Razorpaw: Difference between revisions
SPYRIDONM1 (talk | contribs) (Added UCS info) |
VANKRASN39 (talk | contribs) mNo edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
The razorpaw has very limited effectiveness against heavily armored foes and should be reserved for use against unarmored or lightly armored targets. |
The razorpaw has very limited effectiveness against heavily armored foes and should be reserved for use against unarmored or lightly armored targets. |
||
The razorpaw is one of several [[Brawling weapons]] suitable for use with [[Unarmed combat system|unarmed combat]] attacks. When used in conjunction with unarmed combat, its function changes from a weapon to an item of equipment. Held in the attacker's hand, it provides a .025 [[damage factor]] bonus and a -5 [[Multiplier modifier|Multiplier Modifier]] penalty to all [[Jab]], [[Punch]] and [[Grapple]] attacks. Holding a razorpaw in each hand will double the DF bonus and MM penalty. |
The razorpaw is one of several [[Brawling weapons]] suitable for use with [[Unarmed combat system|unarmed combat]] attacks. When used in conjunction with unarmed combat, its function changes from a weapon to an item of equipment. Held in the attacker's hand, it provides a .025 [[damage factor]] bonus and a -5 [[Multiplier modifier|Multiplier Modifier]] penalty to all [[Jab]], [[Punch]] and [[GRAPPLE (verb)|Grapple]] attacks. Holding a razorpaw in each hand will double the DF bonus and MM penalty. |
||
Any additional properties, such as [[enchant]] bonus, [[flare]]s or [[weighting]], will be activated with these attacks. |
Any additional properties, such as [[enchant]] bonus, [[flare]]s or [[weighting]], will be activated with these attacks. |
||
__NOTOC__ |
|||
==Alternate Names== |
==Alternate Names== |
||
*'''slap-slasher''' |
*'''slap-slasher''' |
||
Line 22: | Line 22: | ||
*[[Unarmed combat system]] |
*[[Unarmed combat system]] |
||
*[[Brawling weapons]] |
*[[Brawling weapons]] |
||
==References== |
==References== |
Latest revision as of 13:44, 16 April 2015
The razorpaw is a brawling weapon similar to the paingrip, but employing thin blades on the inside of the hand along each finger. Designed for open-handed "slapping" attacks, the blades are usually thin enough that clenching the hand will break off one or more of the blades potentially causing slash critical damage. It has been rumored to be employed most often by "enforcers" of various clandestine organizations when disfigurement, rather than death, is the desired result.
The razorpaw has very limited effectiveness against heavily armored foes and should be reserved for use against unarmored or lightly armored targets.
The razorpaw is one of several Brawling weapons suitable for use with unarmed combat attacks. When used in conjunction with unarmed combat, its function changes from a weapon to an item of equipment. Held in the attacker's hand, it provides a .025 damage factor bonus and a -5 Multiplier Modifier penalty to all Jab, Punch and Grapple attacks. Holding a razorpaw in each hand will double the DF bonus and MM penalty.
Any additional properties, such as enchant bonus, flares or weighting, will be activated with these attacks.
Alternate Names
- slap-slasher
Game Mechanics
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Razorpaw | DF | .275 | .200 | .125 | .050 | .030 | 1 | 2 | Slash | 40/80 | ||||||||||||
AvD | 35 | 20 | 19 | 18 | 17 | 10 | 8 | 6 | 4 | 0 | -4 | -8 | -12 | -25 | -31 | -37 | -43 |
The standard razorpaw has a weight of 2 lbs.
Note: To edit this table go to Template:Weapon table razorpaw