Disintegrate (705): Difference between revisions
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'''Disintegrate''' is a core [[Sorcerer Base]] [[warding]] attack spell which causes portions of a target's body to melt away. Under normal circumstances, the spell inflicts two [[damage cycle]]s upon the target. If the target is [[stunned]], or if the target is [[non-corporeal]] [[undead]], a third damage cycle will take place. Using the [[CHANNEL (verb)|CHANNEL]] command has the potential to increase the damage. If channeling, more offensive [[stance]]s will also potentially increase the damage. In addition, casting this spell upon an item will cause it to be destroyed. |
'''Disintegrate''' is a core [[Sorcerer Base]] [[warding]] attack spell which causes portions of a target's body to melt away. Under normal circumstances, the spell inflicts two [[damage cycle]]s upon the target. If the target is [[stunned]], or if the target is [[non-corporeal]] [[undead]], a third damage cycle will take place. Using the [[CHANNEL (verb)|CHANNEL]] command has the potential to increase the damage. If channeling, more offensive [[stance]]s will also potentially increase the damage. In addition, casting this spell upon an item will cause it to be destroyed. |
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==Damage Factor Table== |
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The [[damage factor]]s and [[AvD]]s contained in this table are used in damage calculations with the [[bolt spell]] version only. |
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{{Boltspell table start}} |
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{{Boltspell table entry|spell = Disintegrate|DFcloth = .525|DFleather = .383|DFscale = .314|DFchain = .350|DFplate = .197 |
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|AvD1=40 |
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|AvD5=38|AvD6=37|AvD7=36|AvD8=35 |
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|AvD9=35|AvD10=33|AvD11=31|AvD12=29 |
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|AvD13=37|AvD14=33|AvD15=29|AvD16=25 |
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|AvD17=32|AvD18=26|AvD19=20|AvD20=14}} |
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{{Boltspell table end}} |
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{{AR}} |
{{AR}} |
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{{:smooth bone wand}} |
{{:smooth bone wand}} |
Revision as of 14:06, 16 July 2015
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Template:Attack spell damage
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Disintegrate is a core Sorcerer Base warding attack spell which causes portions of a target's body to melt away. Under normal circumstances, the spell inflicts two damage cycles upon the target. If the target is stunned, or if the target is non-corporeal undead, a third damage cycle will take place. Using the CHANNEL command has the potential to increase the damage. If channeling, more offensive stances will also potentially increase the damage. In addition, casting this spell upon an item will cause it to be destroyed.
Damage Factor Table
The damage factors and AvDs contained in this table are used in damage calculations with the bolt spell version only.
Spell | AG | Cloth | Leather | Scale | Chain | Plate | ||||||||||||
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AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Disintegrate | DF | .525 | .383 | .314 | .350 | .197 | ||||||||||||
AvD | 40 | 38 | 37 | 36 | 35 | 35 | 33 | 31 | 29 | 37 | 33 | 29 | 25 | 32 | 26 | 20 | 14 |
Alchemy Recipe
A smooth bone wand | |
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Eastern version | Western version |
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