Talondown Arena: Difference between revisions
m (Updated to v3 - removed radiant bestial soulstone and replaced with gilded lockbox for weekly prize) |
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| [[Zul Logoth]]||Doorframe at town center||1005 |
| [[Zul Logoth]]||Doorframe at town center||1005 |
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Accessing Talondown Arena from a location where [[The Firebird]] is not located will not give access to the rest of the airship; exiting through the passage will return the character to its respective originating town. However, using [[LOCATION (verb)]] within Talondown will let one know the current location of The Firebird. |
Accessing Talondown Arena from a location where [[The Firebird]] is not located will not give access to the rest of the airship; exiting through the passage will return the character to its respective originating town. However, using {{boldmono|[[LOCATION (verb)|LOCATION]]}} within Talondown will let one know the current location of The Firebird. |
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'''WARNING: Accessing Talondown from The Firebird may result in traveling with The Firebird should she leave her current port. One should only access Talondown Arena from the portals if not planning on using the airship facilities.''' |
'''WARNING: Accessing Talondown from The Firebird may result in traveling with The Firebird should she leave her current port. One should only access Talondown Arena from the portals if not planning on using the airship facilities.''' |
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[[Image:Firebird.png|thumb|The Firebird]] |
[[Image:Firebird.png|thumb|The Firebird]] |
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Talondown Arena consists of the six rooms just below the title of the map. Through the gate is the arena stands, where one may [[WATCH]] to get a list of who is battling in the arena. WATCH (person) will watch that battle. |
Talondown Arena consists of the six rooms just below the title of the map. Through the gate is the arena stands, where one may {{boldmono|[[WATCH (verb)|WATCH]]}} to get a list of who is battling in the arena. {{boldmono|WATCH (person)}} will watch that battle. |
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To the northeast is the Cashier, where one may trade in [[redsteel mark]]s for items. [[INQUIRE]] to access the options with the [[NPC]], [[ORDER]] to see items for sale. |
To the northeast is the Cashier, where one may trade in [[redsteel mark]]s for items. {{boldmono|[[INQUIRE (verb)|INQUIRE]]}} to access the options with the [[NPC]], {{boldmono|[[ORDER (verb)|ORDER]]}} to see items for sale. |
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To the northwest is the Pit Boss. INQUIRE with her to see the battle options. |
To the northwest is the Pit Boss. {{boldmono|INQUIRE}} with her to see the battle options. |
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__NOTOC__ |
__NOTOC__ |
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===Blood Matches=== |
===Blood Matches=== |
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===Listed Fights=== |
===Listed Fights=== |
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Every week, the Talondown gives a mysterious prize to the winner of its listed matches (resets overnight Sunday-Monday). Players get 3 fight tokens to spend weekly and will lose one token per loss. Players accrue points by winning and the top three on the leaderboard by the week's end win a ''' |
Every week, the Talondown gives a mysterious prize to the winner of its listed matches (resets overnight Sunday-Monday). Players get 3 fight tokens to spend weekly and will lose one token per loss. Players accrue points by winning and the top three on the leaderboard by the week's end win a '''gilded lockbox'''. |
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===Weekly Challenges=== |
===Weekly Challenges=== |
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Every week the arena sets out seven of its deadliest trainers to fight (resets overnight Sunday). The NPC trainers do not level-match, and they are not nice. Players have the entire week (Monday-Sunday) to defeat all seven NPC trainers, and each match win will earn 150 experience for the |
Every week the arena sets out seven of its deadliest trainers to fight (resets overnight Sunday). The NPC trainers do not level-match, and they are not nice. Players have the entire week (Monday-Sunday) to defeat all seven NPC trainers, and each match win will earn 150 experience for the spirit beast, and a little [[experience]] for the character. Defeating all seven will earn a '''gilded lockbox'''. |
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'''Gilded Lockbox''' - This impressive prize can be |
'''Gilded Lockbox''' - This impressive prize can be {{boldmono|REDEEM}}ed at the Talondown Arena Cashier once earned. Players have one week to {{boldmono|REDEEM}} their lockboxes or they will be lost at the start of the new week on Monday. The lockbox contains the following: |
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* A stack of 200-600 Redsteel Marks. You must BREAK the stack to redeem them. |
* A stack of 200-600 Redsteel Marks. You must {{boldmono|BREAK}} the stack to redeem them. |
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* Several random high level gems ( |
* Several random high level gems (possibly from [[Reim]]) worth 10k to 25k silvers. |
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* A random weapon, shield, armor, or accessory. This item is randomly enchanted by the treasure system and can possess flares, padding, or [[enhancive|enhancives]]. |
* A random weapon, shield, armor, or accessory. This item is randomly enchanted by the treasure system and can possess flares, padding, or [[enhancive|enhancives]]. |
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* You'll receive 1000 field experience upon redeeming the lockbox: |
* You'll receive 1000 field experience upon redeeming the lockbox: |
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! Color || Cost || Effect |
! Color || Cost || Effect |
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| a tiny ancient armament || 200 redsteel marks || Random armament, weighted towards currently selected beast. CLEAN to reveal. |
| a tiny ancient armament || 200 redsteel marks || Random armament, weighted towards currently selected beast. {{boldmono|[[CLEAN (verb)|CLEAN]]}} to reveal. |
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| small burlap pouch || 250 redsteel marks || Contains several gems totaling about 10k to 20k silver (limit 5 per day) |
| small burlap pouch || 250 redsteel marks || Contains several gems totaling about 10k to 20k silver (limit 5 per day) |
Revision as of 14:25, 31 December 2020
Talondown Arena is located aboard The Firebird and is a place to battle and train Spirit Beasts. It is also accessible from a twisted stone doorframe in the following locations:
Town | Location | Lich Room ID |
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Icemule Trace | Portal outside south gate, [Frozen Garden, Pond] in thyrils | 3158 |
Kharam Dzu | Doorframe on Glaes Street | 1955 |
Mist Harbor | Oleander and Rose | 3660 |
Ravelin | Doorframe in Wyvern Plaza | 13920 |
River's Rest | Portal outside The Stone Eye, [River's Rest, River Beach] | 10883 |
Solhaven | Doorframe at Redwing Spire in South Haven (west of Eider and Murre) | 17425 |
Sylvarraend | Arch on Mistglin Wey | 682 |
Wehnimer's Landing | Doorframe northwest of the North Gate | 417 |
Zul Logoth | Doorframe at town center | 1005 |
Accessing Talondown Arena from a location where The Firebird is not located will not give access to the rest of the airship; exiting through the passage will return the character to its respective originating town. However, using LOCATION within Talondown will let one know the current location of The Firebird.
WARNING: Accessing Talondown from The Firebird may result in traveling with The Firebird should she leave her current port. One should only access Talondown Arena from the portals if not planning on using the airship facilities.
Talondown Arena consists of the six rooms just below the title of the map. Through the gate is the arena stands, where one may WATCH to get a list of who is battling in the arena. WATCH (person) will watch that battle.
To the northeast is the Cashier, where one may trade in redsteel marks for items. INQUIRE to access the options with the NPC, ORDER to see items for sale.
To the northwest is the Pit Boss. INQUIRE with her to see the battle options.
Blood Matches
In the Blood Pit, health is tied to that of the Spirit Beast, and death may occur. Battles may be done with other players or NPCs. Winning a Blood Match will earn redsteel marks, and experience for the beast and character. The NPC trainers will match their beasts' levels.
Training Matches
Fight an NPC of the same skill and beast level for 1000 silvers, automatically withdrawn from your local bank. Beasts receive a bonus 100 experience for every fight won in the Training Arena.
Listed Fights
Every week, the Talondown gives a mysterious prize to the winner of its listed matches (resets overnight Sunday-Monday). Players get 3 fight tokens to spend weekly and will lose one token per loss. Players accrue points by winning and the top three on the leaderboard by the week's end win a gilded lockbox.
Weekly Challenges
Every week the arena sets out seven of its deadliest trainers to fight (resets overnight Sunday). The NPC trainers do not level-match, and they are not nice. Players have the entire week (Monday-Sunday) to defeat all seven NPC trainers, and each match win will earn 150 experience for the spirit beast, and a little experience for the character. Defeating all seven will earn a gilded lockbox.
Gilded Lockbox - This impressive prize can be REDEEMed at the Talondown Arena Cashier once earned. Players have one week to REDEEM their lockboxes or they will be lost at the start of the new week on Monday. The lockbox contains the following:
- A stack of 200-600 Redsteel Marks. You must BREAK the stack to redeem them.
- Several random high level gems (possibly from Reim) worth 10k to 25k silvers.
- A random weapon, shield, armor, or accessory. This item is randomly enchanted by the treasure system and can possess flares, padding, or enhancives.
- You'll receive 1000 field experience upon redeeming the lockbox:
G>redeem A snooty green goblin says, "Yeah, yeah, I gotcher winnings right here!" He hands you a talon-stamped gilded lockbox. A vivid memory of recent Spirit Battles overcomes you, and you feel enriched by the experience.
Cashier
Inventory appears to refresh several times each day.
>inquire A snooty green goblin glances at you and mutters, "You can inquire about the following here: your BALANCE, REDEMPTION for outstanding prizes you may have won, REPAIRS for beast armaments, the WARES we've got for sale, and, of course, how many TOKENS you have left for listed fights." >order According to a nearby sign, the following items are available for sale (3-5 at a time): (See table below) If you'd like to purchase any of the above, please BUY {#}, where {#} is the number of the item you wish to purchase. A pair of kobolds stumbles in, depositing some crates of fresh wares. (Inventory change)
All prices in redsteel marks.
Color | Cost | Effect |
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a tiny ancient armament | 200 redsteel marks | Random armament, weighted towards currently selected beast. CLEAN to reveal. |
small burlap pouch | 250 redsteel marks | Contains several gems totaling about 10k to 20k silver (limit 5 per day) |
a liquid-filled red ampoule | 400 redsteel marks | +1 Power |
a liquid-filled orange ampoule | 400 redsteel marks | +1 Defense |
a liquid-filled yellow ampoule | 400 redsteel marks | +1 Insight |
a liquid-filled green ampoule | 400 redsteel marks | +1 Accuracy |
a liquid-filled blue ampoule | 400 redsteel marks | +1 Speed |
a liquid-filled black ampoule | 300 redsteel marks | Reset stat potion boosts |
a small liquid-filled white ampoule | 300 redsteel marks | +250 xp |
a large liquid-filled white ampoule | 450 redsteel marks | +500 xp |
Random Prize Wins
Defeating master opponents in training or in the weekly challenges will sometimes earn random prizes in the form of redsteel marks or something else found at the cashier.
Deltus's Wehnimerian invader lets out a keening death cry! Its form begins to lose cohesion just moments before it collapses completely into ethereal mist. The fog that remains of Deltus's vanquished beast creeps back toward his golden talisman, swirling around it before seeping back inside. Your efforts have earned you a stack of redsteel marks! Visit the cashier to REDEEM your prize! You feel wiser somehow, enriched by the experience of having defeated one of the seven trainers. Or maybe you just like hurting things. {A little later} >inq redemption A snooty green goblin says, "You have won the following item: a stack of redsteel marks You can REDEEM your items at any time." >redeem A snooty green goblin says, "Yeah, yeah, I gotcher winnings right here!" He hands you a stack of redsteel marks. >l mark There are an awful lot of redsteel marks there, stacked together and secured by thin mesh. You're pretty sure you could BREAK the mesh if you tried. There's little to lose, and well... again, it's a lot of marks. >break mark With a quick twist of your wrists, you break the mesh holding the marks together. The marks come apart freely, but you discover that some are just wooden chips! What a ripoff! You pocket 300 and discard the counterfeits.
- Multiple redemptions
A snooty green goblin says, "You have won the following items: a radiant bestial soulstone a stack of redsteel marks You can REDEEM your items at any time." >redeem A snooty green goblin says, "Yeah, yeah, I gotcher winnings right here!" He hands you a woven red and gold sack.
The sack acts like a standard shop package and is discarded when dropped.