Mobility (618): Difference between revisions
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'''Mobility''' allows the target greater reaction to many [[maneuver]] attacks as well as providing the equivalent of 20 [[Dodge]] ranks, +1 for every [[Ranger Base]] spell known over 618. |
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==Description== |
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<section begin=description /><noinclude>'''Mobility'''</noinclude><includeonly>Mobility</includeonly> increases ability to react to many [[maneuver]] attacks, providing the equivalent of 20 [[Dodge]] ranks, and also providing [[ranger]]s a bonus to {{boldmono|[[STEAL (verb)|STEALing]]}}.<section end=description /> |
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Rangers also receive a bonus to [[STEAL (verb)|STEAL]]ing while wearing this spell, which increases with further dedication to the ranger base. |
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* Training in the [[Ranger Base]] spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing. |
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==CML Offense and Defense== |
==CML Offense and Defense== |
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This spell provides phantom CM ranks solely affecting CML offense and defense. |
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by: |
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<div {{prettydiv|margin-right=35%}}><center>{{boldmono|BONUS <nowiki>=</nowiki> [(Ranger Base ranks - 18) * (2/3)] + 15}}</center></div> |
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[(ranger spell ranks - 18) * 2 / 3] + 15 |
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</div> |
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Non-rangers will receive a flat +15 bonus while wearing this spell. |
Non-rangers will receive a flat +15 bonus while wearing this spell. |
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Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks. |
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== Messaging == |
== Messaging == |
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;Start |
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Initial cast: |
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< |
<pre{{Log2|margin-right=35%}}> |
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You suddenly feel much more dextrous. |
You suddenly feel much more dextrous. |
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</ |
</pre> |
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;End |
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Wearing off: |
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<div {{Log|margin-right=400px}}> |
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You no longer feel so dextrous. |
You no longer feel so dextrous. |
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</ |
</pre> |
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== Resources == |
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* [[/saved posts|Saved posts]] |
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== External Links == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
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[[category:Ranger Base Spells]] |
Latest revision as of 10:03, 22 May 2024
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Description
Mobility increases ability to react to many maneuver attacks, providing the equivalent of 20 Dodge ranks, and also providing rangers a bonus to STEALing.
- Training in the Ranger Base spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing.
- The spell will protect the user from a Combat Maneuver (CM) if the maneuver is able to be evaded.
The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus.
CML Offense and Defense
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:
Non-rangers will receive a flat +15 bonus while wearing this spell.
Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.
Messaging
- Start
You suddenly feel much more dextrous.
- End
You no longer feel so dextrous.
Resources
- Saved posts
- Ranger Base Spell Circle: Mobility, on Play.net