User:ECHEAUX: Difference between revisions

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{{TOCright}}
==2019==
[http://forums.play.net/calendar?game=gemstone+iv External Link to the GS Calendar]<br>
<section begin=2019 />
[https://excel2wiki.toolforge.org/index.php External link to Excel to Wiki table tool]
{{Festshop
==My Random Ideas==
|shopname=The Sable Quietus, Entry
*A crier that calls out a random ship as it's pulling into a harbor, once an hour. Never the same ship twice in a row, just random fun, with an option for the captain to turn off.
|look=<!--#shop look-->
::"Ahoy, the Prosperous Violet Wave Runner is pulling into North Haven Quay, Green Pier!"
==What does this mean?==
In game messages that I'm unfamiliar with:
*You sense an unknown presence fade from your mind.
==Useful Links==
[[A beginner's guide to the Lich mapdb]]<br>
[https://elanthipedia.play.net/Lich_mapping_reference DR Lich Mapping Reference]<br>
[https://htmlcolorcodes.com/ HTML Color Codes]<br>
[https://en.wikipedia.org/wiki/Help:Cheatsheet Wiki Cheatsheet]


My sandboxes:<br>
|location=[Map Room #], Lich# ,
[[User:ECHEAUX/Sandbox]]<br>
|fest=vog
[[User:ECHEAUX/Sandbox2]]<br>
|year=2019

|letter=S
<!--
}}
|Lists of non-marked official play.net site article
<!--==={{{ [The Sable Quietus, Entry] 28325 2019-08-11 04:17:53 -0400}}}===-->
[[Grey Obelisk]] and counterparts
===The Sable Quietus, Entry===
https://www.play.net/gs4/info/races/cultures/elf/illistim_3.asp
{{RoomDescription|

|roomname=The Sable Quietus, Entry - 28325
-->
|desc=Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.

|exits= out}}

{{sign|margin-right=40%
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|sign=03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)~~ The Sable Quietus 03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)~~
|Colors for alteration page.
Welcome to the Sable Quietus, the original home of Plague Masks.

You will find a display of them on the pegs.
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
In order to activate their special abilities, you'll need a cartridge.
|'''Colors'''
These can be found in the basket.

An unlimited number of unlocking certificates are available there as well.
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)03:16, 11 August 2019 (CDT)[[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]])
|<strong><span style="color:Red;">'''Reds'''</span></strong>
In order to recharge your cartridge, you will need to use a potion.
Anyone trained in alchemy can create one of these potions for you.
Poison cartridges use the following:
a crystalline flask containing a dimly glowing sky-blue potion
Disease cartridges use the following:
a crystalline flask containing a dimly glowing sea-green potion
Each cartridge will only ever hold three charges.
Each potion can be poured on a cartridge to restore one dose.}}<blockquote>
{{Container|
|container=In the wicker baskets you see:}}
{| {{prettytable}}
| a bright sky-blue cartridge || Weight: <1 pound|| || <div class="mw-customtoggle-abrightsky-bluecartridge" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrightsky-bluecartridge">A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.</div>
|| 500
|-
|-
|
| a bright sea-green cartridge || Weight: <1 pound|| || <div class="mw-customtoggle-abrightsea-greencartridge" style="text-decoration: underline">
*auburn
analyze
*bay
</div>
*blood red
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrightsea-greencartridge">A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.</div>
*blush
|| 500
*brick
*burgundy
*cameo pink
*carmine
*carnation pink
*cherry
|
*cinnabar
*claret
*cochineal
*cranberry
*crimson
*flame
*florid
*fuchsia
*garnet
*gules
|
*hyacinth red
*incarnadine
*lady's blush
*madder
*magenta
*maiden's blush
*maroon
*mulberry
*murrey
*oxblood red
*pearl pink
|
*pink
*pomegranate
*raspberry
*reddish
*rose
*rosy
*ruby
*ruddle
*russet
*rust
|
*sanguine
*sangyn
*scarlet
*shell pink
*sienna
*stammel
*strawberry
*titian
*vermeil
*vermilion
*wine
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Orange;">'''Oranges'''</span></strong>
|-
|-
|
| a waxed black vellum || Weight: <1 pound|| || <div class="mw-customtoggle-awaxedblackvellum" style="text-decoration: underline">
*amber
analyze
*apricot
</div>
*burnt orange
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedblackvellum">Your vellum is used to unlock the potential of things held in your other hand.<br>Your vellum will unlock your Plague Mask to tier 2.<br>You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.<br>Your vellum may not be altered or changed in any way.</div>
*burnt sienna
|| 5000
*carnelian orange
|
*carroty
*coral
*copper
*fiery
*fiery orange
|
*ginger
*gingerline
*mango
*marigold
*melon
|
*ocher
*peach
*pumpkin
*saffron
*salmon
|
*sunset
*tangerine
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Yellow;">'''Yellows'''</span></strong>
|-
|-
|
| a waxed ebon parchment || Weight: <1 pound|| || <div class="mw-customtoggle-awaxedebonparchment" style="text-decoration: underline">
*banana
analyze
*blond
</div>
*blonde
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedebonparchment">Your parchment is used to unlock the potential of things held in your other hand.<br>Your parchment will unlock your Plague Mask to tier 3.<br>You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br>Your parchment may not be altered or changed in any way.</div>
*buff
|| 7500
*buttercup
|
*butterscotch
*butter yellow
*canary yellow
*caramel
*champagne
|
*citrine
*crocus
*gamboges
*golden
*goldenrod
|
*honey
*lemon yellow
*maize
*ocher
*primrose
|
*saffron
*sallow
*sandy
*straw
*sulphur yellow
|
*sunny yellow
*wheat
|}

{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Green;">'''Greens'''</span></strong>
|-
|-
|
*absinthe
*apple green
*aquamarine
*avocado
*beryl green
*blue-green
*bottle green
*celadon
*celery
|
*chartreuse
*emerald
*forest green
*goose turds
*grass green
*grassy
*hunter green
*ice green
*ivy
|
*jade
*leaf green
*lime green
*malachite
*midnight green
*mint green
*moss green
*olive
*pea green
|
*pine
*popingay
*sage green
*sea green
*silvery green
*verdant
*verdigris
*vert
*viridian
*willow green
|}
|}

{{Container|
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|container=On the wrought iron pegs you see:}}
|<strong><span style="color:Blue;">'''Blues'''</span></strong>
{| {{prettytable}}
| a waxed leather mask with a hooked black beak || Weight: <1 pound|| functional|| <div class="mw-customtoggle-awaxedleathermaskwithahookedblackbeak" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedleathermaskwithahookedblackbeak">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A waxed leather mask with a hooked black beak can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
|-
|
| a glossy black raven mask fashioned of waxed leather || Weight: <1 pound|| functional|| <div class="mw-customtoggle-aglossyblackravenmaskfashionedofwaxedleather" style="text-decoration: underline">
*aquamarine
analyze
*azure
</div>
*azurite
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aglossyblackravenmaskfashionedofwaxedleather">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A glossy black raven mask fashioned of waxed leather can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*baby blue
|| 2000
*blue-black
*blue-green
*bluish
|
*celestial blue
*cerulean
*cerulescent
*cobalt blue
*cornflower
*crystal blue
*greyish blue
|
*ice blue
*icy blue
*indigo
*lapis
*midnight blue
*navy
*ocean blue
|
*periwinkle
*powder blue
*royal blue
*sapphire
*sea blue
*silvery blue
*sky blue
|
*slate blue
*teal
*turquoise
*twilight blue
*ultramarine
*violet-blue
*watchet
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Purple;">'''Purples'''</span></strong>
|-
|-
|
| a narrow-beaked shiny white ibis mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-anarrow-beakedshinywhiteibismask" style="text-decoration: underline">
*amethyst
analyze
*aubergine
</div>
*eggplant
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anarrow-beakedshinywhiteibismask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A narrow-beaked shiny white ibis mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*heather
|| 2000
*heliotrope
|
*lavender
*lilac
*magenta
*mauve
*mulberry
|
*orchid
*periwinkle
*perse
*plum
*puce
|
*purple
*royal purple
*violaceous
*violet
*wine
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Brown;">'''Browns'''</span></strong>
|-
|-
|
| a flop-eared dingy pig mask with milky white goggles || Weight: <1 pound|| functional|| <div class="mw-customtoggle-aflop-eareddingypigmaskwithmilkywhitegoggles" style="text-decoration: underline">
*bronze
analyze
*brown
</div>
*burnt umber
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aflop-eareddingypigmaskwithmilkywhitegoggles">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A flop-eared dingy pig mask with milky white goggles can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently milky white<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine<br>Mask Nose: (Examples: beak, snout, bill) - Currently snout<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*chestnut
|| 2000
*chocolate brown
*cinnamon
|
*coppery brown
*dirt brown
*dun
*fawn-colored
*golden brown
*hazel
|
*henna
*khaki
*liver-colored
*mahogany
*mushroom
*nut brown
|
*russet
*sepia
*smoky taupe
*sorrel
*tan
*taupe
|
*tawny
*toast
*topaz
*umber
*whiskey
|}

{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:White;">'''Whites'''</span></strong>
|-
|-
|
| a wrinkled grey vulture mask with scarlet eye banding || Weight: <1 pound|| functional|| <div class="mw-customtoggle-awrinkledgreyvulturemaskwithscarleteyebanding" style="text-decoration: underline">
*alabaster
analyze
*beige
</div>
*bleached
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awrinkledgreyvulturemaskwithscarleteyebanding">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A wrinkled grey vulture mask with scarlet eye banding can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*bone
|| 2000
*chalk white
|
*chalky
*cream
*ecru
*eggshell
*fair
|
*ghostly white
*ivory
*lily white
*milk white
*niveous
|
*paper white
*pearl
*sallow
*sand
*sea foam
|
*silvery white
*snow white
*tallow
*whey
*white
*winter white
|}

{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Black;">'''Blacks'''</span></strong>
|-
|-
|
| a sanguine turkey vulture mask with a hooked white beak || Weight: <1 pound|| functional|| <div class="mw-customtoggle-asanguineturkeyvulturemaskwithahookedwhitebeak" style="text-decoration: underline">
*ash grey
analyze
*ashen
</div>
*blue-black
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asanguineturkeyvulturemaskwithahookedwhitebeak">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A sanguine turkey vulture mask with a hooked white beak can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ruby<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*charcoal
|| 2000
*cinereal
|-
*cinereous
| an onyx-eyed grey gyrfalcon mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-anonyx-eyedgreygyrfalconmask" style="text-decoration: underline">
*cineritious
analyze
*cloud grey
</div>
|
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anonyx-eyedgreygyrfalconmask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>An onyx-eyed grey gyrfalcon mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*coal black
|| 2000
*crow
|-
*dappled gray
| a hooded dark grey crow mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-ahoodeddarkgreycrowmask" style="text-decoration: underline">
*deep black
analyze
*dove grey
</div>
*dusky
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ahoodeddarkgreycrowmask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A hooded dark grey crow mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*ebon
|| 2000
|-
|
*ebony
| a dusty grey shoebill mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-adustygreyshoebillmask" style="text-decoration: underline">
*ghostly grey
analyze
*glaucous
</div>
*granite
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adustygreyshoebillmask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A dusty grey shoebill mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
*greyish blue
|| 2000
*griseous
*grizzled
|
*ink black
*inky
*iron grey
*jet black
*lampblack
*leaden
*midnight black
|
*misty grey
*night black
*oyster
*pearl grey
*pitch black
*raven
*sable
|
*shadowy grey
*silver
*slate grey
*smoke black
*smokey grey
*smut
*somber grey
|
*steel grey
*stone
*stone grey
*storm grey
*stormy black
*swarthy
*twilight grey
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
|<strong><span style="color:Gold;">'''Metallic'''</span></strong>
|-
|-
|
*argent
*argentate
*argentine
*bronze
*copper
*golden
|
*metallic
*or
*silvery
*silvery blue
*silvery green
*silvery white
|}
|}
|}
</blockquote>
<!-- Other Rooms Here -->
<section end=2019 />

Latest revision as of 19:49, 2 March 2023

External Link to the GS Calendar
External link to Excel to Wiki table tool

My Random Ideas

  • A crier that calls out a random ship as it's pulling into a harbor, once an hour. Never the same ship twice in a row, just random fun, with an option for the captain to turn off.
"Ahoy, the Prosperous Violet Wave Runner is pulling into North Haven Quay, Green Pier!"

What does this mean?

In game messages that I'm unfamiliar with:

  • You sense an unknown presence fade from your mind.

Useful Links

A beginner's guide to the Lich mapdb
DR Lich Mapping Reference
HTML Color Codes
Wiki Cheatsheet

My sandboxes:
User:ECHEAUX/Sandbox
User:ECHEAUX/Sandbox2