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  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 37<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,067 words) - 08:29, 16 August 2020
  • ...t has been added to the following tasks: [[Adventurer's Guild#Culling|Kill Creatures]], [[Adventurer's Guild#Heirloom (loot)|Retrieve Heirloom]], [[Adventurer's ...to assist with a portion of the task. Any helpers must be within -5/+10 [[level]]s of the person who originally received the task and cannot have been sign
    5 KB (673 words) - 22:29, 14 March 2017
  • *Spell Number is the number of the spell, comprising spell circle and level. For example, [[Spirit Barrier]] is 102. ...spell, plus an additional {{mono|(number of charges placed) &times; (spell level of the spell being blessed)}}. For example, placing 8 charges of [[Prayer
    10 KB (1,603 words) - 09:50, 8 February 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 48<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (679 words) - 13:05, 25 April 2021
  • ...heer Fear. A level difference of 10-14 will result in minor fear and a 15+ level difference will result in major fear. Your effective level calculation checks for Bravery (211) (+3), Heroism (215) (+3), Dauntless (1
    6 KB (862 words) - 19:50, 14 May 2022
  • ...ave an initial duration of approximately 35 minutes and 45 seconds. Using level 100 [[grimswarm]] troll blood, the initial duration will cap at 45 minutes. ...tes|update]] made on 2016 Jan 12 (post #3449) will have the former maximum level 63 restriction still applied.</small>
    14 KB (2,108 words) - 13:30, 16 June 2022
  • ...oining any guild once all professions have a guild of their own. However, level bonuses to skills will only apply to members of the same profession, and tr ...ve (subtract 20 for each stance lower than offensive; stance defensive is -50). An open-ended roll is done, the normal armor hindrance penalty is applie
    12 KB (2,068 words) - 14:03, 28 April 2017
  • ...bonuses based on the hider's [[profession]] and [[race]]. For example, at level 100, a [[rogue]] with 100 skill ranks can hide slightly better than a [[war ...n on a success unless the searcher uses the [[POINT]] verb afterwards; for creatures, a ''successful'' search incurs no roundtime, reveals instantly, and they c
    4 KB (504 words) - 14:22, 3 October 2021
  • | CRY || 50 ...to use the Standard Success Resolution system. Attacker power is {{mono|(50 + War Cry Ranks)}}. For comparison, Society attack power is {{mono|(40 + (S
    9 KB (1,413 words) - 10:51, 14 June 2023
  • ...cess in Sacrifice is highly dependent upon the sorcerer level vs. creature level difference, but the ability to use various aspects of Sacrifice is dependen ...ame type spawning with AS, DS, CS, and TD penalties equal to 5 + (creature level / 5). || 100 ranks
    14 KB (2,276 words) - 13:49, 2 July 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 97<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (860 words) - 10:05, 17 April 2023
  • | -50 DS and occasionally forced to scratch, dropping items and causing roundtime ...nts are available. {{boldmono|CURSE HELP}} will display the current power level, which cannot be lower than zero.
    14 KB (2,214 words) - 12:40, 15 January 2023
  • ...y spending mana when casting offensive spells at enemies of an appropriate level for the caster to earn experience by killing them. Offensive spells general ...the item by 1 point. e.g. from +24 to +25 costs 2400 essence; from +49 to +50 costs 62400 essence; from +0 to +1 costs zero essence. The amount of essenc
    13 KB (2,087 words) - 16:43, 16 November 2019
  • ...Spiritual Abolition (230)]] respectively, fill the previously empty 30th [[level]] slots. With the addition of spell 230 Spiritual Abolition, the 40th level Empath Base spell slot, previously home to the [[Empathic Dispel (1140)|Emp
    6 KB (840 words) - 11:53, 22 September 2017
  • ...d scars, learning to heal more severe injuries as they gain experience (by level 18, an empath can heal every type of injury). {{#section:TRANSFER (verb)|x At level 25, empaths can learn the group spell [[Troll's Blood (1125)]], which heals
    12 KB (1,554 words) - 15:31, 24 January 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 33<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (758 words) - 10:13, 9 August 2020
  • == Creatures & More == I was wondering if it would be a good thing to add creatures, with their combat statistics, location, hunting strategies, etc... What do
    10 KB (1,581 words) - 15:38, 3 January 2015
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 98<!-- This will also be used at the end of the page in the near level creature template -->
    5 KB (751 words) - 12:35, 27 June 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 92<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (834 words) - 20:29, 26 June 2020
  • ...a number of factors that cause them to be different in combat than regular creatures. They cannot be killed by a standard melee critical injury, nor do they rec ...tures that have no body parts (e.g. [[elemental family creatures|elemental creatures]]), as the latter is not affected by Phase or Kai's Smite.
    61 members (0 subcategories, 0 files) - 11:10, 10 May 2022
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