Shock Weapon: Difference between revisions
VANKRASN39 (talk | contribs) (English) |
(Converting via Form:Item script per Gswiki:Style guide/Item scripts. Removing duplicated information; adding in links to shops which have the most up to date information regarding pricing/availability. This article only has the Tier 1 analyze information and would benefit from it being replaced with the complete analyze on a fully unlocked Shock Weapon.) |
||
| (6 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{ItemScriptInfo |
|||
'''Shock Weapons''' are weapons that can be loaded with elemental essences and fired at creatures. They were originally sold at [[EGShop:Pole Party|Pole Party]] at the 2015 [[Ebon Gate]] festival in the form of polearms and runestaves. This [[script]] '''cannot''' be placed on existing items. They can be unlocked up to 9 times in 8 different properties. In addition, additional fluff scripts tied to the element of the weapon may be unlocked that are not included in the 9 mechanical unlocks. |
|||
|propername=yes |
|||
|itemscript=script |
|||
The metal they are made out of or adorned with determines the element that will be fired: gornar, zorchar, drakar, or rhimar. Each weapon off the shelf is four times enchanted. |
|||
|category=Mechanical |
|||
|class=Weapon |
|||
The Verb/fluff upgrades are separate and easier to find and receive |
|||
|tiers=3 |
|||
|unlocks=Certificate |
|||
Analyze Notes on OTS weapons: |
|||
|relatedscript=Energy Weapon |
|||
<pre{{log2}}> |
|||
|verb=LEAN,POINT,PROD,PULL,PUSH,RAISE,RUB,SHAKE,TAP,TOUCH,WAVE |
|||
You analyze your WEAPON and sense that the item is largely free from merchant alteration restrictions. |
|||
|releasevenue=Ebon Gate |
|||
|releasedate=2015 |
|||
|origmerch=Farain |
|||
|addinfo=It fires an elemental bolt that flares based on the metal type: zorchar, drakar, rhimar, gornar. |
|||
|restrictions=Yes |
|||
}} |
|||
==Analyze== |
|||
<pre{{log2}}>You analyze the zorchar-bladed naginata and sense that the item is largely free from merchant alteration restrictions. |
|||
The creator has also provided the following information: |
The creator has also provided the following information: |
||
* General Alterations are fine |
* General Alterations are fine. |
||
* The base material CANNOT change and must reference the associated flaring metal. |
|||
* It CAN have a long or a show description, if the merchant is comfortable adding one. |
|||
* Any merchant can lighten this. |
|||
Currently Unlocked Verbs: |
Currently Unlocked Verbs: |
||
Unlock Status: Off the Shelf (1 of 3 on unlocking) |
Unlock Status: Off the Shelf (1 of 3 on unlocking) |
||
Verbs Trapped: Point |
Verbs Trapped: Point |
||
Percent Damaged: 1% |
|||
Total Possible Charges: 10 |
|||
Total Charges Remaining: 0 |
|||
MERCHANT OPTIONS: |
|||
Current Stats: |
|||
Current Cooldown: 20 Minutes |
|||
This can be upgraded to have its cooldown reduced to 10 minutes. |
|||
Current Critical Strength. |
|||
The WEAPON is currently set to default range. |
|||
This can be unlocked to have an increased minimum range. |
|||
Degredation chance |
|||
The WEAPON currently has a 2%-5% chance to degrade. |
|||
This can be upgraded to have its degredation chance reduced to 1%-3%. |
|||
Feedback Chance |
|||
The WEAPON currently has a 5% chance for feedback. |
|||
This can be upgraded to have its feedback chance reduced to 3%. |
|||
Total Charge Capacity |
|||
The WEAPON currently can hold 10 charges. |
|||
This can be upgraded to have 25 charges. |
|||
Repair Difficulty |
|||
The WEAPON is currently HARD to repair. |
|||
This can be upgraded to have a reduced repair difficulty to MEDIUM. |
|||
Charge Efficiency |
|||
The WEAPON is currently a 1 essence to 1 charge ratio. |
|||
This can be upgraded to 1:2. |
|||
Roundtime |
|||
The WEAPON currently has a 5 second roundtime. |
|||
This can be upgraded to be reduced to 3 seconds. |
|||
Auction Unlocks |
|||
Total Upgrades: 0 |
|||
This WEAPON can be upgraded 9 more times |
|||
</pre> |
|||
Additional Target |
|||
Information shared by Farain at EG Regarding Shock Lances (which includes all weapons in the line, not just lances): |
|||
The naginata can be unlocked as an AUCTION upgrade to hit an additional target. |
|||
Major Elemental Wave |
|||
There are basically 3 types of unlocks, fluff, parameter (or upgrades), and auction quality. |
|||
The naginata can be unlocked as an AUCTION upgrade to cast Major Elemental Wave when RAISEd 40x a day. |
|||
You might be able to have a talented merchant lighten the zorchar-bladed naginata for you.</pre> |
|||
There are 2 fluff unlocks. |
|||
==Usage Information== |
|||
Each parameter is upgraded independently, and each weapon has more combined unlocks from parameters than allowed unlocks for the weapon, which means two "fully unlocked" weapons could be very different. Each upgrade description tells you what the NEXT upgrade will give you, not the maximum possible. |
|||
===Tier 1=== |
|||
Off-the-shelf Schock Weapons only have access to {{boldmono|POINT}}. The below example is for zorchar/lightning flares. It is SMR contested. |
|||
{{VerbTableStart |header1= Verb |header2= }} |
|||
{{VerbTableEntry|modifier1= POINT |modifier2= |1Pview= You point your zorchar-bladed naginata directly at {target} and a crackling corona of lightning surrounds its zorchar tip. With a resounding crackle, a silvery-blue arc of electricity leaps from your zorchar-bladed naginata and impacts the {target}!<br>Roundtime: 3 sec. |3Pview= }} |
|||
{{Table end}} |
|||
===Tier 2=== |
|||
{{addmetext}} |
|||
===Tier 3=== |
|||
Tier 3 has fully unlocked fluff verbs plus ambient messaging. |
|||
{{VerbTableStart |header1= Verb |header2= }} |
|||
{{VerbTableEntry|modifier1= WAVE |modifier2= |1Pview= As you wave your zorchar-bladed naginata high overhead, a trail of sparks follows closely behind. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= TAP |modifier2= |1Pview= You drum your fingers on your zorchar-bladed naginata and ready yourself in a {stance} stance. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= TOUCH |modifier2= |1Pview= You place your hand against your zorchar-bladed naginata, it shocks your hand gently. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= RUB |modifier2= |1Pview= You take a moment to polish your zorchar-bladed naginata, it briefly glows a mix of silver and gold. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= PULL |modifier2= |1Pview= You pull your zorchar-bladed naginata against your side, readying yourself for your next attack. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= PUSH |modifier2= |1Pview= Holding your zorchar-bladed naginata by the shaft, you thrust it forward in a salute. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= LEAN |modifier2= |1Pview= You lower your zorchar-bladed naginata into the floor, leaning against it. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= SHAKE |modifier2= |1Pview= You shake your zorchar-bladed naginata from side to side, a strange popping noise comes from within the naginata. |3Pview= }} |
|||
{{VerbTableEntry|modifier1= PROD |modifier2= |1Pview= You push your finger against your naginata, it pulses with a silver light. |3Pview= }} |
|||
{{Table end}} |
|||
===Additional Target Unlock=== |
|||
Shock Weapons can be unlocked as an auction upgrade to hit an additional target when using {{boldmono|POINT}}. This unlock option is not restricted by tier. |
|||
{{VerbTableStart |header1= Verb |header2= Option }} |
|||
{{VerbTableEntry|modifier1= POINT |modifier2= Miss |1Pview= Your shot goes wide, completely missing the {creature}. |3Pview= }} |
|||
{{Table end}} |
|||
===Major Elemental Wave Unlock=== |
|||
Shock Weapons can be unlocked as an auction upgrade to cast Major Elemental Wave when {{boldmono|RAISEd}} 40x a day. Available charges are noted in the analyze information. The below example uses zorchar/lightning flares. Creatures are SMR-checked and may be knocked down. This unlock option is not restricted by tier. |
|||
{{VerbTableStart |header1= Verb |header2= }} |
|||
{{VerbTableEntry|modifier1= RAISE |modifier2= |1Pview= You raise your naginata high overhead, a trail of static discharge following the tip. You change the naginata's direction, slamming the butt end of your naginata into the ground.<br>A wave of snapping and crackling ethereal ripples moves outward from you.<br>Roundtime: 3 sec. |3Pview= }} |
|||
{{Table end}} |
|||
==Mechanics Information== |
|||
The auction quality unlocks teased so far were ambients and elemental wave |
|||
A breakdown of unlock options is as follows: |
|||
{| class="wikitable" |
|||
|- |
|||
! scope="col" | Feature |
|||
! scope="col" | Detail |
|||
|- |
|||
| scope="rowgroup" | Shot || {{boldmono|POINT}}: 3 seconds RT, 2 min cooldown, SMR attack |
|||
|- |
|||
| scope="rowgroup" | Ammo || None |
|||
|- |
|||
| scope="rowgroup" | Fluff tiers || Unlock Status 1/3 → 2/3 → 3/3 (Tier 2 + fluff verbs) |
|||
|- |
|||
| scope="rowgroup" | Auction: Additional Target || {{boldmono|POINT}}: Dual-target |
|||
|- |
|||
| scope="rowgroup" | Auction: Major Elemental Wave || {{boldmono|RAISE}}: 40/day |
|||
|} |
|||
;Combat Example |
|||
This combat example is of a zorchar weapon using {{boldmono|POINT}} with the additional target unlocked. |
|||
<pre{{log2}}> >point naginata [SMR result: 127 (Open d100: 53, Bonus: 11)] You point your zorchar-bladed naginata directly at an immense gold-bristled hinterboar and a crackling corona of lightning surrounds its zorchar tip. With a resounding crackle, a silvery-blue arc of electricity leaps from your zorchar-bladed naginata and impacts the gold-bristled hinterboar! |
|||
... 25 points of damage! |
|||
Nasty shock to left hand stiffens fingers. Nice and painful. |
|||
The gold-bristled hinterboar is stunned! |
|||
[SMR result: 99 (Open d100: 7, Bonus: 45)] Your shot goes wide, completely missing the fork-tongued wendigo. Roundtime: 3 sec.</pre> |
|||
Melee lines such as ''** Your zorchar-bladed naginata emits a searing bolt of lightning! **'' can be a normal weapon flare ({{boldmono|RECALL}}: ''infused with the power of a lightning bolt'') and are separate from scripted {{boldmono|POINT}}. |
|||
==Additional Information== |
|||
Cooldown Caps at 2 Unlocks, 5 Minute cooldown. |
|||
Shock weapons were sometimes called shock lances due to the original release consisting of lances. They fire an elemental bolt. The element is fixed by the weapon's flare metal: [[zorchar]] (lightning), [[drakar]] (fire), [[rhimar]] (cold/water), or [[gornar]] (earth). They were originally sold at [[EGShop:Pole Party|Pole Party]] in [[Feywrot Mire]] during [[Ebon Gate]] 2015 as polearms and runestaves; later festivals have sold naginatas and lances in all four metals. Off-the-shelf examples are typically four-times enchanted. |
|||
At Maximum Unlocks, Charge Efficiency becomes "only uses a charge when it has feedback." I believe this is 3 unlocks but I am not sure. |
|||
At Maximum Unlocks, Feedback Chance becomes zero. This means that a properly unlocked weapon will no longer need ammo. |
|||
On 16 October, 2022, GM Retser modernized the script. Essence loading, degradation/{{boldmono|FIX}}, feedback, and most old parameter unlocks were removed. See the [[Shock Weapon/saved posts|saved posts]] for information about the original version of the script. |
|||
Note however that a weapon that unlocks Cooldown, Charge Capacity, and Feedback will have unlimited use (aside from breaking) but will still break, and will have the lowest power. |
|||
Shock Weapons and unlocks are sold in [[EHShop:Farain's Shack|Farain's Shack]] in [[Evermore Hollow]] during [[Ebon Gate]]. |
|||
Additionally, unlocks at EG were limited to the venue. Only one single parameter could be unlocked, unless you were spun, caught a fishook, or won a raffle (that was not announced, and was placed during unlocking sessions). You could also only win at most one additional unlock. |
|||
===Restrictions=== |
|||
=Resources= |
|||
General alterations are fine. Base material cannot change and must reference the flaring metal. Any merchant can lighten. Script cannot be applied to existing items. |
|||
*[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Ebon%20Gate%20Festival/view/8970 Official Announcement Thread on Forums] |
|||
==See Also== |
|||
[[category:Item Scripts]] |
|||
*[[/saved posts|Saved posts]] |
|||
*[[Ebon Gate Festival/teasers 2016#Shock Weapons|Announcement teaser]] |
|||
*[[Energy Weapon]] |
|||
*[[Major Elemental Wave (435)]] |
|||
Latest revision as of 09:01, 3 November 2026
| Shock Weapon Information | |
|---|---|
| Category | Mechanical |
| Class | Weapon |
| Tiers | 3 |
| How to Unlock | Certificate |
| Related Scripts | Energy Weapon |
| Item Restrictions | ✓ |
| Verbs Used |
|---|
| LEAN POINT PROD PULL PUSH RAISE RUB SHAKE TAP TOUCH WAVE |
The Shock Weapon is a mechanical script that applies to weapon items. It was originally released at Ebon Gate 2015 by Farain. It fires an elemental bolt that flares based on the metal type: zorchar, drakar, rhimar, gornar.
Analyze
You analyze the zorchar-bladed naginata and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: * General Alterations are fine. * The base material CANNOT change and must reference the associated flaring metal. * Any merchant can lighten this. Currently Unlocked Verbs: Unlock Status: Off the Shelf (1 of 3 on unlocking) Verbs Trapped: Point Auction Unlocks Additional Target The naginata can be unlocked as an AUCTION upgrade to hit an additional target. Major Elemental Wave The naginata can be unlocked as an AUCTION upgrade to cast Major Elemental Wave when RAISEd 40x a day. You might be able to have a talented merchant lighten the zorchar-bladed naginata for you.
Usage Information
Tier 1
Off-the-shelf Schock Weapons only have access to POINT. The below example is for zorchar/lightning flares. It is SMR contested.
| Verb | First | Third |
| POINT | You point your zorchar-bladed naginata directly at {target} and a crackling corona of lightning surrounds its zorchar tip. With a resounding crackle, a silvery-blue arc of electricity leaps from your zorchar-bladed naginata and impacts the {target}! Roundtime: 3 sec. |
This section has not been added yet; please add to it now! |
Tier 2
This section has not been added yet; please add to it now!
Tier 3
Tier 3 has fully unlocked fluff verbs plus ambient messaging.
| Verb | First | Third |
| WAVE | As you wave your zorchar-bladed naginata high overhead, a trail of sparks follows closely behind. | This section has not been added yet; please add to it now! |
| TAP | You drum your fingers on your zorchar-bladed naginata and ready yourself in a {stance} stance. | This section has not been added yet; please add to it now! |
| TOUCH | You place your hand against your zorchar-bladed naginata, it shocks your hand gently. | This section has not been added yet; please add to it now! |
| RUB | You take a moment to polish your zorchar-bladed naginata, it briefly glows a mix of silver and gold. | This section has not been added yet; please add to it now! |
| PULL | You pull your zorchar-bladed naginata against your side, readying yourself for your next attack. | This section has not been added yet; please add to it now! |
| PUSH | Holding your zorchar-bladed naginata by the shaft, you thrust it forward in a salute. | This section has not been added yet; please add to it now! |
| LEAN | You lower your zorchar-bladed naginata into the floor, leaning against it. | This section has not been added yet; please add to it now! |
| SHAKE | You shake your zorchar-bladed naginata from side to side, a strange popping noise comes from within the naginata. | This section has not been added yet; please add to it now! |
| PROD | You push your finger against your naginata, it pulses with a silver light. | This section has not been added yet; please add to it now! |
Additional Target Unlock
Shock Weapons can be unlocked as an auction upgrade to hit an additional target when using POINT. This unlock option is not restricted by tier.
| Verb | Option | First | Third |
| POINT | Miss | Your shot goes wide, completely missing the {creature}. | This section has not been added yet; please add to it now! |
Major Elemental Wave Unlock
Shock Weapons can be unlocked as an auction upgrade to cast Major Elemental Wave when RAISEd 40x a day. Available charges are noted in the analyze information. The below example uses zorchar/lightning flares. Creatures are SMR-checked and may be knocked down. This unlock option is not restricted by tier.
| Verb | First | Third |
| RAISE | You raise your naginata high overhead, a trail of static discharge following the tip. You change the naginata's direction, slamming the butt end of your naginata into the ground. A wave of snapping and crackling ethereal ripples moves outward from you. Roundtime: 3 sec. |
This section has not been added yet; please add to it now! |
Mechanics Information
A breakdown of unlock options is as follows:
| Feature | Detail |
|---|---|
| Shot | POINT: 3 seconds RT, 2 min cooldown, SMR attack |
| Ammo | None |
| Fluff tiers | Unlock Status 1/3 → 2/3 → 3/3 (Tier 2 + fluff verbs) |
| Auction: Additional Target | POINT: Dual-target |
| Auction: Major Elemental Wave | RAISE: 40/day |
- Combat Example
This combat example is of a zorchar weapon using POINT with the additional target unlocked.
>point naginata [SMR result: 127 (Open d100: 53, Bonus: 11)] You point your zorchar-bladed naginata directly at an immense gold-bristled hinterboar and a crackling corona of lightning surrounds its zorchar tip. With a resounding crackle, a silvery-blue arc of electricity leaps from your zorchar-bladed naginata and impacts the gold-bristled hinterboar! ... 25 points of damage! Nasty shock to left hand stiffens fingers. Nice and painful. The gold-bristled hinterboar is stunned! [SMR result: 99 (Open d100: 7, Bonus: 45)] Your shot goes wide, completely missing the fork-tongued wendigo. Roundtime: 3 sec.
Melee lines such as ** Your zorchar-bladed naginata emits a searing bolt of lightning! ** can be a normal weapon flare (RECALL: infused with the power of a lightning bolt) and are separate from scripted POINT.
Additional Information
Shock weapons were sometimes called shock lances due to the original release consisting of lances. They fire an elemental bolt. The element is fixed by the weapon's flare metal: zorchar (lightning), drakar (fire), rhimar (cold/water), or gornar (earth). They were originally sold at Pole Party in Feywrot Mire during Ebon Gate 2015 as polearms and runestaves; later festivals have sold naginatas and lances in all four metals. Off-the-shelf examples are typically four-times enchanted.
On 16 October, 2022, GM Retser modernized the script. Essence loading, degradation/FIX, feedback, and most old parameter unlocks were removed. See the saved posts for information about the original version of the script.
Shock Weapons and unlocks are sold in Farain's Shack in Evermore Hollow during Ebon Gate.
Restrictions
General alterations are fine. Base material cannot change and must reference the flaring metal. Any merchant can lighten. Script cannot be applied to existing items.