Realm Weapon: Difference between revisions

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(Realm flares)
 
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|- bgcolor="lightblue"
|- bgcolor="lightblue"
!Realm||Flare
!Realm||Flare
|-
|[[Duskruin Arena|Duskruin]]||[[grapple critical table|Grapple]]
|-
|-
|[[Elemental Confluence]]||[[disruption critical table|Disruption]]
|[[Elemental Confluence]]||[[disruption critical table|Disruption]]
Line 11: Line 13:
|[[Teras Isle]]||[[cold critical table|Ice]]
|[[Teras Isle]]||[[cold critical table|Ice]]
|-
|-
|[[Wehnimer's Landing]]||[[disruption critical table|Disruption]]
|}
|}



Revision as of 12:59, 28 April 2016

Realm flares premiered in the year 2000 and are a script that, unlike greater elemental flares, do not also take up the flare slot. Thus, barring other item properties, they can be blessed. The type of flare will change based on where the wielder of the weapon is hunting, and might include uncommon flares where no elemental flare is appropriate. The flares are intended to be good for every realm, but not optimal for every hunting ground. The Hot Summer Nights 2015 update intended that no detrimental flares would occur in any realm, so if one is found, please contact GM Tamuz.

Realm Flare
Duskruin Grapple
Elemental Confluence Disruption
Icemule Trace Fire
Teras Isle Ice
Wehnimer's Landing Disruption