Song of Peace (1011)
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The Bard creates a minor sanctuary where all creatures and players are held passive due to the soothing rhythmic sounds of the song. While this spell is in effect, most creatures will avoid entering the area of the spell. Persons or creatures that are in the area will not be able to attack or steal from others.
Soothing an entire room can be an arduous task, however, and the presence of enemies can prevent the spell from pacifying them. Any unfriendly creature in the room that is above the caster's level will contribute (based on level difference) to the failure chance of the spell. Additionally, any unfriendly creatures in the room that are equal to or less than the caster's level (but no more than 10 levels below the caster's) will contribute a small amount to the failure chance of the spell. Training in Mental Lore, Telepathy will reduce the failure chance of the spell.
Minor demons are beasts of chaos that are capable of interfering with a Song of Peace. Imps can even break existing sanctuaries, forcing the Bard to stop singing their song. Training in Bard Spellsongs and Mental Lore, Telepathy can help the Bard prevent a demon from interfering with or breaking his or her sanctuary.
A sanctuary will prematurely end shortly after the Bard leaves the room in which the spell was cast. Bards may renew Song of Peace to create a new sanctuary in the current room.
Renewal Cost
4 MP
Lore Benefit
- Mental Lore, Telepathy: Reduces failure chance of the song and protects it against interference.
External Links
- Bard Base Spell Circle: Song of Peace, on Play.net