Category:Old Ta'Faendryl creatures: Difference between revisions

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[[Image:EN-old-tafaendryl.gif|thumb|Tsoran's map.]]
[[Image:EN-old-tafaendryl.gif|thumb|Tsoran's map]]
This category lists all creatures found in the [[Old Ta'Faendryl]] hunting area. The Old Ta'Faendryl hunting area is nearest to the town of [[Ta'Illistim]]. It is found on the Tsoran map [[:Image:EN-old-tafaendryl.gif|EN-old-tafaendryl]].
This category lists all creatures found in the [[Old Ta'Faendryl]] hunting area. The Old Ta'Faendryl hunting area is nearest to the town of [[Ta'Illistim]]. It is found on the Tsoran map [[:Image:EN-old-tafaendryl.gif|EN-old-tafaendryl]].


*[http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Old%20Ta'Faendryl%20Hunting%20Areas/view Officials folder]

==Getting In==
Reaching Old Ta'Faendryl requires skill in swimming. 25-30 ranks of swimming are generally sufficient for unencumbered characters, depending on other factors like physical fitness ranks and strength. It is not possible to bypass the swim with symbol of seeking (in contrast to [[Nelemar]] and [[The Rift]]), but it is possible to bypass the swim on the way out with spells like [[Spirit Guide]] or society abilities like [[Symbol of Return]]. It is unknown whether [[Water Walking]] helps with the swim, but characters must still go through the same swim process if that spell is active. If you enter the swim with something in your hand, you may drop it. If that happens, SEARCH MUCK to try to find what you dropped.
[[Category:Ta'Illistim Hunting Areas]]
[[Category:Ta'Illistim Hunting Areas]]

Latest revision as of 06:56, 24 June 2015

Tsoran's map

This category lists all creatures found in the Old Ta'Faendryl hunting area. The Old Ta'Faendryl hunting area is nearest to the town of Ta'Illistim. It is found on the Tsoran map EN-old-tafaendryl.

Getting In

Reaching Old Ta'Faendryl requires skill in swimming. 25-30 ranks of swimming are generally sufficient for unencumbered characters, depending on other factors like physical fitness ranks and strength. It is not possible to bypass the swim with symbol of seeking (in contrast to Nelemar and The Rift), but it is possible to bypass the swim on the way out with spells like Spirit Guide or society abilities like Symbol of Return. It is unknown whether Water Walking helps with the swim, but characters must still go through the same swim process if that spell is active. If you enter the swim with something in your hand, you may drop it. If that happens, SEARCH MUCK to try to find what you dropped.