Blink (1215): Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Changed duration) |
SPYRIDONM1 (talk | contribs) (Changed span to stackable) |
||
Line 3: | Line 3: | ||
| base_dur = Self-cast 1200 sec<br>Others 2 min |
| base_dur = Self-cast 1200 sec<br>Others 2 min |
||
| add_dur = 60 sec per [[Minor Mental]] rank<br>(self-cast only) |
| add_dur = 60 sec per [[Minor Mental]] rank<br>(self-cast only) |
||
| span = [[ |
| span = [[Stackable]] |
||
| type = Defensive |
| type = Defensive |
||
| subtype = |
| subtype = |
||
Line 21: | Line 21: | ||
The Blink spell dissipates on a successful avoidance. |
The Blink spell dissipates on a successful avoidance. |
||
Blink has a duration of 1200 + 60 sec per [[Minor Mental]] rank when self-cast and |
Blink has a duration of 1200 + 60 sec per [[Minor Mental]] rank when self-cast and is [[stackable]]. Otherwise, it has a flat, 2 minute duration refreshable. |
||
== External Links == |
== External Links == |
Revision as of 10:34, 12 September 2012
| ||||||||||||||||||||||||||||||||||||||||||||||
|
Blink gives the caster a chance to avoid physical or bolt attacks that would otherwise hit caster. Similar to Fasthr's Reward (115) but works on AS/DS instead of CS/TD.
The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + seed 1 of ranks in Mental Lore, Transference.
Duration
The Blink spell dissipates on a successful avoidance.
Blink has a duration of 1200 + 60 sec per Minor Mental rank when self-cast and is stackable. Otherwise, it has a flat, 2 minute duration refreshable.
External Links
- Minor Mental Spell Circle: Blink, on Play.net