player or if the additional 5 mana is not available. If a creature casts at a player there is a chance of a double strike on the original target. |
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<div {{prettydiv|margin-right=35%}}><center>{{boldmono|% chance to activate <nowiki>=</nowiki> [[trunc]](Elemental Lore Fire [[skill bonus]] ÷ 2)}}</center></div> |
<div {{prettydiv|margin-right=35%}}><center>{{boldmono|% chance to activate <nowiki>=</nowiki> [[trunc]](Elemental Lore Fire [[skill bonus]] ÷ 2)}}</center></div> |
Revision as of 21:57, 21 June 2017
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Elemental Strike is a warding-based spell that inflicts a burst of elemental energy upon the target, causing immediate health point damage followed by a critical of a particular element.
One who is attuned to a particular element will produce an Elemental Strike of the selected element. If the caster is not attuned to any element, a random element will be produced each time the spell is cast.
Possible types of elemental criticals by attunement:
Attunement | Critical |
---|---|
Air | Vacuum |
Earth | Impact |
Fire | Fire |
Water | Cold |
Lightning | Electrical |
Lore Benefit
Training in Elemental Lore, Fire provides a chance to trigger a 2nd elemental strike on a random opponent in the room for an additional cost of 5 mana. The additional strike will not hit the original target if cast by a player character. The additional strike will only strike creatures and will never occur if a player casts this spell at another player or if the additional 5 mana is not available. If a creature casts at a player there is a chance of a double strike on the original target.
Elemental Lore, Fire ranks 4 8 13 18 24 30 40 60 80 100 Chance for 2nd strike 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Not all thresholds shown
Messaging
- Additional Elemental Strike
- In the below attack the caster is attuned <random>.
>Incant 415 You trace a simple rune while intoning the mystical phrase for Elemental Strike... Your spell is ready. You gesture at a hill troll. CS: +118 - TD: +55 + CvA: +11 + d100: +85 == +159 Warding failed! You blast a hill troll for 23 points of damage. ... 40 points of damage! Right eye socket explodes in a dazzling array of multi-colored sparks. Shocking death. The hill troll falls to the ground and dies. The deep blue glow leaves a hill troll. A vortex of elemental energy suddenly strikes a hill troll! CS: +118 - TD: +55 + CvA: +11 + d100: +28 == +102 Warding failed! You blast a hill troll for 3 points of damage. ... 15 points of damage! The icy blast tears into the hill troll's stomach! The hill troll is stunned! Cast Roundtime 3 Seconds.