The white granite-like features of the greater construct hold no hints of the giant creature's intentions or motivations. Its alabaster skin made more of the hardest rock than any living tissue makes the construct a formidable opponent for any who dare to trifle with it. Massing more than ten giantmen, it is a a mountain of rock when in motion and very little, man or animal can oppose its desired path of travel once it is in motion.
Greater constructs are shielded by a powerful golden aura that prevents magic from reaching it. While incredibly powerful, this aura has its limits, and will become overwhelmed and shatter after absorbing too many physical blows or too many magical spells.
Greater constructs are immune to stuns, the Symbol of Sleep (and possibly all sleep), and will survive deadly critical blows that would prove fatal for most living beings.
Greater constructs are immune to Implosion (720), and opening a void in the room with one can be deadly to the caster:
Despite their formidable defenses, the right arm and either leg of a greater construct will leave it unable to perform even the simplest action.
When multiple constructs are in the same room, they are even more deadly. In pairs, they can use a tandem dispel, and in even larger groups, they can violently swat you around.
Whenever they can, greater constructs will prevent characters from dragging items or dead bodies. Aside from killing the construct, this can be mitigated by severing both of its arms, immobilizing it (such as with Carn's Cry), or goading it into another room, such as through the use of Divert or by sanctifying the current room and hoping its subsequent boredom causes it to walk away.
|Near-level creatures - edit|