Label: Difference between revisions
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m (Updating with itemtiermulti to include solvent. This article is still missing most verb messaging. If you have it, please add to it!) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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Labels premiered at [[Ebon Gate 2012]] in the shop Sing Me an Epitaph. The merchants Nyck and Nycolle can alter, deepen or unlock label boxes and labels. Labels can be attached to almost any item. Nyck and Nycolle also bring their wagon to [[Mist Harbor]] as a [[Premium subscription|Premium Benefit]]. |
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'''Labels''' are small pieces of paper that can be attached to many items to add written text to them. Once attached, the label will show up in the item's {{boldmono|LOOK}}/{{boldmono|SHOW}} description at the very end. The text written on the label prior to applying it can then be {{boldmono|READ}}. An attached label can be removed with [[#Solvent|solvent]]. Multiple blank labels can be stored inside of a [[Label box]]. |
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Labels premiered at [[Ebon Gate]] 2012 in the shop [[EGShop:Sing Me an Epithet|Sing Me an Epitaph]]. The merchants [[Nyck]] and [[Nycolle]] altered, deepened, or unlocked [[label box]]es and labels. They also bring their wagon [[The Label Maker]] to [[Mist Harbor]] as a [[Premium subscription|Premium benefit]]. After the wagon's brief hiatus, a more permanent location has been built to sell labels in Mist Harbor. [[The Stationer's Nook]] is a white stucco-faced cottage in Eastern Harbor located just west of [[Island Armor]] on Crane Lane. The shop has labels, solvent, label boxes, stationery, wax, paper, quills, and signet rings. Labels have also been sold at other events, such as the [[Driftglass Fayre]] Winter Premium Festival in 2025. |
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==Basic Use== |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Label <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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Labels can be added to many items to give them {{boldmono|READ}} text in the form of an attached label. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:<h3>Locked</h3> |
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:<h4>Analyze</h4> |
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<pre{{log2}}>You get the feeling that your item has yet to be unlocked. This item traps WRITE, READ, PUT/DROP, and PULL. |
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A merchant can alter the base description (15/15/15) or add a long description to this item that will show when you attach the label to a piece of gear. The noun MUST remain "label," "vellum," "parchment," "paper," or "tag." |
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One only needs a writing implement (quill/stylus) and a label. |
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If you are unsure how to write on this item, hold it and type WRITE.</pre> |
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Using a the writing implement, [[WRITE]] {message}. You should not write label {message} or the first word on the label will be "label." If you are writing stats and use the + sign, use a semi-colon before the + if the + is the first character of the label (e.g., "WRITE ;+5 to aura bonus, +5 wisdom bonus, persists"). |
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:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PULL |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PUT |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|READ |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|WRITE |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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:<h3>Unocked</h3> |
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:<h4>Analyze</h4> |
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<pre{{log2}}> {{addmetext}} </pre> |
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:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|EAT |
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|<!-- First Person View --> You quickly pop the strip of silver parchment into your mouth, chew it up, and swallow it. So much for evidence! |
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|<!-- Third Person View --> XXX quickly pops the strip of silver parchment into her mouth, chews it up, and swallows it. How odd. |
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|- |
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! scope="row" role="rowheader"|SMELL |
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|<!-- First Person View --> You bring your parchment to your nose and inhale deeply. Fresh and clean! |
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|<!-- Third Person View --> For some reason, XXX brings her parchment to her nose and inhales deeply. |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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|<!-- First Person View --> You tap the strip of silver parchment against your cheek, wondering what to write. |
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|<!-- Third Person View --> XXX taps the strip of silver parchment against her cheek a few times, looking deep in thought. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Solvent <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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Solvent can be used to remove an attached label from an item. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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This is solvent is for removing labels from your gear once applied. |
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It currently contains 5 doses. |
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Remember to READ your label before doing anything else to make sure it says what you want. CLEAN label to remove what you've already written if you wish to start over. |
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Proper usage is RUB MY solvent ON MY <item>. You can also MEASURE, SMELL, and TILT it. |
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PULL label to remove backing. |
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Any merchant may alter this item, but it must have the noun "solvent." |
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When a jar of clear solvent is emptied, it will be destroyed. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|MEASURE |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RUB {solvent} ON {item} |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|SMELL |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TILT |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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==Additional Information== |
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Labels can be attached to almost any item, replaced, and removed. |
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===Writing a Label=== |
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One only needs a writing implement (quill/stylus) in one hand and a label in the other hand. Labels will hold 100 characters and append a period at the end if you forget it. |
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* Using a writing implement, {{boldmono|[[Verb:WRITE|WRITE]] {message}}}. You should not {{boldmono|WRITE LABEL {message}}} or the first word on the label will be "label." If you are writing stats and use the + sign, use a semi-colon before the + if the + is the first character of the label (e.g., "WRITE ;+5 to aura bonus, +5 wisdom bonus, persists"). |
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* Remember to {{boldmono|[[Verb:READ|READ]]}} your label before doing anything else to make sure it says what you want. {{boldmono|[[Verb:CLEAN|CLEAN]]}} label to remove what you've already written if you wish to start over or edit the current message. |
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* {{boldmono|[[Verb:PULL|PULL]]}} label to remove backing. At this point, you can still {{boldmono|[[CLEAN (verb)|CLEAN]]}} label to remove what you've written and start over. |
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* {{boldmono|[[Verb:PUT|PUT]] my label on my (item)}} to attach the label to the item. |
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* {{boldmono|READ MY {item}}} to see the label after it is attached. |
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If you still messed up you can write on a new label and cover up the old one using the same steps. |
If you still messed up you can write on a new label and cover up the old one using the same steps. |
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== |
===Replacing a Label=== |
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If your item already had a label on it, you will see: |
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<pre{{log2}}>>put my label on my runestaff |
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The orase runestaff appears to already have a label or writing of some sort. If you'd like to cover it up with your parchment label please try to attach it again within 30 seconds!</pre> |
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Replacing an old label with a new one causes a permanent loss of the old label; you can not retrieve the old one. |
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Label enthusiasts can keep their labels in label boxes. Boxes initially come with space for ten labels and can be deepened in increments of 10 to hold 100. Boxes also exist that hold as many as 200, acquired through raffle or other special merchant means. |
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'''Note:''' A question mark as the last character gets replaced by a period, but a question mark in the middle of the text seems to be fine. |
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Besides being deepened, label boxes can be altered or unlocked. Unlocked boxes will also automatically unlock any label placed into them. Label boxes can be unlocked once. |
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===Removing a Label=== |
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==Removal== |
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One can remove a label from an item using [[#Solvent|solvent]]. This is also sold in the label shop. |
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<pre{{log2}}>>get maul |
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One can remove a label from an item using solvent. This is also sold in the label shop. |
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You remove a perfect vultite maul with black rolton fleece wound about its haft from in your leather cloak. |
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>rub my solvent on my maul |
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'''The vultite maul appears to have a label or writing of some sort. If you'd like to remove it with your thick solvent please try to rub it on again within 30 seconds!''' |
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>rub my solvent on my maul |
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Using your fingertips, you liberally apply some solvent to your vultite maul and gently rub away the paper stuck to its surface.</pre> |
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== |
==Label Boxes== |
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{{main|Label box}} |
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*[[Labels (saved post)]] |
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Label enthusiasts can keep their labels in [[label box]]es. Boxes initially come with space for ten labels and can be deepened in increments of 10 to hold 100. Boxes also exist that hold as many as 200, acquired through raffle or other special merchant means. To remove labels from the box, {{boldmono|PULL BOX}}. |
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Besides being deepened, label boxes can be altered or unlocked. [[Unlocked]] boxes will also automatically unlock any label placed into them. Label boxes can be unlocked once. An unlocked box provides the additional options to {{boldmono|[[Verb:TILT|TILT]]}}, {{boldmono|[[Verb:TOUCH|TOUCH]]}}, and {{boldmono|[[Verb:KNOCK|KNOCK]]}} the box. It will also add to all labels pulled from it the option to {{boldmono|[[Verb:EAT|EAT]]}}, {{boldmono|[[Verb:SMELL|SMELL]]}}/{{boldmono|[[Verb:SNIFF|SNIFF]]}}, and {{boldmono|[[Verb:TOUCH|TOUCH]]}} the labels. |
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[[category:Merchant Services]] |
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==See Also== |
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* [[/saved posts|Saved posts]] |
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* [[Label box]] |
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* [[The Stationer's Nook]] |
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* [[The Label Maker]] |
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* [[Nycolle]] |
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</td><td> |
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{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Label <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itmtype2=Solvent |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch=Nycolle <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Feywrot Mire <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2012 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=Label box <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=CLEAN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=EAT |
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|verb3=MEASURE |
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|verb4=PULL |
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|verb5=PUT |
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|verb6=READ |
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|verb7=RUB |
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|verb8=SMELL |
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|verb9=TILT |
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|verb10=TOUCH |
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|verb11=WRITE |
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}} |
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</td></tr></table> |
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Latest revision as of 11:44, 6 January 2026
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Labels are small pieces of paper that can be attached to many items to add written text to them. Once attached, the label will show up in the item's LOOK/SHOW description at the very end. The text written on the label prior to applying it can then be READ. An attached label can be removed with solvent. Multiple blank labels can be stored inside of a Label box. Labels premiered at Ebon Gate 2012 in the shop Sing Me an Epitaph. The merchants Nyck and Nycolle altered, deepened, or unlocked label boxes and labels. They also bring their wagon The Label Maker to Mist Harbor as a Premium benefit. After the wagon's brief hiatus, a more permanent location has been built to sell labels in Mist Harbor. The Stationer's Nook is a white stucco-faced cottage in Eastern Harbor located just west of Island Armor on Crane Lane. The shop has labels, solvent, label boxes, stationery, wax, paper, quills, and signet rings. Labels have also been sold at other events, such as the Driftglass Fayre Winter Premium Festival in 2025. LabelLabels can be added to many items to give them READ text in the form of an attached label.
You get the feeling that your item has yet to be unlocked. This item traps WRITE, READ, PUT/DROP, and PULL. A merchant can alter the base description (15/15/15) or add a long description to this item that will show when you attach the label to a piece of gear. The noun MUST remain "label," "vellum," "parchment," "paper," or "tag." If you are unsure how to write on this item, hold it and type WRITE.
This section has not been added yet; please add to it now!
SolventSolvent can be used to remove an attached label from an item.
This is solvent is for removing labels from your gear once applied. It currently contains 5 doses. Proper usage is RUB MY solvent ON MY <item>. You can also MEASURE, SMELL, and TILT it. Any merchant may alter this item, but it must have the noun "solvent." When a jar of clear solvent is emptied, it will be destroyed.
Additional InformationLabels can be attached to almost any item, replaced, and removed. Writing a LabelOne only needs a writing implement (quill/stylus) in one hand and a label in the other hand. Labels will hold 100 characters and append a period at the end if you forget it.
If you still messed up you can write on a new label and cover up the old one using the same steps. Replacing a LabelIf your item already had a label on it, you will see: >put my label on my runestaff The orase runestaff appears to already have a label or writing of some sort. If you'd like to cover it up with your parchment label please try to attach it again within 30 seconds! Replacing an old label with a new one causes a permanent loss of the old label; you can not retrieve the old one. Note: A question mark as the last character gets replaced by a period, but a question mark in the middle of the text seems to be fine. Removing a LabelOne can remove a label from an item using solvent. This is also sold in the label shop. >get maul You remove a perfect vultite maul with black rolton fleece wound about its haft from in your leather cloak. >rub my solvent on my maul The vultite maul appears to have a label or writing of some sort. If you'd like to remove it with your thick solvent please try to rub it on again within 30 seconds! >rub my solvent on my maul Using your fingertips, you liberally apply some solvent to your vultite maul and gently rub away the paper stuck to its surface. Label Boxes
Label enthusiasts can keep their labels in label boxes. Boxes initially come with space for ten labels and can be deepened in increments of 10 to hold 100. Boxes also exist that hold as many as 200, acquired through raffle or other special merchant means. To remove labels from the box, PULL BOX. Besides being deepened, label boxes can be altered or unlocked. Unlocked boxes will also automatically unlock any label placed into them. Label boxes can be unlocked once. An unlocked box provides the additional options to TILT, TOUCH, and KNOCK the box. It will also add to all labels pulled from it the option to EAT, SMELL/SNIFF, and TOUCH the labels. See Also |
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