Black ora weapon: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Page in progress. Will be updating further today to include filling out tables more and formatting changes.)
(Need more information on tiers to continue updating this page. Will be adding notable black ora weapons to subpage that is currently red-linked.)
Line 1: Line 1:
__NoTOC__
__NoTOC__
<table><tr valign="top"><td>
<table><tr valign="top"><td>
'''Black ora weapons''' were originally released during the 2005 [[Wavedancer]] event. The first two released were ''a black ora longsword'' and ''a black ora maul''. These weapons are permanently cursed, give a bonus to [[mana point regeneration]] and [[wisdom]], and give a penalty to [[spirit regeneration]]. They are sometimes called ''pure black ora weapons''.
'''Black ora weapons''' were originally released during the 2005 [[Wavedancer]] event. These weapons are also known as Pure Black Ora weapons and Unholy Weapons. The first two released were ''a black ora longsword'' and ''a black ora maul''. There have been other [[/notable|notable black ora weapons released]] including at the [[Ebon_Gate_2009_auction_list|Ebon Gate 2009 auction]], [[Return to Coraesine Field]] 2013, and the [[Great Auction of 2016]].


The permanent cursing means that upon holding the weapon (retrieving it from a scabbard, another player, etc.) the user has just a few seconds to deal with the weapon before the shadows surrounding it wrap around their hand and need to have the curse neutralized before [[STOW (verb)|stowing]], [[DROP (verb)|dropping]], or [[GIVE (verb)|giving]] the weapon. The curse may be neutralized by pouring a dose of a [[pure potion]] or other potion (usually from special events) that contains the spell [[Neutralize Curse (309)]] or [[Remove Curse (315)]], or by having Neutralize Curse or Remove Curse cast on them in some way. Because of its evil nature, black ora will backlash against its wielder if they attempt to use it to attack an undead creature. A backlash will likewise occur if anyone attempts to cast [[Bless (304)]] on the weapon. Successfully bonding with [[Holy Weapon (1625)]] will cause it to be marked as [[sanctified]], but it will still backlash if used to attack the undead.
These weapons are permanently cursed, give a bonus to [[mana point regeneration]] and [[wisdom]], and give a penalty to [[spirit regeneration]]. The permanent curse means that upon holding the weapon (retrieving it from a scabbard, another player, etc.) the user has just a few seconds to deal with the weapon before the shadows surrounding the weapon wrap around the character's hand. Once this happens, the character needs to have the curse neutralized before [[STOW (verb)|stowing]], [[DROP (verb)|dropping]], or [[GIVE (verb)|giving]] the weapon. The curse may be neutralized by pouring a dose of a [[pure potion]] or other potion (usually from special events) that contains the spell [[Neutralize Curse (309)]] or [[Remove Curse (315)]], or by having either spell cast on them.


Because of its evil nature, black ora will backlash against its wielder if they attempt to use it to attack an undead creature. A backlash will likewise occur if anyone attempts to cast [[Bless (304)]] on the weapon. Successfully bonding with [[Holy Weapon (1625)]] will cause it to be marked as [[sanctified]], but it will still backlash if used to attack the undead.
Pure black ora come in two varieties, '''major''' and '''minor'''. Minor weapons are more readily available and have all the features as described. Major black ora weapons have all the same features but additionally can be attended once per day to teleport the user to a preset location. Major weapons are usually distributed with a +30 or above bonus, while minor weapons are normally distributed with a +20 or +25 bonus. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->

{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
Pure black ora come in two varieties, '''minor''' and '''major'''. Minor weapons are more readily available and have all the features as described. Major black ora weapons have all the same features but additionally can be attended once per day to teleport the user to a preset location. Major weapons are usually distributed with a +30 or above bonus, while minor weapons are normally distributed with a +20 or +25 bonus. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
|item=Minor Black Ora Weapon<!-- REQUIRED: Must be entered as Item Type -->
{{itemtier <!-- Copy/Paste x #Item as needed. -->
|tier=Minor Black Ora Weapon<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary=<!-- Brief explanation of what this particular item does, if any. -->
|itemsummary=<!-- Brief explanation of what this particular item does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
Line 46: Line 48:
|As Basra waves the black ora longsword around, shadows swirl from it, momentarily obscuring Eanthaya from Basra. A sibilant hiss is heard from within the gloom.
|As Basra waves the black ora longsword around, shadows swirl from it, momentarily obscuring Eanthaya from Basra. A sibilant hiss is heard from within the gloom.
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtier <!-- Copy/Paste x #Item as needed. -->
|item=Major Black Ora Weapon<!-- REQUIRED: Must be entered as Item Type -->
|tier=Tier 3 - Major Black Ora weapon<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze=You immediately sense that this is a Pure Black Ora Weapon known as an Unholy Weapon. Aside from some other fun little details that you'll need to learn on your own, the following information might be useful: This item is a Greater/Major Black Ora weapon, aka Tier 3 of 3. Gluttons for punishment can poke, wave, raise, and touch the kris. Additionally, attend allows for a teleporting ability.<!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
Line 64: Line 66:
|}
|}
==Additional Information==
==Additional Information==

===Show description===

<pre{{log2}}>The black ora longsword is shrouded in swirling shadows from top to bottom and no amount of light seems to be able to penetrate the gloom.</pre>


===Custom curse/uncurse messaging===
===Custom curse/uncurse messaging===
Line 77: Line 83:
|{{addmetext}}
|{{addmetext}}
|}
|}
===Original Release Weapons===


:''Originally posted by MASON5108 2 April 2005

'''a black ora longsword
: The black ora longsword is shrouded in swirling shadows from top to bottom and no amount of light seems to be able to penetrate the gloom.
* weighs 5 pounds
* 80/190
* seems to be ora enchant.
* Weapon is permacursed, and gets stuck in your hand until uncursed or a pure potion is used poured on it.

:''Originally posted by HECTOMANER 19 May 2005

'''a black ora maul
:The black ora maul is shrouded in swirling shadows from top to bottom and no amount of light seems to be able to penetrate the gloom.
* 4x
* 9lbs
* 85/210
* permanent bonus to [[mana]] regeneration while held in hand.
* permanently cursed
===Flares===
===Flares===
Black ora has special flares, including some that seem to use the [[disruption critical table]]. The [[flare]] rate is approximately 25%- which is higher than the standard flare rate of ~15%. Because the flares are script-based, these weapons have their special properties slot open and can accept another set of flares or weighting provided they do not take up the primary script slot.
Black ora has special flares, including some that seem to use the [[disruption critical table]]. It has been reported by players that the [[flare]] rate is approximately 25%, which is higher than the standard flare rate of approximately 15%. Because the flares are script-based, these weapons have their special properties slot open and can accept another set of flares or weighting provided they do not take up the primary script slot.


<pre{{log2}}>** A low moaning emanates from your (weapon) as the shadows swirl off and surround the (creature), assaulting it with flashes of greenish-black essence! **
<pre{{log2}}>
You swing a black ora maul at a [[Sheruvian harbinger]]!
AS: +378 vs DS: +144 with AvD: +54 + d100 roll: +23 = +311
... and hit for 87 points of damage!
Respectable shot to the back.


** As you attack the (creature), the shadows surrounding your (weapon) swirl off and strike! **
** The shadows surrounding your black ora maul lash out with a crack of greenish-black essence! **


** As you land your blow, the shadows surrounding the (weapon) begin to swirl like a miniature vortex. The greenish-black essence batters the (creature)! **
... 30 points of damage!
The Sheruvian harbinger's neck bones snap.
Head looks precariously balanced now.
Roundtime: 5 sec.


** As you strike the (creature), the shadows surrounding his (weapon) swirl off and strike! **
You swing a black ora maul at a Sheruvian harbinger!
AS: +378 vs DS: +228 with AvD: +54 + d100 roll: +41 = +245
... and hit for 58 points of damage!
Large gash to the right arm, several muscles torn.


** Dancing bursts of greenish-black essense pulse from your black ora maul as the shadows lengthen and extend to assault the Sheruvian harbinger! **
** As your (weapon) connects with the (creature), a low hiss is heard and the shadows strike with greenish-black essence fangs! **


** Dancing bursts of greenish-black essence pulse from your (weapon) as the shadows lengthen and extend to assault the (creature)! **
... 30 points of damage!
The Sheruvian harbinger's spine warps and protrudes through skin.
Roundtime: 5 sec.


** The shadows surrounding your (weapon) lash out with a crack of greenish-black essence! **</pre>
You swing a black ora maul at a Sheruvian harbinger!
AS: +378 vs DS: +153 with AvD: +54 + d100 roll: +51 = +330
... and hit for 81 points of damage!
Mighty blow cracks several ribs.


====Ambient messaging====
** A low moaning emenates from your black ora maul as the shadows swirl off and surround the Sheruvian harbinger, assaulting it with flashes of greenish-black essence! **
The ambient messaging is based upon the deity to whom a character is [[CONVERT (verb)|converted]]. On occasion the weapon lashes back and hurts the wielder. The following is a list of messaging for an unconverted character.


... 20 points of damage!
You snap the tendons in the Sheruvian harbinger's foot. Looks painful.
Roundtime: 5 sec.
</pre>
<pre{{log2}}>
<pre{{log2}}>
Your twohanded sword suddenly pulses, causing the area to be overcome with shadows. After a brief duration, the shadows begin to recede to the light and your vision returns.
** As you attack the [[horned vor'taz]], the shadows surrounding your black ora maul swirl off and strike! **


The twohanded sword pulses in your hand, as if seeking something.
... 15 points of damage!
''Kout tightens his grip on his black ora spear.''
Strike to the horned vor'taz's back causes minor spasms.


The shadows swirl around your twohanded sword.
** As your black ora maul connects with the horned vor'taz, a low hiss is heard and the shadows strike with greenish-black essence fangs! **


The shadows surrounding your twohanded sword swirl around and a low murmuring can be faintly heard from within the gloom.
... 15 points of damage!
''The shadows surrounding Basra's black ora longsword swirl around and a low murmuring can be faintly heard.''
Chest spasm makes it hard for the horned vor'taz to breathe.
</pre>
<pre{{log2}}>
You swing a black ora longsword at a [[storm giant]]!
AS: +256 vs DS: +146 with AvD: +39 + d100 roll: +85 = +234
... and hit for 54 points of damage!
Well aimed strike shatters bone in left arm!
The storm giant is stunned!


Bolts of greenish-black lightning spark from the shadow twisting around your twohanded sword.
** As you strike the storm giant, the shadows surrounding his black ora longsword swirl off and strike! **


For no apparent reason, you dive forward and hit the ground, covering the twohanded sword with your body.
... 10 points of damage!
Strike to the storm giant's left arm sprains biceps.
Roundtime: 5 sec.


The shadows surrounding your twohanded sword writhe and twist.
You swing a black ora longsword at a storm giant!
AS: +256 vs DS: +141 with AvD: +39 + d100 roll: +19 = +173
... and hit for 33 points of damage!
Well aimed shot, punctures calf!
The storm giant is stunned!


The shadows surrounding your hand begins to darken and constrict savagely!
** Dancing bursts of greenish-black essense pulse from your black ora longsword as the shadows lengthen and extend to assault the storm giant! **
Your hand swells and turns purple, then explodes in a shower of blood!
... 20 points of damage!
Bones from several fingers driven through your skin.
You are stunned for 1 round!


The twohanded sword in your hand pulses as waves of evil emanate from it.
... 35 points of damage!
Roundtime 30 sec.
Blood in the storm giant's shield arm boils, sending up a red mist.
''Kout cowers away from the black ora spear in his hand.''
Roundtime: 5 sec.


Your twohanded sword whispers softly to you in an unknown tongue and you feel a strong tug from deep within your chest.
You swing a black ora longsword at an [[arctic manticore]]!
AS: +256 vs DS: +141 with AvD: +40 + d100 roll: +64 = +219
... and hit for 40 points of damage!
Deep cut to the arctic manticore's left hand!
Seems to have broken some fingers too.


** A low moaning emenates from your black ora longsword as the shadows swirl off and surround the arctic manticore, assaulting it with flashes of greenish-black essence! **
A tendril of shadow from your twohanded sword floats to the ground, and then goes darting around the floor, with a trail of lurid greenish-black smoke behind it.


A faint swirl of green haze rises off your twohanded sword in sinuous curls bearing a lingering scent of decay.
... 15 points of damage!
Strike to the arctic manticore's left arm sprains biceps.
Roundtime: 5 sec.


The shadow twisting around your twohanded sword extends forth a bit and sniffs around.
You swing a black ora longsword at an arctic manticore!
AS: +256 vs DS: +161 with AvD: +40 + d100 roll: +74 = +209
... and hit for 50 points of damage!
Diagonal slash leaves a bloody trail across the arctic manticore's torso.
The arctic manticore is stunned!


The shadows surrounding your twohanded sword pulse swirl up and divide. The twin columns of shadow dart to and fro, then twist around each other before coming to wrap around the sword.
** As you land your blow, the shadows surrounding the black ora longsword begin to swirl like a miniature vortex. The greenish-black essence batters the [[arctic manticore]]! **


You feel your twohanded sword pull at your hand, as if trying to escape.
It is wrenched to the ground in a sickening thud!
... 15 points of damage!
Spasm to the arctic manticore's left hand.


A wave of nausea washes over you as your battlesword attempts to writhe free of your grasp.
AS: +233 vs DS: +106 with AvD: +40 + d100 roll: +63 = +230
''Basra turns a few shades lighter and tightens their grip on her longsword.''
... and hit for 51 points of damage!
Strike connects with shoulder blade!


Your black ora spear pulls at your hand, as if yearning for the blood of your enemy.
** As your black ora longsword connects with the arctic manticore, a low hiss is heard and the shadows shadows stike with greenish-black essence fangs! **
''Kout tightens his grip on his black ora spear with a haunted expression in his eyes.''


A low moaning wail emanates from your black ora longsword.
... 15 points of damage!
Strike to the arctic manticore's back causes minor spasms.
Roundtime: 5 sec.


For no apparent reason, you roll around on the floor, staring banefully at your black ora mace.
You swing a black ora longsword at a [[cold guardian]]!
AS: +233 vs DS: +150 with AvD: +40 + d100 roll: +80 = +203
... and hit for 48 points of damage!
The cold guardian is knocked to the ground!


** Dancing bursts of greenish-black essense pulse from your black ora longsword as the shadows lengthen and extend to assault the cold guardian! **
A soft keening emanates from within your black ora longsword, filling you with a sense of confidence.
Eyes narrow as the mutter darkly utterly unaware of your presence.


Waves of revulsion pour from your black ora mace and you stare at it.</pre></td><td>
... 15 points of damage!
Roundtime: 5 sec.

You swing a black ora longsword at a cold guardian!
AS: +236 vs DS: +166 with AvD: +40 + d100 roll: +15 = +125
... and hit for 9 points of damage!

** As you land your blow, the shadows surrounding the black ora longsword begin to swirl like a miniature vortex. The greenish-black essence batters the cold guardian! **

It is wrenched to the ground in a sickening thud!
... 25 points of damage!
The cold guardian is stunned!
Roundtime: 5 sec.
</pre>

====Ambient messaging====
The ambient messaging is based upon the deity to whom a character is [[CONVERT (verb)|converted]]. On occasion the weapon lashes back and hurts the wielder. The following is a list of messaging for an unconverted character.

{| {{prettytable}}
!First Person!!Third person
|-
|Your twohanded sword suddenly pulses, causing the area to be overcome with shadows. After a brief duration, the shadows begin to recede to the light and your vision returns.
|Kout's black ora spear suddenly pulses, causing the area to be overcome with darkness. After a brief duration, the shadows begin to recede to the light and your vision returns.
|-
|The twohanded sword pulses in your hand, as if seeking something.
|Kout tightens his grip on his black ora spear.
|-
|The shadows swirl around your twohanded sword.
|The shadows swirl around Basra's black ora longsword.
|-
|The shadows surrounding your twohanded sword swirl around and a low murmuring can be faintly heard from within the gloom.
|The shadows surrounding Basra's black ora longsword swirl around and a low murmuring can be faintly heard.
|-
|Bolts of greenish-black lightning spark from the shadow twisting around your twohanded sword.
|For no apparent reason, you dive forward and hit the ground, covering the twohanded sword with your body.
|-
|The shadows surrounding your twohanded sword writhe and twist.
|{{addmetext}}
|-
|The shadows surrounding your hand begins darken and contricts savagely!<br />
&nbsp;&nbsp;Your hand swells and turns purple, then explodes in a shower of blood!<br />
&nbsp;&nbsp;... 20 points of damage!<br />
&nbsp;&nbsp;Bones from several fingers driven through your skin.<br />
&nbsp;&nbsp;You are stunned for 1 round!
|The shadows surrounding Kout's hand begins darken and contricts savagely!<br />
&nbsp;&nbsp;Kout's hand swells and turns purple, then explodes in a shower of blood!<br />
&nbsp;&nbsp;... 20 points of damage!<br />
&nbsp;&nbsp;Bones from several fingers driven through Kout's skin.<br />
&nbsp;&nbsp;He is stunned!
|-
|The twohanded sword in your hand pulses as waves of evil emanate from it.<br />
Roundtime 30 sec.
|Kout cowers away from the black ora spear in his hand.
|-
|Your twohanded sword whispers softly to you in an unknown tongue and you feel a strong tug from deep within your chest.
|{{addmetext}}
|-
|A tendril of shadow from your twohanded sword floats to the ground, and then goes darting around the floor, with a trail of lurid greenish-black smoke behind it.
|A tendril of shadow from Kout's black ora spear floats to the ground, and then goes darting around the floor, with a trail of lurid greenish-black smoke behind it.
|-
|A faint swirl of green haze rises off your twohanded sword in sinuous curls bearing a lingering scent of decay.
|{{addmetext}}
|-
|The shadow twisting around your twohanded sword extends forth a bit and sniffs around.
|The shadow twisting around Kout's black ora spear extends forth a bit and sniffs around.
|-
|The shadows surrounding your twohanded sword pulse swirl up and divide. The twin columns of shadow dart to and fro, then twist around each other before coming to wrap around the sword.
|The shadows surrounding Kout's black ora spear pulse swirl up and divide. The twin columns of shadow dart to and fro, then twist around each other before coming to wrap around the spear.
|-
|You feel your twohanded sword pull at your hand, as if trying to escape.
|{{addmetext}}
|-
|A wave of nausea washes over you as your battlesword attempts to writhe free of your grasp.
|Basra turns a few shades lighter and tightens their grip on her longsword.
|-
|Your black ora spear pulls at your hand, as if yearning for the blood of your enemy.
|Kout tightens his grip on his black ora spear with a haunted expression in his eyes.
|-
|A low moaning wail emenantes from your black ora longsword.
|{{addmetext}}
|-
|For no apparent reason, you roll around on the floor, staring banefully at your black ora mace.
|{{addmetext}}
|-
|A soft keening eminates from within your black ora longsword, filling you with a sense of confidence.<br />
Eyes narrow as the mutter darkly utterly unaware of your presence.
|{{addmetext}}
|-
|Waves of revulsion pour from your black ora mace and you stare at it.
|{{addmetext}}
|}</td><td>
{{iteminfo
{{iteminfo
|type=Mechanical<!-- REQUIRED: Mechanical or Fluff. -->
|type=Mechanical<!-- REQUIRED: Mechanical or Fluff. -->
Line 336: Line 190:
|releasevenue=Wavedancer 2005<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releasevenue=Wavedancer 2005<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered=Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered=Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=2<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber=3<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|unlock2=
Line 357: Line 211:
}}
}}
{{itemverb
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. -->
|verb=ATTEND<!-- Verbs MUST be capitalized when entered. -->
|verb2=
|verb2=CLUTCH
|verb3=
|verb3=POKE
|verb4=
|verb4=RAISE
|verb5=
|verb5=TOUCH
|verb6=
|verb6=WAVE
|verb7=
|verb7=
|verb8=
|verb8=

Revision as of 22:07, 10 January 2021

Black ora weapons were originally released during the 2005 Wavedancer event. These weapons are also known as Pure Black Ora weapons and Unholy Weapons. The first two released were a black ora longsword and a black ora maul. There have been other notable black ora weapons released including at the Ebon Gate 2009 auction, Return to Coraesine Field 2013, and the Great Auction of 2016.

These weapons are permanently cursed, give a bonus to mana point regeneration and wisdom, and give a penalty to spirit regeneration. The permanent curse means that upon holding the weapon (retrieving it from a scabbard, another player, etc.) the user has just a few seconds to deal with the weapon before the shadows surrounding the weapon wrap around the character's hand. Once this happens, the character needs to have the curse neutralized before stowing, dropping, or giving the weapon. The curse may be neutralized by pouring a dose of a pure potion or other potion (usually from special events) that contains the spell Neutralize Curse (309) or Remove Curse (315), or by having either spell cast on them.

Because of its evil nature, black ora will backlash against its wielder if they attempt to use it to attack an undead creature. A backlash will likewise occur if anyone attempts to cast Bless (304) on the weapon. Successfully bonding with Holy Weapon (1625) will cause it to be marked as sanctified, but it will still backlash if used to attack the undead.

Pure black ora come in two varieties, minor and major. Minor weapons are more readily available and have all the features as described. Major black ora weapons have all the same features but additionally can be attended once per day to teleport the user to a preset location. Major weapons are usually distributed with a +30 or above bonus, while minor weapons are normally distributed with a +20 or +25 bonus.

Minor Black Ora Weapon

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"

|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"

! style="width:5em;"|Verb ! First ! Third |- !CLUTCH |You clutch your black ora (weapon), your palms sweating with fear. |This section has not been added yet; please add to it now! |- !POKE |You run a finger down the shadows enveloping your longsword. The shadows writhe and surround your hand momentarily in a fiercely cold embrace, then recede to surround the longsword. |Basra runs a finger down the shadows enveloping her longsword. The shadows writhe and surround her hand in a macabre embrace, then recede to surround the longsword. |- !RAISE |As you raise your twohanded sword, the shadows swirl upward and race off of it and ascend high above, darkening the room. After a moment, they recede and return to the sword which flickers with pulses of greenish-black essence. |As Basra raises her black ora longsword, the shadows swirl upward and race off of it and ascend high above, darkening the sky. After a moment, they recede and return to the longsword which flickers with pulses of greenish-black essence. |- !TOUCH (Oleani) |Your black ora longsword snarls and turns on you, assaulting you with shadowy fangs!
  ... 15 points of damage!
  Your neck is snapped violently by spasming muscles.
  You are stunned for 2 rounds! |This section has not been added yet; please add to it now! |- !TOUCH (Unknown) | You touch the black ora {weapon} cautiously. The shadows swirl around your hand, caressing it. |This section has not been added yet; please add to it now! |- !WAVE |As you wave the twohanded sword in the air, the shadows swirl off the twohanded sword obscuring you from view momentarily. A sibilant hiss is heard from within the gloom. |As Basra waves the black ora longsword around, shadows swirl from it, momentarily obscuring Eanthaya from Basra. A sibilant hiss is heard from within the gloom. |}

Tier 3 - Major Black Ora weapon

Analyze

You immediately sense that this is a Pure Black Ora Weapon known as an Unholy Weapon. Aside from some other fun little details that you'll need to learn on your own, the following information might be useful: This item is a Greater/Major Black Ora weapon, aka Tier 3 of 3. Gluttons for punishment can poke, wave, raise, and touch the kris. Additionally, attend allows for a teleporting ability.
{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"

|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"

! style="width:5em;"|Verb ! First ! Third |- ! ATTEND | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |}

Additional Information

Show description

The black ora longsword is shrouded in swirling shadows from top to bottom and no amount of light seems to be able to penetrate the gloom.

Custom curse/uncurse messaging

Status First Person Third Person
Cursing The shadows darken and lengthen from your black ora {weapon} and wraps around your hand. This section has not been added yet; please add to it now!
Uncursing The black ora {weapon} howls as the shadows retreat from around it. This section has not been added yet; please add to it now!

Flares

Black ora has special flares, including some that seem to use the disruption critical table. It has been reported by players that the flare rate is approximately 25%, which is higher than the standard flare rate of approximately 15%. Because the flares are script-based, these weapons have their special properties slot open and can accept another set of flares or weighting provided they do not take up the primary script slot.

** A low moaning emanates from your (weapon) as the shadows swirl off and surround the (creature), assaulting it with flashes of greenish-black essence! **

** As you attack the (creature), the shadows surrounding your (weapon) swirl off and strike! **

** As you land your blow, the shadows surrounding the (weapon) begin to swirl like a miniature vortex. The greenish-black essence batters the (creature)! **

** As you strike the (creature), the shadows surrounding his (weapon) swirl off and strike! **

** As your (weapon) connects with the (creature), a low hiss is heard and the shadows strike with greenish-black essence fangs! **

** Dancing bursts of greenish-black essence pulse from your (weapon) as the shadows lengthen and extend to assault the (creature)! **

** The shadows surrounding your (weapon) lash out with a crack of greenish-black essence! **

Ambient messaging

The ambient messaging is based upon the deity to whom a character is converted. On occasion the weapon lashes back and hurts the wielder. The following is a list of messaging for an unconverted character.

Your twohanded sword suddenly pulses, causing the area to be overcome with shadows.  After a brief duration, the shadows begin to recede to the light and your vision returns.

The twohanded sword pulses in your hand, as if seeking something.
Kout tightens his grip on his black ora spear.

The shadows swirl around your twohanded sword.

The shadows surrounding your twohanded sword swirl around and a low murmuring can be faintly heard from within the gloom.
The shadows surrounding Basra's black ora longsword swirl around and a low murmuring can be faintly heard.

Bolts of greenish-black lightning spark from the shadow twisting around your twohanded sword.

For no apparent reason, you dive forward and hit the ground, covering the twohanded sword with your body.

The shadows surrounding your twohanded sword writhe and twist.

The shadows surrounding your hand begins to darken and constrict savagely!
  Your hand swells and turns purple, then explodes in a shower of blood!
  ... 20 points of damage!
  Bones from several fingers driven through your skin.
  You are stunned for 1 round!

The twohanded sword in your hand pulses as waves of evil emanate from it.
Roundtime 30 sec.
Kout cowers away from the black ora spear in his hand.

Your twohanded sword whispers softly to you in an unknown tongue and you feel a strong tug from deep within your chest.

A tendril of shadow from your twohanded sword floats to the ground, and then goes darting around the floor, with a trail of lurid greenish-black smoke behind it.

A faint swirl of green haze rises off your twohanded sword in sinuous curls bearing a lingering scent of decay.

The shadow twisting around your twohanded sword extends forth a bit and sniffs around.

The shadows surrounding your twohanded sword pulse swirl up and divide.  The twin columns of shadow dart to and fro, then twist around each other before coming to wrap around the sword.

You feel your twohanded sword pull at your hand, as if trying to escape.

A wave of nausea washes over you as your battlesword attempts to writhe free of your grasp.
Basra turns a few shades lighter and tightens their grip on her longsword.

Your black ora spear pulls at your hand, as if yearning for the blood of your enemy.
Kout tightens his grip on his black ora spear with a haunted expression in his eyes.

A low moaning wail emanates from your black ora longsword.

For no apparent reason, you roll around on the floor, staring banefully at your black ora mace.

A soft keening emanates from within your black ora longsword, filling you with a sense of confidence.
Eyes narrow as the mutter darkly utterly unaware of your presence.

Waves of revulsion pour from your black ora mace and you stare at it.
Black ora weapon Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to
Alterable
Light/Deep
Original Release Venue Wavedancer 2005
Tiered Yes
Number of Tiers 3
Item Verbs
ATTEND CLUTCH POKE RAISE
TOUCH WAVE