Mana-Infused Armor

The official GemStone IV encyclopedia.
Revision as of 18:36, 4 October 2024 by GS4ALASTIR (talk | contribs) (Per the Gswiki:Style_guide/Item_scripts -- "Template:Itemtier - Optional template for single item pages with spots for Tier (or tree)," Removing the optional template in favor of a concise, not un-needlessly long template information.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Mana-Infused Armor was released at Duskruin Arena in February 2020 at Sigil Shop by GameMaster Estild. Mana-Infused Armor is part of the 3-piece Sigil Set, along with the Sigil Staff and Dramatic Drapery.

Tier Benefits

Tier Benefit Details
0: standard leathers with some special messaging
1: Reactive Mana Flares when attacked, there is a standard flare chance for the wearer to gain 1d5 mana.
The mana gained by the wearer is lost from the armor.
2: Mana Shield 25% chance to activate when receiving damage.
Grants 2d20 damage padding for that instance of damage received.
For every point of damage absorbed by the shield, 1 point of mana is lost from the armor.
3: Arcane Aegis A manually triggered (RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding.
Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed.
4: Mana Tap A manually triggered ability (TAP) to drain 50 mana from the armor and adds it to the wearer's mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes.
15 minute cooldown.
Ambient messaging can be toggled on and off (PROD).
5: Arcane Expulsion A manually triggered ability (SIGIL) that can be activated when incapacitated (but not while unconscious).
Attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime.
A SMRv2 attack using the wearer's Magic Item Use ranks to calculate the strength of the attack.
Can be used 2x a day, resets at midnight, and costs 50 mana from the armor.

Additional Information

Set Bonus with Sigil Staves and Dramatic Draperies

If at least one other item in the Sigil Set are used in combat, the user gains the ability to flare a Sigil of Binding effect via an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. Each unlocked tier of the Sigil Set worn by the user increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 items are used). T0 contributes 0% towards this chance but can still count as one of the two items needed to activate the flare.

A rooted target is unable to move away from the room but can still perform combat actions. Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition, rooted creatures cannot perform maneuvers.

WPS Surcharge from Premium points

Tiers 0-1 are considered simple functional combat scripts and have a 600 premium point cost surcharge, while tiers 2-5 have a 1200 premium point cost surchage as they count as complex functional combat scripts.

Ambient Messaging

The echo of a remembered ritual chant teases at the edge of your hearing.

See Also

Mana-Infused Armor Information
Type Mechanical
Item Classification Armor
Item(s) Applied to Armor
Alterable Yes
Light/Deep Yes
Customizable Yes
Custom Color
Adjective
Phrase
Original Release Venue Duskruin
Original Release Year 2020
Tiered Yes
Number of Tiers 6
How to Unlock Certificate
Corresponding Item Scripts Sigil Staff
Dramatic Drapery
Restrictions No commas in customizations.
Five words or less for phrases.
Item Verbs
BOW CLEAN COVER FIDGET
INFUSE KNOCK PROD RUB
SIGIL TAP TOUCH TURN
WAVE