Elemental Detection (405): Difference between revisions
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⚫ | '''Elemental Detection''', has many uses, depending on the target of the spell and the status of the target. If the target is a player character or a non-player character, such as a creature, Elemental Detection will reveal which spells have been cast upon the target, though, Elemental Detection will not always reveal every spell. When cast on an item, the spell will reveal if the item has been [[Magic Item Create (420)|imbedded]] with a spell or if the item can be imbedded with a spell if one has not already been imbedded. Elemental Detection will also reveal if the item has been duplicated through the [[Wizard Base]] spell, [[Duplicate (918)]], and will give information about an item's properties relevant to [[Enchant (925)|enchantment]]. Elemental Detection is also the easiest method of determining how many layers of [[Ensorcell (735)]] are on an item. |
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==Lore Benefit== |
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30 ranks of [[Elemental Lore, Air]] will impart the ability to detect elemental weapon [[flares]], and if an item is [[enhancive]] (but not the properties of said enhancement). |
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== Magical Items == |
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== Messaging When Casting Elemental Detection on a Tempered Item == |
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Elemental Detection will detect the status of items that are imbeddable but not able to be charged with [[Charge Item (517)]]. Starting with [[Ebon Gate 2016]], special event NPC merchants can still [[recharge]] these items, but the maximum number of charges depletes by 5 (from a maximum of 40) each time the item is recharged. A common example of such an item is a [[mangled steel spoon]], but hundreds of these items drop in the treasure system every day. |
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When an item has never been charged by a merchant, the following message applies (third, bold line): |
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<pre{{log2|margin-right=27em}}> |
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You gesture at a pink topaz inset silver headband. |
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You sense that the headband is a magic item with an unknown spell from an unfamiliar realm of magic. |
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'''You detect that a pink topaz inset silver headband can be recharged to its original capacity. |
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</pre> |
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===Gold Rings=== |
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Casting Elemental Detection at a [[gold ring]] will indicate where the ring is set to:<section begin=ring /><includeonly>Casting [[Elemental Detection (405)]] at a gold ring will indicate where the ring is set to:</includeonly> |
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<pre{{log2}}> |
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You gesture at a twisted gold ring. |
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The essence swirls about the ring in a fog of meaningful patterns that indicate this is a powerful magical transference item that is attuned to teleport the person wearing it to Zul Logoth, Mine Extension |
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Cast Roundtime 3 Seconds. |
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</pre><section end=ring /> |
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== Tempered Items == |
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⚫ | When a wizard uses the spell on an item either tempered or enchanted by a wizard, the combination of adjective and color of the revealed aura provides the current exact numeric enchant of the item. The color is the +5 enchant, and the adjective is the modifier to that +5. A non-wizard caster will see only: ''The underlying patterns of essence within the <weapon> indicate that it has been enchanted but you can determine nothing else.'' |
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'''As examples:''' |
'''As examples:''' |
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*The muted yellow aura given by imflass can be broken down as (+15 yellow) + (-3 muted) = the +12 that is the natural enchant of imflass. |
*The muted yellow aura given by imflass can be broken down as (+15 yellow) + (-3 muted) = the +12 that is the natural enchant of imflass. |
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*The hazy orange aura given by deringo can be broken down as (+10 orange) + (-2 hazy) = the +8 that is natural enchant of deringo. |
*The hazy orange aura given by deringo can be broken down as (+10 orange) + (-2 hazy) = the +8 that is natural enchant of deringo. |
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<sup>1</sup> The "extremely faint" adjective only applies to an aura showing no color (thus it shows only as "an extremely faint aura") when a naturally negative bonused item is enchanted by a wizard to a 0 state. |
<sup>1</sup> The "extremely faint" adjective only applies to an aura showing no color (thus it shows only as "an extremely faint aura") when a naturally negative bonused item is enchanted by a wizard to a 0 state. |
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{{AR2}} |
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== [[Alchemy]] tie-in [[List of alchemy recipes|Recipes]] == |
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{{:rainbow-hued potion}} |
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;Recipe 1 |
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#Add water<br> |
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#Add crimson dragonstalk<br> |
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#[[ALCHEMY SIMMER (verb)|Alchemy Simmer]]<br> |
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#Add powdered [[Quartz#a shard of rainbow quartz|rainbow quartz]]<br> |
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#[[ALCHEMY BOIL (verb)|Alchemy Boil]]<br> |
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#[[ALCHEMY CHANT (verb)|Alchemy Chant]] Elemental Detection (405) |
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#[[ALCHEMY SEAL (verb)|Alchemy Seal]] |
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;Recipe 2 |
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#Add water |
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#Add crimson dragonstalk |
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#[[ALCHEMY SIMMER (verb)|Alchemy Simmer]]<br> |
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#Add iridescent piece of mother-of-pearl |
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#Add myklian scale |
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#[[ALCHEMY BOIL (verb)|Alchemy Boil]]<br> |
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#[[ALCHEMY CHANT (verb)|Alchemy Chant]] Elemental Detection (405) |
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#[[ALCHEMY SEAL (verb)|Alchemy Seal]] |
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==Resources== |
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== External Links == |
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*[[Loresinging/saved posts]] |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#405 Minor Elemental Spell Circle: Elemental Detection], on Play.net |
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*[[Elemental_lore_review_(saved_posts)#Elemental_Detection_(405)|Elemental lore review (saved posts)]] |
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*[[Arcane/saved posts#Q & A|Arcane saved posts]] |
Latest revision as of 17:04, 25 June 2022
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Elemental Detection, has many uses, depending on the target of the spell and the status of the target. If the target is a player character or a non-player character, such as a creature, Elemental Detection will reveal which spells have been cast upon the target, though, Elemental Detection will not always reveal every spell. When cast on an item, the spell will reveal if the item has been imbedded with a spell or if the item can be imbedded with a spell if one has not already been imbedded. Elemental Detection will also reveal if the item has been duplicated through the Wizard Base spell, Duplicate (918), and will give information about an item's properties relevant to enchantment. Elemental Detection is also the easiest method of determining how many layers of Ensorcell (735) are on an item.
The amount of information revealed by Elemental Detection is related to how many ranks the caster possesses in elemental spells. In the case of imbedded items, Magic Item Use also factors heavily into whether the caster sees the spell name and number of charges.
Lore Benefit
30 ranks of Elemental Lore, Air will impart the ability to detect elemental weapon flares, and if an item is enhancive (but not the properties of said enhancement).
Magical Items
Elemental Detection will detect the status of items that are imbeddable but not able to be charged with Charge Item (517). Starting with Ebon Gate 2016, special event NPC merchants can still recharge these items, but the maximum number of charges depletes by 5 (from a maximum of 40) each time the item is recharged. A common example of such an item is a mangled steel spoon, but hundreds of these items drop in the treasure system every day.
When an item has never been charged by a merchant, the following message applies (third, bold line):
You gesture at a pink topaz inset silver headband. You sense that the headband is a magic item with an unknown spell from an unfamiliar realm of magic. You detect that a pink topaz inset silver headband can be recharged to its original capacity.
Gold Rings
Casting Elemental Detection at a gold ring will indicate where the ring is set to:
You gesture at a twisted gold ring. The essence swirls about the ring in a fog of meaningful patterns that indicate this is a powerful magical transference item that is attuned to teleport the person wearing it to Zul Logoth, Mine Extension Cast Roundtime 3 Seconds.
Tempered Items
When a wizard uses the spell on an item either tempered or enchanted by a wizard, the combination of adjective and color of the revealed aura provides the current exact numeric enchant of the item. The color is the +5 enchant, and the adjective is the modifier to that +5. A non-wizard caster will see only: The underlying patterns of essence within the <weapon> indicate that it has been enchanted but you can determine nothing else.
As examples:
- The muted yellow aura given by imflass can be broken down as (+15 yellow) + (-3 muted) = the +12 that is the natural enchant of imflass.
- The hazy orange aura given by deringo can be broken down as (+10 orange) + (-2 hazy) = the +8 that is natural enchant of deringo.
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1 The "extremely faint" adjective only applies to an aura showing no color (thus it shows only as "an extremely faint aura") when a naturally negative bonused item is enchanted by a wizard to a 0 state.
Alchemy Recipes
A rainbow-hued potion | |
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Eastern version | Western version |
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