Gambling kit: Difference between revisions
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'''Gambling kits''' are highly scripted containers that come with a variety of unlock options, some of which are not necessarily linear in nature. The gambling kit originated with the merchant Gostahl who owned the [[Albatross]] gambling boat. Locked gambling kits are still sold on the boat in the [[Albatross Gift Shop]] for silvers while gambling kit with varying unlocks are sold at [[Duskruin]] in [[BVShop:Gamac's Goods|Gamac's Goods]]. |
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Gambling kits at their core have a total of three tiers, starting at Tier 0, corresponding to Locked, Partially Unlocked, and Fully Unlocked according to their analyze information. Beyond that, "special features" references a variety of gambling games that can be played with a gambling kit, and is essentially a Tier 3 unlock. In addition, some gambling kits can hold varying amounts of coins inside them weightlessly. Prior to their availability at Duskruin, both "special features" and weightless coin storage were considered "auction" unlocks, however both are now substantially more accessible. |
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'''Gambling kits''' originated with the merchant [[Gostahl's dicing|Gostahl]] who owned the [[Albatross]] gambling boat. Many different types of gambling kits were released on the Albatross and through Droughtman's Maze, some with games, some without, all of which held a quantity of silvers, some weightlessly, similar to the effect of the spell [[Relieve Burden]]. This feature can be extremely beneficial in the [[Rift]], where there is a limit to how many silvers one can carry out in his/her pockets. |
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Fully unlocked "auction level" kits have been released that hold 50,000 silvers with two games, and other kits exist that hold various silver quantities in between, some have even been released as [[spell knowledge item]]s with various spells. Some of the games that might be installed on a gambling kit include [[Roulette]] and [[Adventure Wheel]]. Tier 2 Gambling kits can unfold into a table that can be placed on the ground. This table can be customized by a merchant. |
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Although some basic (unlocked) gambling kits hold 5,000 to 10,000 silvers, basic (locked) gambling kits have no games and hold no silvers. [[LOOK]]ing in a kit will tell how many silvers are inside. [[TOSS]]ing the kit will put silvers into the kit from a character's pockets, [[GATHER]]ing the kit will put the silvers back into a character's pocket. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 0/Locked <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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Off the shelf verbs include {{boldmono|CLOSE}} and {{boldmono|OPEN}}. The kit cannot be placed on the ground nor changed into a table. In its current state, it can not hold any silvers, and does not have any games. It has special messaging for placing certain types of items inside or retrieving them. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze your red oak case and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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Basic gambling kits have 2 tiers to unlock. Tier 2 kits are fully unlocked. There is one level above this called "auction" level which may include additional games and hold coins weightlessly. |
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{{blue|The red oak case is a Gambling Kit. It isn't unlocked.}} |
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Fully unlocked "auction level" kits have been released that hold 50,000 silvers with two games, and other kits exist that hold various silver quantities in between, some have even been released with [[List of Enhancive Spell Knowledge Items|self-knowledge]] of various spells. Some of the games that might be installed on a gambling kit include [[Roulette]] and [[Adventure Wheel]]. Gambling kits (unlocked only?) also unfold into a table that can be placed on the ground. |
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You could OPEN and COSE the case. |
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=Fully Unlocked with Special Features= |
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''Note: The following information was derived from the case won at [http://gsguide.wikia.com/wiki/DMC_-_2013_Holiday_Special Droughtman's Maze 2013]. |
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'''[[ANALYZE]]''' will tell any alteration restrictions, how many coins the item can hold, the description of the item when placed on the ground, and other standard information. |
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<pre{{log2}}> |
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>analyze my case |
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You analyze your quartz stone case and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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<span style="color:green">'''The quartz stone case is fully unlocked with special features.</span>''' |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you can tell that the case is as light as it can get. |
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This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Item |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader"|CLOSE |
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! scope="row" role="rowheader"| |
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| You close the red oak case, securing the contents. |
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| Vanah closes the red oak case, securing the contents. |
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|- |
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! scope="row" role="rowheader" rowspan="7"|DROP / PUT |
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! scope="row" role="rowheader"|Bank Note |
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| You tuck the ''promissory note'' into a narrow slot inside the red oak case. |
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| Vanah tucks ''a Wehnimer's promissory note'' into a narrow slot inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Dice |
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| You toss the ''ten-sided dic''e into a small compartment inside the red oak case. |
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| Vanah tosses ''a pair of ten-sided dice'' into a small compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Gambling Item |
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| You set the ''vine-framed cards'' into a small compartment inside the red oak case. |
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| Vanah sets ''a deck of vine-framed cards'' into a small compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Gem |
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| You carefully place the ''mistvein ruby'' into a cubbyhole inside the red oak case. |
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| Vanah carefully places ''a pale pink mistvein ruby'' into a cubbyhole inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Skin |
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| You carefully place the ''whale skin'' inside the red oak case. |
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| Vanah carefully places ''a dark grey whale skin'' inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Weapon |
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| You discreetly stow the ''vultite dagger'' into a secret compartment inside the red oak case. |
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| Vanah discreetly stows ''a vultite dagger'' inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Other |
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| You plop the ''acantha leaf'' into a large compartment inside the red oak case. |
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| Vanah plops ''some acantha leaf'' into a large compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader" rowspan="7"|GET |
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! scope="row" role="rowheader"|Bank Note |
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| Reaching inside a narrow slot, you remove ''a Wehnimer's promissory note'' from inside the red oak case. |
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| Reaching inside a narrow slot, Vanah removes ''a Wehnimer's promissory note'' from inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Dice |
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| You pick up the ''ten-sided dice'' from a small compartment inside the red oak case and cup the dice in your hand. |
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| Vanah picks up ''a pair of ten-sided dice'' from a small compartment inside the red oak case and cups the dice in her hand. |
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|- |
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! scope="row" role="rowheader"|Gambling Item |
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| You gather the ''vine-framed cards'' from a small compartment inside the red oak case. |
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| Vanah gathers ''a deck of vine-framed cards'' from a small compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Gem |
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| You procure the ''mistvein ruby'' from a cubbyhole inside the red oak case. |
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| Vanah procures ''a pale pink mistvein ruby'' from a cubbyhole inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Skin |
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| You procure the ''whale skin'' from inside the red oak case. |
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| Vanah procures ''a dark grey whale skin'' from inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Weapon |
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| You discreetly remove the ''vultite dagger'' from a secret compartment inside the red oak case. |
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| Vanah discreetly removes ''a vultite dagger'' from inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|Other |
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| You collect the ''acantha leaf'' from a large compartment inside the red oak case. |
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| Vanah collects ''some acantha leaf'' from a large compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|OPEN |
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! scope="row" role="rowheader"| |
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| You open the red oak case, being careful not to spill the contents. |
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| Vanah opens the red oak case, being careful not to spill the contents. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 1/Partially Unlocked <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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{{blue|The black leather kit is unlocked, but not fully unlocked.}} |
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This item must stay a case or kit of some sort. When altering, keep in mind that the kit's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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The current description when placed on the ground is a bejeweled quartz stone sideboard with a show/long description of a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter. |
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You |
You can tell that the kit is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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</pre> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|PULL |
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| You pull at the secret compartment door inside your red oak case, concealing any weaponry. |
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| Vanah warily pulls at something inside her red oak case. |
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|- |
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! scope="row" role="rowheader"|PUSH |
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| You push at the secret compartment door inside your red oak case, exposing any weaponry. |
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| Vanah warily pushes at something inside her red oak case. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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| You sling the red oak case off from over your shoulder and fasten the strap to the side of the case. |
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| Vanah slings a red oak case off from over her shoulder and fastens the strap to the side of the case. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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| You unfasten the strap on the side of the red oak case and sling it over your shoulder. |
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| Vanah unfastens the strap on the side of a red oak case and slings it over her shoulder. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 2/Fully Unlocked <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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Unlocked gambling kits are capable of storing silvers inside. Unless the kit has an additional [[#Weightless Coin Storage|weightless coin storage]] applied to it, the silvers inside are '''not''' weightless. Unlocked gambling kits are also capable of having a custom table description, which shows up in the room when the kit is opened up and {{boldmono|PLACEd}} onto the floor. '''Gambling kits are not janitor-proof when placed out as a table.''' |
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{{boldmono|LOOK}}ing in a kit will tell how many silvers are inside. {{boldmono|TOSS}}ing the kit will put silvers into the kit from a character's pockets, {{boldmono|GATHER}}ing the kit will put the silvers back into a character's pocket. |
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Players using [[Wrayth]] can easily find the verb traps by clicking on the item link and looking at the "case" sub menu. These verbs are: CLOSE, PULL, PUSH, TOSS, GATHER, LATCH, UNLATCH, SPIN, TURN. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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{{blue|The bloodwood case is fully unlocked.}} |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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Kits can also be PLACEd on the ground, after which they turn into a completely different item. In this example, the case turns into a sideboard. |
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<pre{{log2}}> |
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>place my case |
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You adjust your case, preparing it to become a sideboard. |
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This item can have a custom description when placed on the ground and can hold 5000 silvers. |
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You extend a set of narrow legs from under the quartz stone sideboard and carefully place your sideboard on the floor, setting it up as a table. |
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You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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>tap sideboard |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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You tap a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter. |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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>inspect sideboard |
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|- {{verbtableheader|90}} |
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You carefully inspect a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter. |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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You estimate that a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter can store a medium amount with enough space for any number of items of small size. It also appears that a fairly small amount can be stored on the sideboard. |
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! scope="col" style="width: 45%"|Third |
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|- |
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You remember that you registered this item a few months ago. |
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! scope="row" role="rowheader"|TOSS |
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| You toss 55 of your coins inside the red oak case. |
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It looks like this item has been mainly crafted out of stone. |
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| Vanah tosses some silvers into a red oak case.} |
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|- |
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>get case |
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! scope="row" role="rowheader"|GATHER |
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Get what? |
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| You dig inside the red oak case, gathering 55 coins and stashing them inside your pockets. |
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| Vanah digs inside the red oak case, gathering any loose silver. |
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>get sideboard |
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|- |
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You adjust the sideboard, preparing it to become a case. |
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! scope="row" role="rowheader" rowspan="2"|GET {TABLE} |
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You lift the quartz stone case from the floor and collapse a set of narrow legs underneath it. |
| You adjust the sideboard, preparing it to become a case.<br><br>You lift the quartz stone case from the floor and collapse a set of narrow legs underneath it. |
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| Vanah lifts a red oak case from the ground and collapses a set of narrow legs underneath it. |
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|- |
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>inspect my case |
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| colspan="2" style="text-align:center"|Retrieve the table and convert it back into the kit form. |
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You carefully inspect your quartz stone case. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|PLACE {KIT} |
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You estimate that a bejeweled quartz stone case embossed with a coiled maze roa'ter can store a medium amount with enough space for any number of items of small size. |
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| You adjust your case, preparing it to become a table. |
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| Vanah extends a set of narrow legs from under her red oak case and carefully places the case on the ground. |
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You determine that you could wear the case, slinging it across your shoulders and back. The case appears to serve some purpose. |
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|- |
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| colspan="2" style="text-align:center"|Convert the gambling kit into a table on the ground. |
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You remember that you registered this item a few months ago. |
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|- |
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! scope="row" role="rowheader"|LATCH |
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It looks like this item has been mainly crafted out of stone. |
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| You latch the linden case, safeguarding its contents. |
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</pre> |
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| Vanah latches her red oak case, safeguarding its contents. |
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|- |
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=Unlocked But Not Fully Unlocked= |
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! scope="row" role="rowheader"|UNLATCH |
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| You unlatch the linden case, allowing it to be opened. |
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<pre{{log2}}> |
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| Vanah unlatches her red oak case, allowing it to be opened. |
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>analyze my case |
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|} |
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You analyze your red oak case and sense that the item is largely free from merchant alteration restrictions. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 3/Special Features <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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Previously referenced as an "auction" tier unlock, the addition of "speical features" for a gambling kit involves a variety of gambling games that can be played with it when placed out in table form. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze your quartz stone case and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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The |
{{blue|The quartz stone case is a Gambling Kit. It is fully unlocked with special features.}} |
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You could OPEN, CLOSE, PUSH, PULL, WEAR, REMOVE, TOSS, GATHER, PLACE, GET, LATCH, UNLATCH, SPIN, or TURN the case. |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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You can tell that the case is as light as it can get and that its pockets could not possibly get any deeper. |
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>inspect my case |
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You carefully inspect your red oak case. |
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You estimate that an etched red oak case with a silver latch can store a medium amount with enough space for any number of items of small size. |
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You determine that you could wear the case, slinging it across your shoulders and back. The case appears to serve some purpose. |
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It looks like this item has been mainly crafted out of wood. |
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</pre> |
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=Not Unlocked= |
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''Note: This information is for an etched red oak case with a silver latch, of unknown origin. No other verbs work with this Locked case except CLOSE and OPEN. It cannot be placed on the ground nor changed into a table. In its current state, it can not hold any silvers, and does not have any games.'' |
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<pre{{log2}}> |
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>analyze my case |
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You analyze your red oak case and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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The red oak case isn't unlocked. |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly. |
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Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you can tell that the case is as light as it can get. |
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The current description when placed on the ground is a bejeweled quartz stone sideboard with a show/long description of a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter. |
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>inspect my case |
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You carefully inspect your red oak case. |
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You might be able to have a talented merchant lighten the quartz stone case for you or have its pockets deepened. |
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You estimate that an etched red oak case with a silver latch can store a medium amount with enough space for any number of items of small size. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Game |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader"|PEER |
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! scope="row" role="rowheader"| |
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| As you peer at the red oak case, you see a small piece of paper containing the rules for roulette and adventure wheel.<br><br>{{blue|Roulette}}<br>The game of roulette consists of a wheel with 38 stops and a silver ball. Each stop is slotted so that the ball can rest after the wheel spins. The slots are numbered from 1 to 36, with zero and double zero slots as well. Each number has a color assigned to it, either red or black, except for both zero spots.<br><br>{{blue|Adventure Wheel}}<br>The adventure wheel consists of a wheel with 100 spots, a lever, and a red arrow. Once you turn the lever, the wheel will spin, and once the wheel comes to a stop, the red arrow will point at a symbol on the wheel. There are four types of symbols -- creature, treasure, a jackpot, and the infamous thief. The creature symbols include kobolds, roltons, goblins, orcs, trolls, thraks, krolvin, shan, trali, hisskra, grutik, centaur, burgee, wyverns, minotaurs, elementals, griffins, and undead. The treasure symbols include silvers, gemstones, artifacts, and scrolls. The jackpot of riches and the infamous thief are only a single spot on the wheel. |
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| Vanah peers over a small piece of paper within the red oak case. |
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|- |
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! scope="row" role="rowheader"|SPIN |
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! scope="row" role="rowheader"|[[Roulette]] |
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| You give the roulette wheel within the linden case placed alongside you a spin, which causes the silver ball to roll around the outer ring of the wheel. As the roulette wheel begins slowing down, the silver ball clangs over several numbered slots. Once the wheel comes to a stop, the ball settles on ''red 12''. |
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Roundtime: 2 sec. |
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| Vanah gives the roulette wheel within the red oak case a spin, which causes the silver ball to roll around the outer ring of the wheel. As the roulette wheel begins slowing down, the silver ball clangs over several numbered slots. Once the wheel comes to a stop, the ball settles on ''red 12''. |
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|- |
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! scope="row" role="rowheader"|TURN |
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! scope="row" role="rowheader"|[[Adventure Wheel]] |
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| You turn a lever on the side of the linden case placed alongside you, causing the adventure wheel within the case to spin wildly. The wheel is slowed down by a large red arrow that rests at the top of the case. As the wheel comes to a stop, the large red arrow points at ''a tribe of grutik''. |
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Roundtime: 2 sec. |
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| You turn a lever on the side of the red oak case, causing the adventure wheel within the case to spin wildly. The wheel is slowed down by a large red arrow that rests at the top of the case. As the wheel comes to a stop, the large red arrow points at ''a number of mysterious artifacts''. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Weightless Coin Storage <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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Weighless coin storage is a seperate "unlock" that is typically only present on Tier 3 or (sometimes) Tier 2 gambling kits. The available coin storage is now weightless up to a certain threshold, which may vary. Weightless coin storage capacities available at [[Duskruin]] have included 5k, 10k, and 25k silvers amounts. Higher amounts have been available even more rarely, such as at special [[auction]]s. Weightless coin storage is noted specifically in the kit's analyze information if it is present. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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{{blue|The grey wood case is fully unlocked with special features.}} |
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You determine that you could not wear the case. |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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It looks like this item has been mainly crafted out of wood. |
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This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly. |
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>close my case |
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You close the red oak case, securing the contents. |
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>open my case |
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You open the red oak case, being careful not to spill the contents. |
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</pre> |
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You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you. |
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[[category: Scripted Items]] |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==See Also== |
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* [[Albatross]] |
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* [[Adventure Wheel]] |
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* [[Roulette]] |
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* [[:Category:Games|Games]] |
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</td><td> |
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{{iteminfo |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Container <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Gambling kit <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch=Gostahl <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Albatross <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=CLOSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=DROP |
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|verb3=GATHER |
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|verb4=GET |
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|verb5=LATCH |
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|verb6=OPEN |
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|verb7=PEER |
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|verb8=PLACE |
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|verb9=PULL |
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|verb10=PUSH |
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|verb11=PUT |
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|verb12=REMOVE |
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|verb13=SPIN |
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|verb14=TOSS |
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|verb15=TURN |
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|verb16=UNLATCH |
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|verb17=WEAR |
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}} |
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</td></tr></table> |
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[[Category:Games]] |
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Latest revision as of 09:10, 23 July 2026
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Gambling kits are highly scripted containers that come with a variety of unlock options, some of which are not necessarily linear in nature. The gambling kit originated with the merchant Gostahl who owned the Albatross gambling boat. Locked gambling kits are still sold on the boat in the Albatross Gift Shop for silvers while gambling kit with varying unlocks are sold at Duskruin in Gamac's Goods. Gambling kits at their core have a total of three tiers, starting at Tier 0, corresponding to Locked, Partially Unlocked, and Fully Unlocked according to their analyze information. Beyond that, "special features" references a variety of gambling games that can be played with a gambling kit, and is essentially a Tier 3 unlock. In addition, some gambling kits can hold varying amounts of coins inside them weightlessly. Prior to their availability at Duskruin, both "special features" and weightless coin storage were considered "auction" unlocks, however both are now substantially more accessible. Fully unlocked "auction level" kits have been released that hold 50,000 silvers with two games, and other kits exist that hold various silver quantities in between, some have even been released as spell knowledge items with various spells. Some of the games that might be installed on a gambling kit include Roulette and Adventure Wheel. Tier 2 Gambling kits can unfold into a table that can be placed on the ground. This table can be customized by a merchant. Tier 0/LockedOff the shelf verbs include CLOSE and OPEN. The kit cannot be placed on the ground nor changed into a table. In its current state, it can not hold any silvers, and does not have any games. It has special messaging for placing certain types of items inside or retrieving them.AnalyzeYou analyze your red oak case and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The red oak case is a Gambling Kit. It isn't unlocked.
You could OPEN and COSE the case.
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you can tell that the case is as light as it can get.Usage
Tier 1/Partially UnlockedAnalyzeThe black leather kit is unlocked, but not fully unlocked.
This item must stay a case or kit of some sort. When altering, keep in mind that the kit's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
You can tell that the kit is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.Usage
Tier 2/Fully UnlockedUnlocked gambling kits are capable of storing silvers inside. Unless the kit has an additional weightless coin storage applied to it, the silvers inside are not weightless. Unlocked gambling kits are also capable of having a custom table description, which shows up in the room when the kit is opened up and PLACEd onto the floor. Gambling kits are not janitor-proof when placed out as a table. LOOKing in a kit will tell how many silvers are inside. TOSSing the kit will put silvers into the kit from a character's pockets, GATHERing the kit will put the silvers back into a character's pocket.AnalyzeThe bloodwood case is fully unlocked.
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
This item can have a custom description when placed on the ground and can hold 5000 silvers.
You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.
Tier 3/Special FeaturesPreviously referenced as an "auction" tier unlock, the addition of "speical features" for a gambling kit involves a variety of gambling games that can be played with it when placed out in table form.AnalyzeYou analyze your quartz stone case and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The quartz stone case is a Gambling Kit. It is fully unlocked with special features.
You could OPEN, CLOSE, PUSH, PULL, WEAR, REMOVE, TOSS, GATHER, PLACE, GET, LATCH, UNLATCH, SPIN, or TURN the case.
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly.
The current description when placed on the ground is a bejeweled quartz stone sideboard with a show/long description of a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter.
You might be able to have a talented merchant lighten the quartz stone case for you or have its pockets deepened.Usage
Weightless Coin StorageWeighless coin storage is a seperate "unlock" that is typically only present on Tier 3 or (sometimes) Tier 2 gambling kits. The available coin storage is now weightless up to a certain threshold, which may vary. Weightless coin storage capacities available at Duskruin have included 5k, 10k, and 25k silvers amounts. Higher amounts have been available even more rarely, such as at special auctions. Weightless coin storage is noted specifically in the kit's analyze information if it is present.AnalyzeThe grey wood case is fully unlocked with special features.
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly.
You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.See Also |
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