Mental Dispel (1218)
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When cast on a character or creature, this spell will have one of the following effects:
- Cause the target to lose any prepared spell, along with the appropriate number of mana points for that spell. Losing a spell in this manner will sometimes cause the target to suffer nerve damage.
- Cause a magical effect in force on the target to be canceled. The mana cost for this version of the spell can be reduced by one point for every 75 skill bonus in the Mental Mana Control skill.
- Cause the target to lose a portion, or all, of their mana.
When cast on an item, this spell has a chance to drain charges, dispel any stored spells, or remove some other special quality.
There is no warding check for this spell. The effect of casting on a character or creature is in the order given above. When cast on items, the chance of failure and the results depend on the level of the caster and the level and type of stored spell or enchantment.
A sphere interference cascade effect triggers when single dispel spells of different spheres are used on the same target in combination. The second spell cast on a target determines the damage type of the effect. When Mental Dispel is cast second, it will cause a murky veil around the target to flux chaotically, and trigger disruption damage. The degree of critical caused is level based for the caster vs. target.
Mana Control Benefit
When dispelling a spell, the mana cost is 1 mana for every 4 levels of the target spell, and +2 mana when the dispel doesn't match the sphere of the target spell. Every 75 skill in Mental Mana Control reduces the mana cost by 1. Minimum of 1 mana and maximum of 5 mana.
The mana costs for dispelling a prepared spell or burning a target's mana remain a flat 17 mana, and are NOT affected by Mental Mana Control (MMC).