Force Projection (1207)

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Force Projection (1207)
Mnemonic [FORCEPROJ]
Duration Instantaneous
Attack Magic - Disabling  
Subtype Maneuver 
Target(s) Single 
State(s) Inflicted Prone
Minor Mental Spells
Soothing Word (1201) Utility
Iron Skin (1202) Defensive
Powersink (1203) Attack
Foresight (1204) Defensive
Glamour (1205) Utility
Telekinesis (1206) Attack
Force Projection (1207) Attack
Mindward (1208) Defensive
Dragonclaw (1209) Offensive
Thought Lash (1210) Attack
Confusion (1211) Attack
Shroud of Deception (1212) Utility
Mind over Body (1213) Utility
Brace (1214) Defensive
Blink (1215) Defensive
Focus Barrier (1216) Defensive
Vision (1217) Utility
Mental Dispel (1218) Utility
Vertigo (1219) Attack
Premonition (1220) Defensive
Mindwipe (1225) Attack
Provoke (1235) Utility

Force Projection is a single target knockdown spell similar in functionalilty to Elemental Wave (410). However, this maneuver-based knockdown is more difficult to resist than Elemental Wave, and can knock flying creatures out of the air.

Effectiveness with Force Projection increases with additional spell ranks in the Minor Mental circle and ranks in Mental Lore, Manipulation.

The lore increase is skill, not rank, based. 100 skill is more of an increase to its effectiveness than the protection provided by most defensive spells which improve maneuver defense.

Messaging

>prep 1207
You take a deep breath and focus inward, raising a hand and quietly murmuring the words of the Force Projection spell...

Your spell is ready.

>cast seer
You gesture at an Ithzir seer.
A translucent force moves outward from you and toward an Ithzir seer.
An Ithzir seer is buffeted by the force and is knocked to the ground.
Cast Roundtime 3 Seconds.

Other Uses

This spell also opens the graveyard gate near Wehnimer's Landing.

See Also

External Links