Ta'Illistim: Difference between revisions
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'''Ta'Illistim''' is one of five city-states that make up the [[Elven Nations]]. |
'''Ta'Illistim''' is one of five city-states that make up the [[Elven Nations]]. |
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After the opening of the trail across the Dragonspine Mountains (via [[Zul Logoth]]) which connects the Elven Nations to the adventuring lands of [[Wehnimer's Landing]], [[Solhaven]], [[Icemule Trace]] and [[River's Rest]], Ta'Illistim also became frequented by adventurers. In the case of Ta'Illistim, most of these adventurers were relatively experienced, having travelled there after gaining some skills elsewhere. |
After the opening of the trail across the Dragonspine Mountains (via [[Zul Logoth]]) which connects the [[Elven Nations]] to the adventuring lands of [[Wehnimer's Landing]], [[Solhaven]], [[Icemule Trace]] and [[River's Rest]], Ta'Illistim also became frequented by adventurers. In the case of Ta'Illistim, most of these adventurers were relatively experienced, having travelled there after gaining some skills elsewhere. |
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The floating dais in the southeastern portion of the city became a traditional adventurer's gathering point, with adventurers trading all sorts of skills and services there. This location was often used as a base camp for those fighting in areas such as [[Gossamer Valley]], [[Maaghara |
The floating dais in the southeastern portion of the city became a traditional adventurer's gathering point, with adventurers trading all sorts of skills and services there. This location was often used as a base camp for those fighting in areas such as [[Gossamer Valley]], [[Maaghara Tower]], and [[Old Ta'Faendryl]]. |
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[[Category:Cities]] |
[[Category:Cities]] |
Revision as of 21:29, 4 October 2007
Ta'Illistim is one of five city-states that make up the Elven Nations.
After the opening of the trail across the Dragonspine Mountains (via Zul Logoth) which connects the Elven Nations to the adventuring lands of Wehnimer's Landing, Solhaven, Icemule Trace and River's Rest, Ta'Illistim also became frequented by adventurers. In the case of Ta'Illistim, most of these adventurers were relatively experienced, having travelled there after gaining some skills elsewhere.
The floating dais in the southeastern portion of the city became a traditional adventurer's gathering point, with adventurers trading all sorts of skills and services there. This location was often used as a base camp for those fighting in areas such as Gossamer Valley, Maaghara Tower, and Old Ta'Faendryl.
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