Iron Skin (1202)
This spell is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change. |
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Iron Skin transformed the caster's skin into a thick hide that acted like armor. The caster gained the defensive benefits of wearing heavier armor without suffering the penalties.
The base effect is to create a full leather equivalent (Armor Subgroup (AsG) 6), and can be increased to more powerful armor with training. The AsG increases by one according to seed 1 of one fifth the caster's ranks in Mental Lore, Transformation. Monks also receive an innate bonus to the AsG of seed 1 of one fifth the caster's level.
For example, a level 15 Monk (15/5 = 3, seed 1 gives a bonus of 2) with 5 ranks of Mental Lore, Transformation (5/5 = 1, seed 1 gives a bonus of 1) can cast Iron Skin to create the equivalent of leather breastplate (AsG 9 = 6 +2 + 1). Another example, a Savant with 105 ranks of Mental Lore, Transformation (105/5 = 21, seed 1 gives a bonus of 6) can cast Iron Skin to create the equivalent of brigandine armor (AsG 12 = 6 + 6).
External Links
- Minor Mental Spell Circle: Iron Skin, on Play.net