Divine Vengeance (1613)

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Divine Vengeance (1613)
Mnemonic [VENGEANCE]
Base Duration 1200 seconds
Added Duration 60 sec per Paladin Base rank
Span Refreshable
Attack Magic - Damage - Disabling  
Subtype Special 
Target(s) Single 
Interval One-shot 
Damage Type  
State(s) Inflicted  
Critical Type  
Paladin Base Spells
Mantle of Faith (1601) Defensive
Pious Trial (1602) Attack
Templar's Verdict (1603) Attack
Consecrate (1604) Utility
Arm of the Arkati (1605) Offensive
Dauntless (1606) Offensive
Rejuvenation (1607) Utility
Defense of the Faithful (1608) Utility
Divine Shield (1609) Defensive
Higher Vision (1610) Defensive
Patron's Blessing (1611) Defensive
Faith's Clarity (1612) Utility
Aid the Fallen (1613) Utility
Aura of the Arkati (1614) Attack
Repentance (1615) Attack
Vigor (1616) Utility
Zealot (1617) Offensive
Fervor (1618) Offensive
Faith Shield (1619) Defensive
Battle Standard (1620) Utility
Holy Weapon (1625) Offensive
Judgment (1630) Attack
Divine Intervention (1635) Utility
Divine Word (1640) Utility
Divine Incarnation (1650) Utility


Divine Vengeance is a spell in the Paladin Base spell circle. When a paladin has it running and dies, the spell will attack the paladin's killer.

This spell is most often seen when fighting Grimswarm creatures.

Spell Messaging

Dozens of tiny spirits appear, circling around you and striking at you with bolts of violet plasma.
CS: +XXX - TD: +XXX + CvA: -6 + d100: +87 - -5 == +126
  Warding failed!
  ... 24 points of damage!
The spirits continue to assault you!
  ... 7 points of damage!
  Light burns to your leg.

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