Head Repair (1104): Difference between revisions
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The purpose of Head Repair is for healing wounds to the head and neck, and, like all other healing spells, is selfcast only. Two (2) ranks in the [[Empath Base]] circle and an appropriate level (4) will allow the caster to heal minor head and neck wounds for 4 [[mana]] each. Nine (9) ranks in the [[Empath Base]] circle will allow the caster to heal bleeding head and neck wounds for 9 [[mana]] each. Bleeding head and neck wounds will incur a higher [[Healing roundtime]] than minor ones. |
The purpose of Head Repair is for healing wounds to the head and neck, and, like all other healing spells, is selfcast only. Two (2) ranks in the [[Empath Base]] circle and an appropriate level (4) will allow the caster to heal minor head and neck wounds for 4 [[mana]] each. Nine (9) ranks in the [[Empath Base]] circle will allow the caster to heal bleeding head and neck wounds for 9 [[mana]] each. Bleeding head and neck wounds will incur a higher [[Healing roundtime]] than minor ones. |
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== Lore Benefits == |
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[[Spiritual Lore, Blessings]] gives a chance for a scar to be healed when a minor wound is cured. The Blessings Lore requirements for Limb scars: |
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{| {{prettytable}} |
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!Scar |
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!Lore |
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|A scar across the face or neck |
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|30 |
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|Old Neck Wounds or Severe Facial Scars |
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|70 |
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|Terrible Scars or Mutilation Wounds |
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|110 |
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== Related Articles == |
== Related Articles == |
Revision as of 08:40, 23 April 2008
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The purpose of Head Repair is for healing wounds to the head and neck, and, like all other healing spells, is selfcast only. Two (2) ranks in the Empath Base circle and an appropriate level (4) will allow the caster to heal minor head and neck wounds for 4 mana each. Nine (9) ranks in the Empath Base circle will allow the caster to heal bleeding head and neck wounds for 9 mana each. Bleeding head and neck wounds will incur a higher Healing roundtime than minor ones.
Lore Benefits
Training in the Mental Lore, Transformation skill, as well as gaining ranks in the Empath Spell Base, will reduce the roundtime incurred by use of this spell.
Spiritual Lore, Blessings gives a chance for a scar to be healed when a minor wound is cured. The Blessings Lore requirements for Limb scars:
Scar | Lore |
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A scar across the face or neck | 30 |
Old Neck Wounds or Severe Facial Scars | 70 |
Terrible Scars or Mutilation Wounds | 110 |
Related Articles
External Links
- Empath Base Spell Circle: Head Repair, on Play.net