Intercession

The official GemStone IV encyclopedia.
Revision as of 21:37, 14 May 2009 by Maintenance script (talk | contribs) (added conversion of V'tull)
Jump to navigation Jump to search

Through the usage of the final tier of Holy Receptacle (325), a Cleric is able to Intercede on behalf of another character, allowing them the opportunity to seek a new path of worship. From a mechanical standpoint, this Tier represents the only IC means of changing CONVERT status.

Creation

Syntax - bless deity common 5
>bless deity common 5
As you chant a short litany, the emerald in the palm of your hand emits a subdued white light.

The nature of the light emitted by the gem is based on the Pantheon of the cleric that created the gem.

  • Liabo: a subdued white light
  • Neutrality: a fine grey mist
  • Lornon: a dark shadow

Usage

In order to use an Intercession gem, the cleric that creates the gem must WAVE the gem at the pilgrim in order to attune it to them.

Syntax - wave (gem) at (character)

At this point, the cleric should GIVE the gem to the pilgrim. If they desire to CONVERT to the same diety as the cleric, they need only to RUB the gem to create a coffer into which they may place their offering. If they desire only to CONVERT to a different deity in the same pantheon, the pilgrim must then find two other clerics from the same Pantheon, and have them cast Holy Receptacle upon the gem as well.

For purposes of this spell, Zelia, Gosaena, The Huntress, Arachne, and Aeia, as well as unconverted clerics and clerics converted to "other", are all considered to be of the Neutral pantheon.

Syntax - rub (gem)
>rub diamond
You rub the uncut diamond and its delicate structure collapses in your hand.  A brilliant globe of 
light glows in its place for a moment until finally, the light dims to reveal a radiant silver coffer.
Appearance

Depending on pantheon, the coffers look different:

  • Liabo: a radiant silver coffer
  • Neutrality: a misty marble coffer
  • Lornon: a shadowy obsidian coffer

At this point, the pilgrim must place an offering of coins into the coffer. The equation to determine the exact amount is not yet known, but character level, profession, current CONVERT status, time since last conversion, cost of the gem, and total number of Intercessions are expected factors.

Syntax - put (number) silver in coffer
>put X coins in my coffer
You gently slide some coins into the slot in the lid of your silver coffer and get the feeling that you
have placed a sufficient offering inside it.

Once a sufficient offering has been made, the pilgrim will get a feeling to that effect, and will be able to verify by LOOKing at the coffer.

Syntax - look coffer
>look at my coffer
The coffer is a tiny silver box that glows with a white light. On top of the coffer is a thin slot, just
big enough to fit an Elanthian silver coin.
You recall placing X coins into your coffer and get the feeling that you have placed a sufficient offering
inside it.

With the proper tithe secured, the pilgrim has only to travel to a room consecrated to the Arkati or spirit they wish to convert to. It is important to note that some rooms are consecrated to more than one deity, and to avoid jealousy amongst the gods, these areas are not usable. To check if a room is holy, have a Cleric or Paladin SENSE for divine influences in the area. When an appropriate place is found (and any desired ceremonies are performed, the pilgrim can complete the rite by making an OFFERing.

Syntax - offer coffer
>offer coffer
You offer up your silver coffer to Koar as a pledge of your devotion. 
The air about you fills with a harsh light, every line you view through it sharply defined.  A commanding
and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride.  The
sensation of being watched passes, but in its wake you are stronger and more firm in your resolve. 

The coffer becomes luminous, growing far too brilliant to gaze upon.  Abruptly, the light fades, taking
your offering with it, but you find a rich golden topaz crown talisman has been left in its place.

Each deity will give a different feel upon conversion, as well as a different token to mark the occasion. The cleric (or clerics) that attended to the conversion recieves experience equal to the level of the newly-converted character times 10 (divided by the number of clerics involved - Level x 10 / 3 in the case of Pantheonic conversion)

A feeling of understanding and connectedness to Koar washes over you since converting another to the fold.

Diety Specific Messaging

Upon making their offering, the character that has found their new faith recieves as brief vision as their new patron accepts them into the fold. The coffer that previously contained the characters offering is taken away, as well, replaced by a medallion that marks their new allegience. While not yet comprehensive, below is a list of conversion messaging, along with the form of the medallion:

Charl
Thunder breaks overhead with a deafening roar, and you are assaulted by the sharp scent of seawater. Blue sparks leap up from the ground, leaving jagged afterimages hovering in your vision for several moments after the lights themselves are gone.
Talisman: an opaque emerald trident talisman
Cholen
Strains of music pluck at your ears, woven through with the sound of a distant voice raised in joyous laughter. Your heart grows light, the world more colorful to your eyes. In moments, the distant sounds fade and leave you energized in the wake of their merriment.
Talisman: an iridescent pyrite lute talisman
Gosaena
A stillness steals over you, distancing you from yourself. A soothing peace seeps outward from your core and strips away the clamor of daily living. Sounds fade away, divorced from their meaning in the cool grip of complete and utter silence. In moments, the silence is broken as though it never was, but though that crystalline quietude passes on, the peace it imparted remains.
Talisman: a slender silver sickle talisman
The Huntress
Anger surges through you, boiling up from within and threatening to burst into violence. You bring your rage under control through sheer force of will and are rewarded by a growing sense of purpose. Though the unnaturally strong emotion drains away in minutes, your newly-won focus remains.
Talisman: an eight-tined lapis star symbol
Koar
The air about you fills with a harsh light, every line you view through it sharply defined. A commanding and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride. The sensation of being watched passes, but in its wake you are stronger and more firm in your resolve.
Talisman: a rich golden topaz crown talisman
Zelia
Lights race across your vision, shifting and merging as they flee faster and faster. Crescents flow into full moons and back again, clouding over with crimson whorls before glowing a brilliant white. The sight is highly disorienting, leaving you dizzy from your attempts to track their movement. A dark speck arcs across a crazily spinning ruby dot just before all the lights vanish into silvery smoke, which lazily drifts away.
Talisman: a pale crescent moonstone pendant
V'tull
Shadows flood your vision and tinge everything you see a faint bloody red. The clash of battle fills your ears, punctuated by the cries of the dying. Your vision clears in moments and the riotous noises fade to nothing, but you are left with a righteous sense of purpose.
Talisman: black iron scimitar talisman

Requirements

To create an Intercession gem, a cleric must have: