Search results

Jump to navigation Jump to search
Results 621 – 641 of 715
Advanced search

Search in namespaces:

  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p ...rclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd class
    10 KB (1,599 words) - 12:48, 27 June 2020
  • ...atures|non-corporeal undead]], and certain [[:Category:Boss_creatures|boss creatures]].
    5 KB (813 words) - 17:11, 30 December 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p ...rclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd class
    14 KB (2,314 words) - 16:14, 29 November 2023
  • '''Non-corporeal [[critical table]]''': Since non-corporeal creatures do not have bodies, attacks against them, ordinarily, will not cause injuri
    14 KB (2,640 words) - 04:23, 30 August 2019
  • |Animate will attack any creatures that attack its master. Non-BCS animates are not able to guard. |Animate will explode, injuring other near-by creatures in the process. (player-friendly, animate is lost)
    14 KB (2,108 words) - 13:30, 16 June 2022
  • ...eature at a time, with the third and fifth rounds featuring more difficult creatures. Additionally, the goal is to complete each as quickly as possible, as the ...or ghoul horrors. Both have very high amounts of health, although they are corporeal, stunnable, and can be killed by fatal criticals.
    5 KB (727 words) - 20:12, 14 October 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p ...rclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd class
    14 KB (2,206 words) - 23:41, 14 December 2023
  • * Creatures can be corrupted, cursed, or transformed by foreign energy. (e.g. [https:// ...n the prior question, the distinction between non-corporeal undead and non-corporeal demons?
    21 members (0 subcategories, 0 files) - 09:38, 16 August 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p ...Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd class
    20 KB (3,194 words) - 19:55, 28 July 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p ...ss = Extraplanar<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd class
    12 KB (1,951 words) - 08:40, 3 May 2021
  • ...hor ability from [[Sanctify]] against [[Non-corporeal|Non-corporeal undead creatures]].
    12 KB (1,868 words) - 18:47, 6 March 2023
  • When you open your eyes, you feel no corporeal form. You rush over a stream, so close you dip beneath the water occasional ...ds and plunge in, ready to face a night alone among the trees and woodland creatures.
    6 KB (1,135 words) - 00:27, 28 November 2019
  • ==Indigenous creatures== :<small>Note: U ([[Undead]]), NC ([[Non-corporeal]])</small>
    9 KB (1,360 words) - 12:09, 28 March 2023
  • ...lessed weapon to [[anchor]] [[:Category:Non-corporeal undead creatures|non-corporeal undead]].
    12 KB (1,823 words) - 10:54, 3 September 2023
  • ...thin the area. Creatures scale to the characters' levels and are all [[non-corporeal]] [[undead]]. ...on level. This will cost energy (500 energy) that can be earned by killing creatures within Reim. The command is {{boldmono|[[#REIM (verb)|REIM TRANSPORT]]}}.
    17 KB (2,733 words) - 16:03, 8 December 2022
  • ...is a [[Ascension Skill System|challenging]] and large hunting ground with creatures from base levels 96 to 115 located near [[Icemule Trace]], far north of the * a [[withered shadow-cloaked draugr]] (108 corporeal undead)
    19 members (0 subcategories, 0 files) - 09:59, 14 February 2024
  • some type. It cannot appear to be living or non-corporeal. | some type. It cannot appear to be living or non-corporeal. |
    14 KB (2,211 words) - 16:24, 7 May 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | otherclass = Corporeal undead
    9 KB (1,347 words) - 15:30, 26 May 2021
  • |Allows [[unarmed combat]] attacks to damage undead creatures without the normal requirement of blessed gear. This is a passive ability a |Targeted or mass disabling attack used against both undead and living creatures. Uses the [[standard success resolution system]]. Player friendly.
    21 KB (3,228 words) - 11:36, 26 June 2024
  • ...messaging with impact based attacks against [[Non-corporeal|Noncorporeal]] creatures.
    8 KB (1,448 words) - 18:30, 19 June 2018
View ( | ) (20 | 50 | 100 | 250 | 500)