Summit Academy 2024 Advanced Spell Customizations: Difference between revisions

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|#39||Golem Junkyard (220-Major Sanctuary)
|#39||'''[Golem Junkyard]'''
Patches of orange oxidation bring a vibrancy to the dingy, tarnished golem components piled around the fence-enclosed yard.  Fashioned from myriad metals, articulated limbs and hardware-stripped chassis stick out of the precarious heaps, interspersed by the occasional dented head with unblinking eyes.  Wayward screws, bolts, and gears litter the oil-slicked ground, creating an endless threat of rusty hazards underfoot.

'''Entry Message:''' The scent of oil and rust pervades the air as you are drawn into...

'''Exit Message:''' The eyes on a decapitated golem head abruptly flash a brilliant, all-engulfing white, temporarily blinding you.  When your vision is restored, you find you have returned to...
|-
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|#40||Sanguineous Sanctuary (220-Major Sanctuary)
|#40||'''[Sanguineous Sanctuary]'''
Glistening in the flicker of an iron chandelier, condensation drips in rivulets down the blackened stone walls set with shelves bearing rows of labeled vials filled by sanguine liquid.  Dark crimson stains form a candle-lit pentacle in the center of the slate-tiled floor, the border marked with runes.  A slow, repetitive dripping echoes through the chilled space as blood leaks from a fresh corpse laid out on an exsanguination table, draining into a metal bucket underneath.

'''Entry Message:''' A steady dripping echoes in the back of your mind, the metallic scent of blood overcoming your senses as your surroundings shift...

'''Exit Message:''' The vials on the shelves shatter without warning, sending sprays of blood and crystal in your direction.  You raise your arm to shield your eyes, but nothing happens, and when you lower it again, your surroundings have changed...
|-
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|#41|| Nest of the Lurker (220-Major Sanctuary)
|#41|| '''[Nest of the Lurker]'''
Forming a pavilion-like structure, pale white spidersilk strands form a webbed space that subtly sways with each movement of its denizens.  Tiny charms tied to cross sections of silky strand sway and jingle with a melodic quality, though something above stirs when too many ring out at once.  The floor is spongy and soft, its surface pockmarked with translucent panes that offer a view of a distant floor littered in rocks and bones.

Entry Message: Skeins of off-white spidersilk shoot past you, blurring your vision and causing you to feel displaced.  As the webbing falls away...

Exit Message: Drawing a finger along one section of webbing, your touch like a hot knife through butter, the gossamer skeins fall away, allowing you to slip through to...
|-
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|#42|| Primitive Permeations (220-Major Sanctuary)
|#42|| '''[Primitive Permeations]'''
Shadows dance along the edges of a jungle-like clearing that is filled with an enormous bonfire.  Vines flicker in and out of view as embers from a raging inferno drift into the air, the smoke heavily laced with sandalwood and cedar.  The steady sound of drums fills the air, the rhythmic tune punctuated by grunts and howls.

'''Entry Message:''' Faint at first, the rhythmic sound of drums stirs your blood, causing your vision to momentarily darken...

'''Exit Message:''' Silence follows in the wake of a single, loud drum beat and, as if someone has blown out a candle, your vision darkens...
|-
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|#43|| Glade of False Winter (220-Major Sanctuary)
|#43|| '''[Glade of False Winter]'''
Vibrant blue-green grass rises in tufts within the small glade, the dark protrusions producing a lush and verdant blanket.  Yellowish green and star-headed, juniper moss rings the edges of the small glade, the glow of a distant light causing them to be slightly illuminated as they create a foliage barrier to the forest beyond.  A false snow of pale Amelanchier petals dusts everything, the source a central tree with an umbrella-like canopy and white-speckled trunk.

'''Entry Message:''' Edged in pale pink, dozens of subtly sweet-scented white petals begin to flutter to the ground, briefly obscuring your vision as they fall...

'''Exit Message:''' Chill winds tug at your clothing, calling you back into the glade's embrace, though you resist and continue through a curtain of pale petals to the world beyond...
|-
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|#44|| Bug-Laden Bog (220-Major Sanctuary)
|#44|| '''[Bug-Laden Bog]'''
Gouts of steam sporadically disturb the peat moss-covered bog that is riddled with fallen logs, the small clouds the steam produces filling the air with the fetid scent of sulfur.  Filling the air with a drone-like sound, insects darken the sky between the gouts, darting here and there with incredible speed.  Floating islands of vegetative debris offer places to recline, their edges covered in gap-mouthed yellow-green sundews.

'''Entry Message:''' Squelching sounds rise to your ears moments before a splash of stagnant water strikes your face, obscuring your vision for several seconds.  You feel the ground shift beneath you, and when your vision clears...

'''Exit Message:''' Utilizing a set of stones upon the edge of the bog, you extricate yourself from the environ, causing it to fall away...
|-
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|#45|| Sickly Scented Seething Swamp (220-Major Sanctuary)
|#45|| '''[Sickly Scented Seething Swamp]'''
Moisture slick rocks jut out of the tortured landscape amid thick, dead trees draped in rotting and dried grey moss that sways in the subtle breeze.  Gurgling and rumbling, the center of the space is filled with a gaseous mud pit that belches foul scents into the air at irregular intervals.  Here and there, logs and boulders provide space for reclining, their slippery services far enough away from the bubbling bog to be safe from splashes.

'''Entry Message:''' Faint grey fog drifts across your vision, the odor that follows it causing your eyes to sting and your vision to blur...

'''Exit Message:''' You climb upon a series of rocks at the edge of the swamp, extricating yourself from the odiferous existence...
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|#46|| Pixies Mushroom Playground (220-Major Sanctuary)
|#46|| '''[Pixies Mushroom Playground]'''
Arranged beneath an azure sky that is devoid of clouds, mushrooms dominate the landscape.  Impossibly large peach, volcano cap, dripping ink, and yellow brusher mushrooms hover close to the ground, while impossibly large boggy brittlegills, candy-apple boletes, and indigo milkcaps stretch impossibly high to create pockets of shade.  Parasol mushrooms sway in a gentle breeze as they anchor their slender stalks to the ground-covering moss that adds a space of green to the colorful spac

'''Entry Message:''' Light laughter and flickering lights draw your attention towards a suddenly created trail of vibrantly colored mushrooms.  As you step towards them, your vision is beset by kaleidoscopic hues and a slightly dizzying feeling...

'''Exit Message''': As you step upon a particularly spongy mushroom, you find your feet leaving the ground as you are launched into the air and out of your current surroundings.
|-
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|#47|| Sandstorm Sanctuary (220-Major Sanctuary)
|#47|| '''[Sandstorm Sanctuary]'''
Producing a syncopated rhythm in the air, cyclonic winds swirl at the edges of the sanctuary, creating a sand-laden barrier.  Golden sands stretch beneath you, the land uneven and scattered with stones and boulders stripped smooth from the passage of sand and time.  Shadows shift and swirl across the desert landscape as clouds rapidly move before the sun within a pale sky.

'''Entry Message:''' Light but warm, a zephyr that starts at your feet swirls around you, kicking up sand and dust that sting the eyes.  Your vision blurs from the assault...

'''Exit Message:''' Braving the cyclonic barrier to the small sanctuary, you step into the sand-laden zephyr.  Instantly, your eyes tear up and your vision blurs...
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|#48|| Serpent's Domain (220-Major Sanctuary)
|#48|| '''[Serpent's Domain]'''
Vaulted ceilings disappear into shadows that are pieced by stalactites covered in calcification, while the uneven floor is interrupted by matching stalagmites whose tops are covered into bowl-shapes and filled with stagnant water.  Punctuated by the sound of dripping water is the sound of something large and scaled slithering past, its movements a hissing whisper that echoes off the smooth walls.  Faint light, filtered through a nearby pool of mineral water, fills the cavern with a faint haziness that is perfumed with the scent of salt and iron.

'''Entry Message:''' Whispering against your skin, a sensation of something scaled passing over you heralds a blurring of your vision that causes the world to shift and shimmer...

'''Exit Message:''' You wander off down a cavern, the light fading behind you until your vision is filled with darkness.  Moments later, the world shifts and you find yourself...
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|#49|| Temple of Dawn (220-Major Sanctuary)
|#49|| '''[Temple of Dawn]'''
Dawn paints the clouds around you in coral, lilac, and fuchsia, leaving the spaces between pale white and azure where clouds and sky part.  Delicate, grey-veined marble rests within a cloud bank, its roof supported by carved pillars.  Gentle and lulling, the sound of a harp drifts through the air, producing a subtle melody that is gentle and relaxing.

'''Entry Message:''' Resonant and gentle, the drifting melody played by a harp reaches your ears, causing visions of azure skies and cotton-candy clouds to fill your vision...

'''Exit Message:''' A sense of falling announces your departure from the harp-filled solace, leaving your stomach to lurch subtly as your vision is obscured by skeins of cotton-candy clouds falling across it...
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|#50|| Temple of Twilight (220-Major Sanctuary)
|#50|| '''[Temple of Twilight]'''
Bathed in grey kissed with hues of plum, violet, and indigo, the sky is enshrined in a perpetual twilight where the sun still touches half the landscape, leaving the other half dappled with the first stars of night.  Trees create long shadows that are lost to the ground-hugging mist, while the alluring, flute-like call of the hermit thrush issues from nearby bushes laden in hemlock blossoms or nightshade blooms.  A small platform rises above the miss and o

'''Entry Message:''' Light and crisp, a soft zephyr brushes against your skin, leaving goosebumps in its wake.  The ethereal, flute-like call of a hermit thrush trills through the air, and within moments you find yourself pulled away

'''Exit Message:''' Stepping off the platform, you find yourself floating for several moments as twilight hues swirl about you.  Slowly, as the song of a hermit thrush grows distant in the air, you find your vision blurring
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|#51|| Conqueror's Claim (220-Major Sanctuary)
|#51|| '''[Conqueror's Claim]'''
Banners of silk-tasseled wool are affixed across the high beams of the armor-lined walls, the glinting metal suits lifting leather-hilted swords at an angle toward the trio of steps leading to a velvet-cushioned throne.  A rope-bound map engulfs the windowless wall behind the royal seat, the unfurled roll of parchment covered in a well-drawn rendition of Elanthia.  The various cities upon the map are pierced through by numerous pins, each topped in a wood-carved insignia highlighted in

'''Entry Message:''' A short series of trumpet blasts echoes in your ears, followed by the clear voice of a herald declaring, "Make way for $P0!"  The sounds of swords thumping against shields beats rhythmically as you find yourself pulled away...

'''Exit Message:''' As you stride towards the parchment map, you firmly place your fingertip upon an unconquered city, causing the paints to bleed downwards as your vision blurs...
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|#52|| Hidden Lodge (220-Major Sanctuary)|-
|#52|| Hidden Lodge (220-Major Sanctuary)|'''[Hidden Lodge]'''
High timber walls of cedar and red oak create a small sanctuary off of a bustling Great Hall, where laughter is plentiful and the scent of roasting meats fills the air.  A thick carpet covered in a smattering of enormous pillows rests before a cheerily burning fireplace, while oil lambs cling to the walls, darkening the ceiling with their smoke.  Over the mantel, a painting depicting a spider and scarab locked in combat presides over various enameled bric-a-brac.

'''Entry Message:''' Laughter and the flickering warmth of firelight reach you moments before you feel your world blur and shift...

'''Exit Message:''' You drift away from the firelight, leaving the laughter and comfortable warmth behind...
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Revision as of 12:31, 19 April 2024

Summit Academy provides advanced spell customization options which can be located in the east room of Thurgine Hall. This hall can be found by traveling to the North Ellipse then going southeast and down the path (Lich #28154). Options are ORDERed by number. Available customizations include pre-written options for certain bolt spells, as well as options for a number of customizable offensive and utility spells. Fireworks customizations for Fire Spirit (111) also apply to Major Fire (908). Please note: Each customized spell can have ONE custom option as of this writing.

With the exception of Raise Dead (318)/Divine Word (1640), Call Swarm (615), Grasp of the Grave (709), and Tremors (909), all other spells have been moved over to the Player Customization System.

Some spells, like Major Sanctuary (220), Transference (225), Familiar Gate (930), and Raise Dead (318)/Divine Word (1640), have lengthy details as described in the table. To see this in-game, use the command ORDER ##. Transference (225) also has an optional long description that you must WHISPER LIST ### to see.

Spell Customizations

Fire Spirit (111)

# Description
#1 a sparkling polychromatic set of gears
#2 a radiant gold capybara encircled by iridescent bubbles
#3 a lucent silvery-gold crescent
#4 a shimmering array of golden cogs and widgets
#5 a glitter-infused red arachnid
#6 a bright copper beetle displaying teal wings
#7 a copper beetle and onyx spider locked in combat
#8 a glittering web-caught copper beetle


Spirit Guide (130)

# Description
#9 You and your group see: An echo of clanking fills the air as a swirl of unsubstantial golden gears masks your vision...

Origin room sees: An echo of clanking fills the air as a swirl of unsubstantial golden gears masks the departure of {Character}'s group.

Destination room sees: An echo of clanking fills the air as a swirl of unsubstantial golden gears masks the departure of {Character}'s group.

#10 You and your group see: You and your group see: An illusion of brightly colored nielira floats around you in a sea of shimmering turquoise, obscuring your vision...

Origin room sees: An illusion of brightly colored nielira floats in a sea of shimmering turquoise, obscuring the departure of {Character}'s group.

Destination room sees: An illusion of brightly colored nielira floats in a sea of shimmering turquoise, obscuring the departure of {Character}'s group.

#11 You and your group see: Ranging in tone from deeply sonorous to ephemeral, the sound of chimes echoes through the air, heralding a blur of leaves and acorns that obscures your vision...

Origin room sees: Ranging in tone from deeply sonorous to ephemeral, the sound of chimes echoes through the air, heralding a blur of leaves and acorns that obscures {Character}'s group.

Destination room sees: Ranging in tone from deeply sonorous to ephemeral, the sound of chimes echoes through the air, heralding a blur of leaves and acorns that obscures {Character}'s group.

#12 You and your group see: Deep and thumping, the sound of your heartbeat echoes in your ears moments before a sanguine film slips across your eyes, obscuring your vision...

Origin room sees: Echoing dully in your ears, your own heartbeat thuds like a small drum, hearalding a sanguine light that swirls around and obscures {Character}'s group.

Destination room sees: Echoing dully in your ears, your own heartbeat thuds like a small drum, hearalding a sanguine light that swirls around and obscures {Character}'s group.

#13 You and your group see: Diaphanous and ethereal, dozens of spectral lunar moths swirl about you, obscuring your vision....

Origin room sees: Diaphanous and ethereal, dozens of spectral lunar moths swirl through the air, obscuring {Character}'s group from sight.

Destination room sees: Diaphanous and ethereal, dozens of spectral lunar moths swirl through the air, obscuring {Character}'s group from sight.

#14 You and your group see: Skeins of gossamer spiderwebs descend upon you, obscuring your vision...

Origin room sees: One by one, skeins of gossamer spiderwebs shoot through the air, completely covering and obscuring {Character}'s group from sight.  Dozens of tiny spiders work to turn the skeins into a cocoon-like shape, then in a sudden flash of blinding light, the cocoon and its contents disappear.

Destination room sees: One by one, skeins of gossamer spiderwebs shoot through the air, completely covering and obscuring {Character}'s group from sight.  Dozens of tiny spiders work to turn the skeins into a cocoon-like shape, then in a sudden flash of blinding light, the cocoon and its contents disappear.

#15 You and your group see: Descending from above, a prismatic kaleidoscope of colors swirls about you, obscuring your vision...

Origin room sees: Descending from above, a prismatic and kaleidoscopic swirl of colors engulfs {Character}'s group.  Humming with energy, the colors swirl in place for several seconds before exploding to reveal that {Character}'s group is no longer there.

Destination room sees: Descending from above, a prismatic and kaleidoscopic swirl of colors engulfs {Character}'s group.  Humming with energy, the colors swirl in place for several seconds before exploding to reveal that {Character}'s group is no longer there.

#16 You and your group see: A frolic of ethereal teadragons scurry up and over you, tiny vestigial wings blocking your sight...

Origin room sees: A frolic of ethereal teadragons scurry up and and over {Character}'s group, and when they disappear in a blinding *poof*, {Character}'s group is gone.

Destination room sees: A frolic of ethereal teadragons scurry up and and over {Character}'s group, and when they disappear in a blinding *poof*, {Character}'s group is gone.

#17 You and your group see: An incandescent column of midnight blue surrounds you, and the last thing you see is a glittering expanse of stars and tiny nebulae...

Origin room sees: An incandescent column of midnight blue surrounds {Character}'s group, its depths filled with a glittering expanse of stars and tiny nebulae.  As it flashes out of existence, {Character}'s group is gone.

Destination room sees: An incandescent column of midnight blue surrounds {Character}'s group, its depths filled with a glittering expanse of stars and tiny nebulae.  As it flashes out of existence, {Character}'s group is gone.

#18 You and your group see: A small whirlwind rises about you, carrying dozens of tomes, scrolls, and parchments that flash tantalizing tidbits of text before your vision is completely obscured... (130-Spirit Guide)
#19 You and your group see: A small whirlwind rises about you, carrying dozens of tomes, scrolls, and parchments that flash tantalizing tidbits of text before your vision is completely obscured...

Origin room sees: A small whirlwind rises about {Character}'s group, carrying dozens of tomes, scrolls, and parchments that flash tantalizing tidbits of text.  As it disappears, {Character}'s group has gone as well.

Destination room sees: A small whirlwind rises about {Character}'s group, carrying dozens of tomes, scrolls, and parchments that flash tantalizing tidbits of text.  As it disappears, {Character}'s group has gone as well.

#20 You and your group see: An explosion of fireworks surrounds you, images of teadragons and lotus blossoms in polychromatic hues momentarily blinding you...

Origin room sees: An explosion of fireworks surrounds {Character}'s group, polychromatic images of teadragons and lotus blossoms bursting in blinding pops.  When the afterimages fade, {Character}'s group is gone.

Destination room sees: An explosion of fireworks surrounds {Character}'s group, polychromatic images of teadragons and lotus blossoms bursting in blinding pops.  When the afterimages fade, {Character}'s group is gone.

#21 You and your group see: An explosion of fireworks surrounds you, vividly hued images of scarabs and spiders momentarily blinding you...

Origin room sees: An explosion of fireworks surrounds {Character}'s group, vividly hued images of scarabs and spiders bursting in blinding pops.  When the afterimages fade, {Character}'s group is gone.

Destination room sees: An explosion of fireworks surrounds {Character}'s group, vividly hued images of scarabs and spiders bursting in blinding pops.  When the afterimages fade, {Character}'s group is gone.

#22 You and your group see: A noxious, miasmal haze rises up, its sickly greens and yellows swirling about you, until all you can see are bilious swirls, and all you can smell is a rotting stench...

Origin room sees: A noxious, miasmal haze rises up, its sickly greens and yellows swirling about {Character}'s group.  Soon, {Character}'s group is gone, but the rotting stench lingers.

Destination room sees: A noxious, miasmal haze rises up, its sickly greens and yellows swirling about {Character}'s group.  Soon, {Character}'s group is gone, but the rotting stench lingers.

#23 You and your group see: A virulent green miasma rises about you, its essence popping with putrescent pustules that obscure your vision...

Origin room sees: A virulent green miasma rises up, its essence popping with putrescent pustules that obscure {Character}'s group.  When the miasma dissipates, {Character}'s group is gone.

Destination room sees: A virulent green miasma rises up, its essence popping with putrescent pustules that obscure {Character}'s group.  When the miasma dissipates, {Character}'s group is gone.

Manna (203)

# Description
#24 a crescentic mushroom turnover

Flavor 1: Wrapped in a delicately cheesy cream, the plump mushrooms are simultaneously savory and earthy, their tenderness a contrast to the crisp, flaky texture of the buttery, golden brown crust.

Flavor 2: Caramelized onions lend a touch of savory-sweet to the mix of cream-drenched fungi, the flavors elevated by the addition of thyme, garlic, and black pepper.

#25 a soft cinnamon roll lightly drizzled with pale icingFlavor 1: Bold and rich, the spicy warmth of blended cinnamon and cardamom is thickly swirled throughout the soft, airy bread.

Flavor 2: The tangy, bright sweetness of drizzled icing offsets earthy cinnamon and cardamom, a harmonious marriage of flavors in a sticky confection.

#26 a deep-fried ball of korimataFlavor 1: The crispy exterior is lightly dusted with star pepper, leaving your tongue tingling as the taste of fresh vegetation tinged with sea salt takes over.

Flavor 2: Crunchy bits of breading, sea salt, and piquant star pepper temper the korimata's fresh algae-like taste.

#27 a piece of poctivl-stuffed flatbreadFlavor 1: Tender bits of rolton and mushroom in a savory, citrusy sauce are encased in a thick flatbread brushed with oil and flakes of herbs.

Flavor 2: A garlicky flatbread gives way to chunks of tender rolton and mushrooms bursting upon the palate with a pop of piquancy from the star pepper-infused sauce.

#28 a piece of herb-infused talaik topped with ciktatFlavor 1: Thick, soft talaik has been infused with savory herbs and sea salt, its lightly browned, puffy exterior coated with a layer of ciktat.

Flavor 2: Creamy, tangy ciktat hits the palate first, followed by the buttery, herbed flavor of pillowy soft talaik.

#29 a pan-fried gayaoFlavor 1: Beneath the sesame-oiled rice dumpling's exterior is a burst of sujaku-infused lamb, adding a final note of yuzu and salt to the mix.

Flavor 2: The lamb dumpling overflows with the flavors of yuzu and sea salt intermixed with the browned bits of sesame-flavored rice dough.

#30 a piece of honey-drizzled faraelFlavor 1: Melted vencaryn oozes out of the farael, mingling with the fresh honey drizzled on top.

Flavor 2: The acorn flour bread is stuffed with creamy vencaryn that blends perfectly on the palate with the wildflower honey coating the exterior.

#31 a virulent green-iced cupcakeFlavor 1: The perfectly baked vanilla cupcake has a lush texture and hints of crystallized lemon, but its flavor is marred by the malyrtak-infused icing that smells like rotting pond water and tastes worse.

Flavor 2: Rich vanilla and lemon cake has been topped with a malyrtak-infused icing that hits the tongue with its rotting vegetative flavor and keeps hitting all the way down.

#32 a vipir-infused chocolate cakeFlavor 1: Infused with strong port, the cake tastes of rich, dark chocolate, raspberry cream, and the vipir's signature vanilla and floral notes.

Flavor 2: The cake is moist and rich with a strong undercurrent of vanilla and raspberry beneath the strong dark chocolate.

#33 a sugar-dusted ai'yaolFlavor 1: Beneath a sugar-dusted crisp pastry exterior lies a sweet red bean paste interior that melts in the mouth.

Flavor 2: Sweet red bean paste explodes on the plate, mixing with a perfectly crispy, delicate pastry exterior.  Bits of partially melted raw sugar cling to the shell to add pops of extra sweetness with every taste.

#34 an herb-dusted golden brown fishcakeFlavor 1: Finely diced herbs are mixed into the breadcrumb batter, the crisp coating complementing the buttery cod.

Flavor 2: Roasted garlic and shallots permeate the mixture of cod and mashed potatoes, the richness balanced by a healthy dose of freshly cracked black pepper.

#35 a frosted cinnamon roll slathered in cream cheese frostingFlavor 1: Soft dough smothered in cinnamon sugar fairly melts upon the palate, a delightful herald to the slightly acidic and gooey cream cheese frosting.

Flavor 2: Subtly sweet with a familiar acidic base, the melted cream cheese frosting spreads across the tongue, whetting the appetite and preparing the taste buds for the granular cinnamon frosting that is ribboned through the soft dough.

#36 a strawberry-infused rice flour sphereFlavor 1: The chewy dough has been sweetened with condensed milk and powdered sugar, the pink-colored sphere stuffed with a profusion of ripe strawberries.

Flavor 2: The drizzle of rich, condensed cikta milk flavors the chewy sphere, the slices of fresh strawberries balancing the sweetness of the sugary treat.

#37 a caramelized tartlet filled with garlicy forest mushroomsFlavor 1: Crisp, buttery layers of golden dough yield to a medley of mushrooms and chestnuts, the earthy flavors balanced by a drizzle of balsalmic vinegar.

Flavor 2: A dusting of fresh herbs cuts through the richness of the butter-baked mushrooms, the peppery bite finished by a sprinkling of pale amethyst athysgelden.

#38 a diminutive pink champagne macaron filled with white chocolate ganacheFlavor 1: The crisp outer shell has been infused with a bubbly pink champagne, the notes of raspberries and peaches highlighted by the sweet almond flour.

Flavor 2: A paper-thin layer of white chocolate ganache separates the champagne-flavored shells, leaving the faint flavor of vanilla across the palate.

Major Sanctuary (220)

# Description
#39 [Golem Junkyard]

Patches of orange oxidation bring a vibrancy to the dingy, tarnished golem components piled around the fence-enclosed yard.  Fashioned from myriad metals, articulated limbs and hardware-stripped chassis stick out of the precarious heaps, interspersed by the occasional dented head with unblinking eyes.  Wayward screws, bolts, and gears litter the oil-slicked ground, creating an endless threat of rusty hazards underfoot.

Entry Message: The scent of oil and rust pervades the air as you are drawn into...

Exit Message: The eyes on a decapitated golem head abruptly flash a brilliant, all-engulfing white, temporarily blinding you.  When your vision is restored, you find you have returned to...

#40 [Sanguineous Sanctuary]

Glistening in the flicker of an iron chandelier, condensation drips in rivulets down the blackened stone walls set with shelves bearing rows of labeled vials filled by sanguine liquid.  Dark crimson stains form a candle-lit pentacle in the center of the slate-tiled floor, the border marked with runes.  A slow, repetitive dripping echoes through the chilled space as blood leaks from a fresh corpse laid out on an exsanguination table, draining into a metal bucket underneath.

Entry Message: A steady dripping echoes in the back of your mind, the metallic scent of blood overcoming your senses as your surroundings shift...

Exit Message: The vials on the shelves shatter without warning, sending sprays of blood and crystal in your direction.  You raise your arm to shield your eyes, but nothing happens, and when you lower it again, your surroundings have changed...

#41 [Nest of the Lurker]

Forming a pavilion-like structure, pale white spidersilk strands form a webbed space that subtly sways with each movement of its denizens.  Tiny charms tied to cross sections of silky strand sway and jingle with a melodic quality, though something above stirs when too many ring out at once.  The floor is spongy and soft, its surface pockmarked with translucent panes that offer a view of a distant floor littered in rocks and bones.

Entry Message: Skeins of off-white spidersilk shoot past you, blurring your vision and causing you to feel displaced.  As the webbing falls away...

Exit Message: Drawing a finger along one section of webbing, your touch like a hot knife through butter, the gossamer skeins fall away, allowing you to slip through to...

#42 [Primitive Permeations]

Shadows dance along the edges of a jungle-like clearing that is filled with an enormous bonfire.  Vines flicker in and out of view as embers from a raging inferno drift into the air, the smoke heavily laced with sandalwood and cedar.  The steady sound of drums fills the air, the rhythmic tune punctuated by grunts and howls.

Entry Message: Faint at first, the rhythmic sound of drums stirs your blood, causing your vision to momentarily darken...

Exit Message: Silence follows in the wake of a single, loud drum beat and, as if someone has blown out a candle, your vision darkens...

#43 [Glade of False Winter]

Vibrant blue-green grass rises in tufts within the small glade, the dark protrusions producing a lush and verdant blanket.  Yellowish green and star-headed, juniper moss rings the edges of the small glade, the glow of a distant light causing them to be slightly illuminated as they create a foliage barrier to the forest beyond.  A false snow of pale Amelanchier petals dusts everything, the source a central tree with an umbrella-like canopy and white-speckled trunk.

Entry Message: Edged in pale pink, dozens of subtly sweet-scented white petals begin to flutter to the ground, briefly obscuring your vision as they fall...

Exit Message: Chill winds tug at your clothing, calling you back into the glade's embrace, though you resist and continue through a curtain of pale petals to the world beyond...

#44 [Bug-Laden Bog]

Gouts of steam sporadically disturb the peat moss-covered bog that is riddled with fallen logs, the small clouds the steam produces filling the air with the fetid scent of sulfur.  Filling the air with a drone-like sound, insects darken the sky between the gouts, darting here and there with incredible speed.  Floating islands of vegetative debris offer places to recline, their edges covered in gap-mouthed yellow-green sundews.

Entry Message: Squelching sounds rise to your ears moments before a splash of stagnant water strikes your face, obscuring your vision for several seconds.  You feel the ground shift beneath you, and when your vision clears...

Exit Message: Utilizing a set of stones upon the edge of the bog, you extricate yourself from the environ, causing it to fall away...

#45 [Sickly Scented Seething Swamp]

Moisture slick rocks jut out of the tortured landscape amid thick, dead trees draped in rotting and dried grey moss that sways in the subtle breeze.  Gurgling and rumbling, the center of the space is filled with a gaseous mud pit that belches foul scents into the air at irregular intervals.  Here and there, logs and boulders provide space for reclining, their slippery services far enough away from the bubbling bog to be safe from splashes.

Entry Message: Faint grey fog drifts across your vision, the odor that follows it causing your eyes to sting and your vision to blur...

Exit Message: You climb upon a series of rocks at the edge of the swamp, extricating yourself from the odiferous existence...

#46 [Pixies Mushroom Playground]

Arranged beneath an azure sky that is devoid of clouds, mushrooms dominate the landscape.  Impossibly large peach, volcano cap, dripping ink, and yellow brusher mushrooms hover close to the ground, while impossibly large boggy brittlegills, candy-apple boletes, and indigo milkcaps stretch impossibly high to create pockets of shade.  Parasol mushrooms sway in a gentle breeze as they anchor their slender stalks to the ground-covering moss that adds a space of green to the colorful spac

Entry Message: Light laughter and flickering lights draw your attention towards a suddenly created trail of vibrantly colored mushrooms.  As you step towards them, your vision is beset by kaleidoscopic hues and a slightly dizzying feeling...

Exit Message: As you step upon a particularly spongy mushroom, you find your feet leaving the ground as you are launched into the air and out of your current surroundings.

#47 [Sandstorm Sanctuary]

Producing a syncopated rhythm in the air, cyclonic winds swirl at the edges of the sanctuary, creating a sand-laden barrier.  Golden sands stretch beneath you, the land uneven and scattered with stones and boulders stripped smooth from the passage of sand and time.  Shadows shift and swirl across the desert landscape as clouds rapidly move before the sun within a pale sky.

Entry Message: Light but warm, a zephyr that starts at your feet swirls around you, kicking up sand and dust that sting the eyes.  Your vision blurs from the assault...

Exit Message: Braving the cyclonic barrier to the small sanctuary, you step into the sand-laden zephyr.  Instantly, your eyes tear up and your vision blurs...

#48 [Serpent's Domain]

Vaulted ceilings disappear into shadows that are pieced by stalactites covered in calcification, while the uneven floor is interrupted by matching stalagmites whose tops are covered into bowl-shapes and filled with stagnant water.  Punctuated by the sound of dripping water is the sound of something large and scaled slithering past, its movements a hissing whisper that echoes off the smooth walls.  Faint light, filtered through a nearby pool of mineral water, fills the cavern with a faint haziness that is perfumed with the scent of salt and iron.

Entry Message: Whispering against your skin, a sensation of something scaled passing over you heralds a blurring of your vision that causes the world to shift and shimmer...

Exit Message: You wander off down a cavern, the light fading behind you until your vision is filled with darkness.  Moments later, the world shifts and you find yourself...

#49 [Temple of Dawn]

Dawn paints the clouds around you in coral, lilac, and fuchsia, leaving the spaces between pale white and azure where clouds and sky part.  Delicate, grey-veined marble rests within a cloud bank, its roof supported by carved pillars.  Gentle and lulling, the sound of a harp drifts through the air, producing a subtle melody that is gentle and relaxing.

Entry Message: Resonant and gentle, the drifting melody played by a harp reaches your ears, causing visions of azure skies and cotton-candy clouds to fill your vision...

Exit Message: A sense of falling announces your departure from the harp-filled solace, leaving your stomach to lurch subtly as your vision is obscured by skeins of cotton-candy clouds falling across it...

#50 [Temple of Twilight]

Bathed in grey kissed with hues of plum, violet, and indigo, the sky is enshrined in a perpetual twilight where the sun still touches half the landscape, leaving the other half dappled with the first stars of night.  Trees create long shadows that are lost to the ground-hugging mist, while the alluring, flute-like call of the hermit thrush issues from nearby bushes laden in hemlock blossoms or nightshade blooms.  A small platform rises above the miss and o

Entry Message: Light and crisp, a soft zephyr brushes against your skin, leaving goosebumps in its wake.  The ethereal, flute-like call of a hermit thrush trills through the air, and within moments you find yourself pulled away

Exit Message: Stepping off the platform, you find yourself floating for several moments as twilight hues swirl about you.  Slowly, as the song of a hermit thrush grows distant in the air, you find your vision blurring

#51 [Conqueror's Claim]

Banners of silk-tasseled wool are affixed across the high beams of the armor-lined walls, the glinting metal suits lifting leather-hilted swords at an angle toward the trio of steps leading to a velvet-cushioned throne.  A rope-bound map engulfs the windowless wall behind the royal seat, the unfurled roll of parchment covered in a well-drawn rendition of Elanthia.  The various cities upon the map are pierced through by numerous pins, each topped in a wood-carved insignia highlighted in

Entry Message: A short series of trumpet blasts echoes in your ears, followed by the clear voice of a herald declaring, "Make way for $P0!"  The sounds of swords thumping against shields beats rhythmically as you find yourself pulled away...

Exit Message: As you stride towards the parchment map, you firmly place your fingertip upon an unconquered city, causing the paints to bleed downwards as your vision blurs...

#52 [Hidden Lodge]

High timber walls of cedar and red oak create a small sanctuary off of a bustling Great Hall, where laughter is plentiful and the scent of roasting meats fills the air.  A thick carpet covered in a smattering of enormous pillows rests before a cheerily burning fireplace, while oil lambs cling to the walls, darkening the ceiling with their smoke.  Over the mantel, a painting depicting a spider and scarab locked in combat presides over various enameled bric-a-brac.

Entry Message: Laughter and the flickering warmth of firelight reach you moments before you feel your world blur and shift...

Exit Message: You drift away from the firelight, leaving the laughter and comfortable warmth behind...

Transference (225)

# Spell Description Restrictions
#435: A coppery swirl of incandescent cogs whips around you, pulling you down a gear-strewn path. When it fades away, you see... (225-Transference)
  1. 436: A column of click-clacking bronze scarabs surrounds you, pulling you into a turquoise-hued portal. When it fades away, you see... (225-Transference)
  2. 437: A net of crimson webbing weaves itself about you, pulling you into a shimmering opening filled with ethereal sable spiders. (225-Transference)
  3. 438: A shimmering sphere of iridescent, swamp green light appears. Hundreds of tiny red frogs pour through the sphere, surrounding you and nudging you through it to the melodic susurration of their croaking chorus... (225-Transference)
  4. 439: A cloud of blissfully buzzing bumblebees surrounds you, the singing swarm pulling you away in a puff of pollen... (225-Transference)
  5. 440: An ethereal group of chanting cultists manifests all around you. One gestures enigmatically, and several vines of ivy reach up and pull you away... (225-Transference)
  6. 441: Descending from above, dandelion puffs are drawn to you and slowly spiral around you in a cyclonic cloud of fuzzy flower dander. You feel them lift you and pull you away (225-Transference)
  7. 442: Glittering and pulsating, several aurora-hued will-o-wisps wink into existence and swarm around you. They are cool to the touch, their lights swirling fast and faster as they condense around you. You feel yourself being lifted and ferried away amid their ethereal forms. (225-Transference)
  8. 443: Fireflies flit and flicker in the air as they arrive from the surroundings to dance around you. Their movements are hypnotic, filling the air with a subtle, whimsical energy that lifts you off your feet and draws you away (225-Transference)
  9. 444: Ragged and distorted, the deep brassy sound of chanting voices suddenly fills the air. On its heels, the ground opens up, pulling you down into its depths. Darkness is your companion, the chanting lulling you and comforting you before the ground spits you back out (225-Transference)
  10. 445: Lifting your hand to the sky, you call down a streak of lightning, which you quickly latch onto, allowing it to pull you far away (225-Transference)
  11. 446: Tiny fissures form in the ground around you, the resulting ring belching forth steam and noxious gas. You utilize the foul scents for your own purposes, coaxing them to transfer your body somewhere else. Within moments, amid much gurgling and gagging, the steam acquiesces and steals you away. (225-Transference)
  12. 447: Dark wings suddenly envelop you, their leathery texture and angular joints feeling rough and sharp against your skin. They constrict around you, hugging you tight before opening and releasing you in new surroundings (225-Transference)
  13. 448: Thin grey clouds form over your head, the nimbostratus dropping a flurry of snowflakes that obscures your vision briefly. You feel a shift around you, causing your stomach to lurch and your limbs to feel cold. (225-Transference)
  14. 449: Building into an all-encompassing glow, your skin gives off a wave of radiant light that lifts you up and away. (225-Transference)


Well of Life (308)

# Spell Description Restrictions
#53: Coppery blood scent (308-Well of Life)
  1. 54: Coppery blood taste (308-Well of Life)
  2. 55: Sound of blood (308-Well of Life)
  3. 56: Nausea (308-Well of Life)
  4. 57: The Gates constellation (308-Well of Life)
  5. 58: Subtle presence (308-Well of Life)
  6. 59: The Dragonfly constellation (308-Well of Life)
  7. 60: Sweet blooms (308-Well of Life)
  8. 61: Lunar lilies (308-Well of Life)
  9. 62: Tingling lips (308-Well of Life)
  10. 63: Grating sound (308-Well of Life)
  11. 64: Idyllic celaeun grove (308-Well of Life)
  12. 65: Lingering sweetness (308-Well of Life)
  13. 66: Acrid flavor (308-Well of Life)
  14. 67: Tea and Roses (308-Well of Life)
  15. 68: Grass and iris (308-Well of Life)
  16. 69: Violet and hellebore (308-Well of Life)

Raise Dead (318)/Divine Word (1640)

# Spell Description Restrictions
#70: You implore the spirits of nature, and soon buzzing noises fill the air. A[...] (318/1640-Resurrection)
  1. 71: Collapsing to your knees beside {Character}, you keen and wail, beating against h[...] (318/1640-Resurrection)
  2. 72: Allowing your hand to hover over {Character}'s forehead and heart, you let your e[...] (318/1640-Resurrection)
  3. 73: With your back straight, you lift your hands and pantomime the conducting o[...] (318/1640-Resurrection)
  4. 74: You approach {Character}, gazing down at her lifeless body as you extend your foo[...] (318/1640-Resurrection)

Nexus Gem

  1. 75: In a splash of jewel-toned light, the room disappears, and you feel yourself being pulled away... (325-Nexus Gem)
  2. 76: A column of light the color of a forest moonstone shimmers into existence around you, obscuring your vision and bathing you in a momentary warmth. After a few moments, the column disappears, and you see... (325-Nexus Gem)
  3. 77: A column of light the color of an elun'vaen shimmers into existence around you, obscuring your vision and bathing you in a momentary warmth. After a few moments, the column disappears, and you see... (325-Nexus Gem)
  4. 78: Sparks of ruby and gold burst around you, practically blinding you with their light. You feel yourself being pulled away, and when your eyesight recovers, you notice your surroundings have changed... (325-Nexus Gem)
  5. 79: A polychromatic display of lightning sparks around you, causing the room to disappear from sight. You feel yourself being pulled away, and the lights fade... (325-Nexus Gem)
  6. 80: A brilliant sapphire blue rune engulfs your vision, washing everything before you cobalt tones... (325-Nexus Gem)
  7. 81: Motes of light flicker in and out of existence, like tiny jeweled stars in the night sky, as they spiral around you. The display is so dazzling that you only notice your surroundings have shifted when they fade away (325-Nexus Gem)
  8. 82: Rising one by one from the ground, ethereal gold fireflies buzz in a cyclical dance around you. The soft hum of their tiny bodies fills the air, obscuring the surroundings for a brief moment before each explodes in a glittering display of light without sound. (325-Nexus Gem)
  9. 83: Piercing the ground in a ring around you, purple-black tentacles with pale suckers undulate as they rise into the air above, casting shadows as they blot out the light. Clapping together with a wet sound, the oil-slicked appendages descend over you. Their clammy, cold touch is brief, but when they slither back into the ground you realize your surroundings have changed. (325-Nexus Gem)
  10. 84: Limned in blue and ochre, ethereal specters rise out of the floor and begin to swirl about you. Faster and faster, the windless and silent vortex spirals about you, causing you to see nothing more than the blurred images of tortured screams devoid of sound. In a flash, they are gone, revealing that your surroundings have changed. (325-Nexus Gem)
  11. 85: Rivulets of sanguine light slowly trickle across your vision, obscuring the room as you feel the floor beneath you give way... (325-Nexus Gem)
  12. 86: Splitting the floor at your feet, a fissure issues a gout of noxious steam upward around you. Your eyes tear briefly as rankly-scented moisture invades your sinuses. Eventually, the steam disappears and your tears dry, revealing that your surroundings have changed. (325-Nexus Gem)
  13. 87: Forming in the air above you, a dark cloud begins to release raindrops that bounce upon the floor. Swiftly turning into a deluge that obscures your view of the world, the tiny cloud slowly shrinks until it disappears, leaving your surroundings changed... (325-Nexus Gem)
  14. 88: The faint flutter of wings gently caresses your cheek as ribbons of kaleidoscopic light wend down from above, obscuring the daylight. The ribbons begin to slowly encircle you as they continue to weave across your form, encompassing you before you feel your feet leave the floor, your vision washed in bright colors. (325-Nexus Gem)
  15. 89: A hemlock green light weaves about you, tightening your sphere of awareness to only your immediate self. The light wraps tighter about you, much like apysel wraps about its insect victims. Before the feeling of being trapped in forest nacre settles in, however, the shimmering lights fade away, leaving you somewhere new... (325-Nexus Gem)
# Spell Description Restrictions

Floating Disk (511)

# Spell Description Restrictions
#120: the cog-supported {Character} bassinet surrounded in complex wiring (511-Floating Disk) #121: the calligraphy-inked {Character} coffer affixed with quill-filled cylinders (511-Floating Disk)
  1. 122: the patchworked {Character} sphere of mixed scrap metal (511-Floating Disk)
  2. 123: the lichenous {Character} disk sprouting shelf fungus (511-Floating Disk)
  3. 124: the moss-covered stone {Character} chest dotted with tiny imiren (511-Floating Disk)
  4. 125: the polished celaeun {Character} trunk intricately carved with woodland scenes (511-Floating Disk)
  5. 126: the lattice-woven wicker {Character} disk interspersed with origami florals (511-Floating Disk)
  6. 127: the four-toned {Character} coffret inset with geometric parquetry (511-Floating Disk)
  7. 128: the sterling silver {Character} tureen with looping handles (511-Floating Disk)
  8. 129: the oversized {Character} saucer of smalt-painted porcelain (511-Floating Disk)
  9. 130: the braided {Character} hamper of green and beige river reeds (511-Floating Disk)

Tangle Weed (610)

# Spell Description Restrictions
#146: a clockwerke copper-thorned vine augmented with metallic plates (610-Tangleweed)
  1. 147: a clockwerke brass-bladed vine with segmented metallic plates (610-Tangleweed)
  2. 148: a twisted blackberry bramblecovered in fine red thorns (610-Tangleweed)
  3. 149: an elongated tendril of Nalfein ivy engulfed in blackened corbeau thorns (610-Tangleweed)
  4. 150: a blossom-laden ivory clematis creeper interspersed with tiny thorns (610-Tangleweed)
  5. 151: a luminous violet sel'elun vine twined with thorny brambles (610-Tangleweed)
  6. 152: a vivid viridian vine twisted with prickly thilban (610-Tangleweed)
  7. 153: an unusually spiked vipaet creeper dotted with tiny blossoms (610-Tangleweed)
  8. 154: a vivid green ghostvine creeper dotted with tiny blue flowers (610-Tangleweed)
  9. 155: a leaf-haloed ebon taerethil creeper fanned in serrated thorns (610-Tangleweed)
  10. 156: a ruby-veined Mularosian whip vine sheathed in spike-like thorns (610-Tangleweed)
  11. 157: an elongated pearly green vine covered in soft ivory barbs (610-Tangleweed)
  12. 158: a corded jequirity bean vine trailing splayed pods riddled with blood red berries (610-Tangleweed)
  13. 159: a five-leaf Chastonian akebia dotted in chocolate brown blooms (610-Tangleweed)
  14. 160: a wintercreeper vine sporting white-hearted green scallop-edged leaves (610-Tangleweed)

Call Swarm (615)

# Spell Description Restrictions
#161: Glossy black scarabs (615-Call Swarm)
  1. 162: Tiny clockwerke scarabs (615-Call Swarm)
  2. 163: Blood red scarabs (615-Call Swarm)
  3. 164: Spiked onyx scarabs (615-Call Swarm)
  4. 165: Sea-green glaes scarabs (615-Call Swarm)
  5. 166: Sky blue glaes scarabs (615-Call Swarm)
  6. 167: Brown stag beetles (615-Call Swarm)
  7. 168: Cicada killer wasps (615-Call Swarm)
  8. 169: Blister beetles (615-Call Swarm)
  9. 170: Desert blister beetles (615-Call Swarm)
  10. 171: Green sweat bees (615-Call Swarm)
  11. 172: Amber-winged mud daubers (615-Call Swarm)
  12. 173: Rust red velvet ants (615-Call Swarm)
  13. 174: Warrior wasps (615-Call Swarm)
  14. 175: Honey-hued executioner wasps (615-Call Swarm)
  15. 176: Honey-hued executioner wasps (615-Call Swarm)

Grasp of the Grave (709)

# Spell Description Restrictions
#192: an exposed cog and wire arm, a moss-covered iron and stone arm, a gleaming eahnor arm (709-Grasp of the Grave)
  1. 193: a hairy black tarantula palpus, a hairy brown tarantula palpus, a hairy blue tarantula palpus (709-Grasp of the Grave)
  2. 194: a hairy brown birdeater palpus, a hairy brown birdeater palpus, a hairy dark brown birdeater palpus (709-Grasp of the Grave)
  3. 195: an articulated spider palpus, a mechanical spider palpus, a clockwork spider palpus (709-Grasp of the Grave)
  4. 196: some black stag beetle pincers, some reddish black beetle pincers, a stag beetle pincer (709-Grasp of the Grave)
  5. 197: a pair of blood red scarab pincers, a pair of onyx scarab pincers, a translucent scarab pincer (709-Grasp of the Grave)
  6. 198: a pair of sea green scarab pincers, some sea blue glaes pincers, an opalescent scarab pincer (709-Grasp of the Grave)
  7. 199: a trio of black onyx tentacles, a quartet of enruned granite tentacles, a black obsidian tentacle (709-Grasp of the Grave)
  8. 200: a ruby-tipped black onyx claw, a garnet and obsidian claw, a dark amethyst claw (709-Grasp of the Grave)
  9. 201: a seaweed-like bay nettle arm of milky white, a transparent bay nettle arm displaying rippled edges, a rippled bay nettle arm illuminated in bioluminescent filaments (709-Grasp of the Grave)
  10. 202: a mottled blue crab claw, a mottled violet coconut crab claw, a mottled violet coconut crab claw (709-Grasp of the Grave)
  11. 203: a desiccated fleshy arm covered in torn and moldy fabric, an exposed-bone dangling bits of rotted flesh, a pale and pasty white arm displaying bone-exposing rents in the flesh (709-Grasp of the Grave)
  12. 204: a glossy black pseudoscorpion pincer, a ragged glossy black pseudoscorpion pincer, an amber and glossy black pseudoscorpion pincer (709-Grasp of the Grave)
  13. 205: a pale green mantid raptorial limb, a dusky brown mantid raptorial limb with fully extended tarsus, a pair of spike-edged mantid limbs (709-Grasp of the Grave)
  14. 206: a barbed oily black tentacle, a violet-veined leathery black tentacle, a quartet of oil-slick black tentacles (709-Grasp of the Grave)

Planar Shift (740)

# Spell Description Restrictions
#480: a fluctuating helical ribbon comprised of shimmering light (740-Planar Shift)
  1. 481: a star-sparked night blue orb outlined in shimmering ianthine energy (740-Planar Shift)
  2. 482: a cresentic crimson-black slash writhing with ebon tendrils (740-Planar Shift)
  3. 483: a coruscating mirage (740-Planar Shift)

Tremors (909)

# Spell Description Restrictions
#315: Windmill spin (909-Tremors)
  1. 316: Vibration waves (909-Tremors)
  2. 317: Staccato tremor (909-Tremors)
  3. 318: Surging tremor (909-Tremors)
  4. 319: Undulating waves (909-Tremors)
  5. 320: Fancy little jig (909-Tremors)
  6. 321: Harsh cadence (909-Tremors)
  7. 322: Line in the ground (909-Tremors)
  8. 323: Rising dust (909-Tremors)
  9. 324: Marching rhythm (909-Tremors)
  10. 325: Circular pattern (909-Tremors)
  11. 326: Supreme indifference (909-Tremors)
  12. 327: Grandfather's Eye constellation (909-Tremors)
  13. 328: Unicorn constellation (909-Tremors)
  14. 329: Spire constellation (909-Tremors)


Transfer

# Spell Description Restrictions
#430: You lean eagerly toward {Character}, making grabby hands in her direction. (Transfer-Empath only)
  1. 431: Focusing your attention on {Character}, you contemplate the ticking and whirring of her inner machinery. (Transfer-Empath only)
  2. 432: Swaying toward her, you tune into the workings of {Character}'s body, seeking to grasp the harmony of her flesh. (Transfer-Empath only)
  3. 433: Sending forth golden-green tendrils of your essence into {Character}, you seek to connect with nature at her core. (Transfer-Empath only)
  4. 434: The darkness within you stirs hungrily as you reach for {Character}. (Transfer-Empath only)


Familiar Gate (930)

# Spell Description Restrictions
#450: clockwerke arch constructed of spinning gears and cogs (930-Familiar Gate)
  1. 451: elliptical portal framed in fractal frost (930-Familiar Gate)
  2. 452: murky column of swirling smoke (930-Familiar Gate)
  3. 453: black and silver granite archway (930-Familiar Gate)
  4. 454: arched veil of falling sand (930-Familiar Gate)
  5. 455: rippling curtain of shifting color (930-Familiar Gate)
  6. 456: geometric blue energy portal held between floating brass cubes (930-Familiar Gate)
  7. 457: empty void torn out of thin air. (930-Familiar Gate)
  8. 458: twisted bright yellow squash blossom (930-Familiar Gate)
  9. 459: ethereal veilmist rose-twined dalrai (930-Familiar Gate)

Empathic Assault (1110)

# Spell Description Restrictions

Blink (1215)

# Spell Description Restrictions
#360: ethereal tangerine yinmai (1215-Blink)
  1. 361: intangible pink nieliras (1215-Blink)
  2. 362: vaporous veil'athys (1215-Blink)
  3. 363: a murder of insubstantial thielfira (1215-Blink)
  4. 364: a herd of ethereal capybaras bearing V'tullian nightjars (1215-Blink)
  5. 365: ghostly kealotls (1215-Blink)
  6. 366: fluffy insubstantial aneuli coneys (1215-Blink)
  7. 367: tiny ethereal copper clockwork golems (1215-Blink)
  8. 368: flakes of kaleidoscopic glitter (1215-Blink)
  9. 369: volatile demonic visages (1215-Blink)

Traveler's Song (1020)

# Spell Description Restrictions
#460: Sinuous whorls of smoke twist through the air nearby, accompanied by an airy musical tapestry woven of whistled melody and harmony. As the music fades, so too does the smoke, dissipating to reveal {Character} and her group. (1020-Traveler's Song)
  1. 461: Light and vapor coalesce and give way to reveal {Character} and her group, their arrival accompanied by the final exhalation of an otherworldly polyphony. (1020-Traveler's Song)
  2. 462: A mournful wail rends the air, rising to a piercing shriek as its source grows closer. Emerging from a shredded haze, the appearance of {Character} and her group is abrupt, and her lament cuts off with a sharp and silent reverberation. (1020-Traveler's Song)
  3. 463: Bearing the echoes of a raspy, rumbling growl, a frenzied sonic wind lashes through the area and deposits {Character} and her group in its wake. (1020-Traveler's Song)
  4. 464: A shimmering latticework shivers into view, its edges curled inward and pulsing with a complex yet perceptible rhythm. That rhythm slows, and the lines of visible magic separate and fade to reveal {Character} and her group at their heart. (1020-Traveler's Song)


  • As of April 19, 2024 there are ### items in the table (which match ## options in game)

See Also