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The razorpaw is a brawling weapon similar to the paingrip, but employing thin blades on the inside of the hand along each finger. Designed for open-handed "slapping" attacks, the blades are usually thin enough that clenching the hand will break off one or more of the blades potentially causing slash critical damage. It has been rumored to be employed most often by "enforcers" of various clandestine organizations when disfigurement, rather than death, is the desired result.

The razorpaw has very limited effectiveness against heavily armored foes and should be reserved for use against unarmored or lightly armored targets.

The razorpaw is one of several Brawling weapons suitable for use with unarmed combat attacks. When used in conjunction with unarmed combat, its function changes from a weapon to an item of equipment. Held in the attacker's hand, it provides a .025 damage factor bonus and a -5 Multiplier Modifier penalty to all Jab, Punch and Grapple attacks. Holding a razorpaw in each hand will double the DF bonus and MM penalty.

Any additional properties, such as enchant bonus, flares or weighting, will be activated with these attacks.

Alternate Names

  • slap-slasher

Game Mechanics

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Razorpaw DF .275 .200 .125 .050 .030 1 2 Slash 40/80
AvD 35 20 19 18 17 10 8 6 4 0 -4 -8 -12 -25 -31 -37 -43

The standard razorpaw has a weight of 2 lbs.

Note: To edit this table go to Template:Weapon table razorpaw

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