Bandit
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Dressed to kill, the bandit appears rather able to take care of himself. The menacing predatory look in his eyes expresses both greed for wealth and a disdain for life. However this otherwise ordinary person came to an awful life of crime, the bandit's appearance can only mean his next plundering victim is just around the corner, and then he'll move on down the road.
Hunting strategies
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Other information
Killing a certain number of bandits are a task given out by the Adventurer's Guild. Bandits also trouble those protecting a traveller for the Adventuerer's Guild. These bandits generate to the level of the hunter. Bandits more than ten levels above a character will ignore that character unless attacked first.
Bandits have also been present in storylines. Notably, the bandits were responsible for kidnapping the mayor of Wehnimer's Landing.
Traps
Bandits may lay traps to catch their victims. The traps are activated when the hunter enters the room. There is a chance for the hunter to avoid the trap.
Razor Trip Wire
Suddenly, you feel an intense pain in your left leg! as you realize that you've stumbled right into a length of nearly invisible razor wire! ... 5 points of damage! Slash to your left leg hits high! Kinda makes your knees weak, huh? You fall to the ground! A human rogue suddenly jumps out of the shadows! A human thief suddenly jumps out of the shadows!
You spy a nearly invisible length of razor wire just moments before you are about to step into it! A half-elven thug suddenly leaps from his hiding place!
Inflated Pouch
You spy a carefully concealed inflated pouch on the path just ahead of you! A human brigand suddenly jumps out of the shadows!
Suddenly, you hear a soft *whoosh* of air as you realize you've just stepped on a carefully concealed inflated pouch. Your surroundings begin to spin as you collapse in a heap, sick to your stomach! Roundtime: 7 sec. A human outlaw suddenly jumps out of the shadows! A human brigand suddenly jumps out of the shadows! A human outlaw suddenly jumps out of the shadows!
Looped Rope
Suddenly, a carefully concealed looped rope springs up from the floor, wrapping around your ankle and tossing you up into the air! You land square on your head! You are stunned for 3 rounds! A human marauder quickly approaches!
Bear Trap
Suddenly, you hear a loud *clink* as a large pair of carefully concealed metal jaws slam shut on your left leg! ... 7 points of damage! Torn muscle in your left leg! A half-elven thug suddenly leaps from her hiding place!
Spiked Pit
Falling into a spiked pit causes you to become prone and puts you in roundtime.
Suddenly, the ground gives out from under you as you fall into a shallow pit filled with tiny spikes! ... 10 points of damage! Nice puncture to the back, just grazed the spine! Roundtime: 3 sec.
You spy a carefully concealed pit on the path just inches ahead of you!
Dispelling Crystal
Suddenly, a tiny shard of jet black crystal flies from the shadows toward you! The crystal shatters against your body and releases a pulse of anti-magic! You feel a slight tingling as the shimmering field fades away. The silvery luminescence fades from around you. You feel your extra strength departing. Your heightened attunement to the flows of mana begins to fade.
Net
Suddenly, a carefully concealed net springs up from the ground, completely entangling you!
This will Immobilize the character until the net breaks or the character berserks out of the bind.
The net entangling you rips and falls apart.