Room design: Difference between revisions

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(edits based on very helpful Kynlee feedback)
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===Room Description===
===Room Description===
This may be no more than 511 characters. There must be a double space after the end of a sentence. There is a little flexibility after the room description to include a "You also see" section for up to ____ items and/or portals that do not fit in the main description, and this sentence will not count towards the 511 characters of the main room description.
This may be no more than 511 characters. There must be a double space after the end of each sentence. There is a little flexibility after the room description to include a "You also see" section for items and/or portals that do not fit in the main description, and this sentence will not count towards the 511 characters of the main room description.


Outside rooms and rooms with referenced windows may have separate day and night descriptions.
Outside rooms and rooms with referenced windows may have separate day and night descriptions.
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This may be none (assuming there are portals into and out of the room, either visible or hidden), or any cardinal direction.
This may be none (assuming there are portals into and out of the room, either visible or hidden), or any cardinal direction.


There may be a maximum of ___ visible portals connected to the room. This may be worked around, for example, by using "You also see a series of doors" instead of "You also see this door, that door, the other door, and yet another door." When the series of doors is looked at, one will see all of the doors listed.
There is no limit to the number of visible portals connected to the room, but there comes a point where it gets cluttered. This may be worked around, for example, by using "You also see a series of doors" instead of "You also see this door, that door, the other door, and yet another door." When the series of doors is [[LOOK]]ed at, one will see all of the doors listed.


===Furniture===
===Props===
There may be up to ___ pieces of furniture in a room (this may vary depending on respective CHE/MHO rules for expansion?). Furniture may have a look description as well (limit 511 characters), and additional items may be put in that description. The additional items within a look description {do?/do not?} count towards the furniture limit. Items in "You also see" section {do?/do not?} count towards the furniture limit.
Props include furniture and anything that may be interacted with, excluding portals. While there are technically no specific room limits, different services and types of organizations will be assigned limits by the overseeing [[GameMaster]]. Props should follow the [[alteration]] 15/15/15 rule may have a look description as well (limit 511 characters); additional items may be put in that description. The additional items within a look description may be interacted with as well.

{Furniture includes any item that can be interacted with, but does not includes portals?}


===Toggles===
===Toggles===

Revision as of 14:07, 16 July 2015

This article is a work in progress!

Players have the opportunity to design rooms as officers of officially recognized player organizations (CHEs and MHOs), and through purchases of SimuCoin private properties. {These rules also apply to personalizing a playershop, which also have additional rules with regards to sales containers?}.

[Room Name]

This may be no more than 31 characters, not including brackets. The name can be a [Single Title] (e.g. [The Riotous Tavern]), or a [General Location, Specific Location] (e.g. [The Riotous Tavern, Barroom]).

Room Description

This may be no more than 511 characters. There must be a double space after the end of each sentence. There is a little flexibility after the room description to include a "You also see" section for items and/or portals that do not fit in the main description, and this sentence will not count towards the 511 characters of the main room description.

Outside rooms and rooms with referenced windows may have separate day and night descriptions.

Obvious Exits and Portals

This may be none (assuming there are portals into and out of the room, either visible or hidden), or any cardinal direction.

There is no limit to the number of visible portals connected to the room, but there comes a point where it gets cluttered. This may be worked around, for example, by using "You also see a series of doors" instead of "You also see this door, that door, the other door, and yet another door." When the series of doors is LOOKed at, one will see all of the doors listed.

Props

Props include furniture and anything that may be interacted with, excluding portals. While there are technically no specific room limits, different services and types of organizations will be assigned limits by the overseeing GameMaster. Props should follow the alteration 15/15/15 rule may have a look description as well (limit 511 characters); additional items may be put in that description. The additional items within a look description may be interacted with as well.

Toggles

Allow/don't allow:

  • Magic
  • Magical "pets" (familiars, demons, animates, animal companions, singing swords, spirit servants)
  • Stealing
  • Teleporting in (teleporting in and out must be allowed for gold rings to function)
  • Teleporting out
  • Hiding
  • Locating