Cleric Base

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Revision as of 00:37, 24 June 2015 by ZHOUY1 (talk | contribs) (Simplified by-rank enhancements since most spell durations behave the same way.)
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Cleric Base Spell Circle
200s300s400s
Circle Potency Pure
Sphere Alignment Spiritual
Relevant Stats Wisdom
Available To Clerics
Associated Circles Minor Spiritual
Major Spiritual
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

The Cleric Base spell circle is the definitive set of magic known exclusively by clerics. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric.

Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.

Enhancements by Rank

All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.

For lore enhancements, see Lore Chart.

Prayer of Protection (303)
+1 DS per 2 ranks above 3. Costs +1 MP per +3 DS (every 6 ranks).
Bless Item (304)
Adds 3 swings per rank. 25 ranks are required to add holy water flares. 40 ranks are required to bless magical metals.
Benediction (307)
+1 Generic AS & +1 DS per 2 ranks greater than 7 (max total +15 AS at 27 ranks), with additional +1 Bolt AS per 2 ranks greater than 27. Costs +1 MP per +1 AS (53 MP total at max).
Neutralize Curse (309) & Remove Curse (315)
The cleric gains greater capability to neutralize/remove more potent curses with increased ranks.
Warding Sphere (310)
+1 DS & +1 TD per rank greater than 10 (max at 20 ranks). Costs +1 MP per +1 DS & TD (20 total at max).
Prayer (313)
+1 DS per rank above 35. Costs +1 mana per +3 DS (every 3 ranks).
Raise Dead (318)
At 25 ranks, this magic is upgraded to Life Restoration, an enhanced version of the base spell.
At 40 ranks, this magic is upgraded to Resurrection, the top tier version of this spell.

Resources