Forest armor: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Forest armor''' was created by the '''GM Haliste''' via the merchant [[Toku]] for release at [[Briarmoon Cove]] in the shop, [[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]. |
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'''Forest armor''' was created by the '''GM Haliste''' via the merchant [[Toku]] for release at [[Briarmoon Cove]] in the shop, [[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Mechanics== |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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The armor has been touched by [[Imaera]] and will call upon the powers of the forest for the wearer. There are 4 tiers; each tier carries both an enhancive benefit (ranks), as well as a special combat ability which can occur on both hits and misses. The values for the special abilities is random, between 3 and 5, and its duration is random. Subsequent tiers add that respective tier's benefits to the armor. |
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|itemsummary= This tier has fluff verbs and '''Wind Gust''', which lowers creature AS. It also gives +1 to [[perception]].<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= {{addmetext}}<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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[[Forest Gnome]]s receive +1 to all enhancive and special benefit values. |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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{| class="wikitable" |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="rowgroup" role="rowheader" rowspan="2"| CLEAN |
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! Tier !! Enhancive !! Special Ability !! Ability Chance |
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! scope="row" role="rowheader"| |
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| You brush your hand across your wide cotton straps, but can't seem to remove a few leaves and twigs. |
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| XXX brushes her hand across her wide cotton straps. |
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|- |
|- |
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! scope="row" role="rowheader"|After RUB outdoors |
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| T1 || +1 Perception || Wind Gust - lowers creature DS || 10% |
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| You pick and scrape at the mud coating your metal and suede scalemail, breaking it off in bits and pieces. As the final leaves and twigs fall away, you dust your armor, clearing away any lingering dirt. |
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| XXX picks and scrapes at the mud coating her metal and suede scalemail, breaking it off in bits and pieces. As the final leaves and twigs fall away, she dusts her scalemail, clearing away any lingering dirt. |
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|- |
|- |
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! scope="row" role="rowheader"| REMOVE |
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| T2 || +1 Stalking and Hiding || Leaf Swirl - increases player DS || 15% |
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! scope="row" role="rowheader"| |
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| Loosening the buckles and straps of your armor, you free yourself from the straps. |
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|Loosening the buckles and straps of her armor, XXX frees herself from the straps. |
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|- |
|- |
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! scope="rowgroup" role="rowheader" rowspan="2"| RUB |
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| T3 || +1 Survival || Mud Sling - decreases creature AS || 20% |
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! scope="row" role="rowheader"|Indoors |
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| You search the floor for dirt and leaves, but aren't able to locate anything suitable to rub onto your wide cotton straps. |
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| XXX gazes at the floor with a disappointed look upon her face. |
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|- |
|- |
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! scope="row" role="rowheader"|Outdoors |
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| T4 || +1 Climbing || Woodland Empathy - increases player AS/CS || 25% |
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| You take a cursory appraisal of the ground at your feet and pick out a few random leaves and twigs. Along with a handful of mud smeared across your wide cotton straps, you paste the bits and pieces in place.|| XXX takes a cursory appraisal of the ground at her feet and picks out a few random leaves and twigs. Along with a handful of mud smeared across her wide cotton straps, she pastes the bits and pieces in place. |
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|- |
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! scope="row" role="rowheader"| WEAR |
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! scope="row" role="rowheader"| |
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| You work your way into your wide cotton straps, adjusting the buckles and straps to secure a snug fit. |
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| XXX works her way into her wide cotton straps, adjusting the buckles and straps to secure a snug fit. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Analyze== |
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|itemsummary= This tier unlocks fluff verbs and '''Leaf Swirl'''. Leaf Swirl increases character DS. +1 to [[Stalking and Hiding]] is also unlocked.<!-- Brief explanation of what this tier does, if any. --> |
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<pre{{log2}}> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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The creator has also provided the following information: |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="rowgroup" role="rowheader" rowspan="2"| PULL |
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! scope="row" role="rowheader"| |
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| You scrutinize your wide cotton straps, but find no traces of mud or twigs. |
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| XXX glances scrutinizingly at her wide cotton straps. |
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|- |
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! scope="row" role="rowheader"|After RUB outdoors |
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| You tug free a twig that has managed to come loose from the mud on your wide cotton straps and idly toss it aside. |
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| XXX tugs free a twig that has managed to come loose from the mud on her wide cotton straps and idly tosses it aside. |
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|- |
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! scope="row" role="rowheader"| SENSE |
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! scope="row" role="rowheader"| |
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| You turn thoughtfully inward, searching to find the roots of your faith. You feel a pulse of subtle energy travel through your chest. |
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| XXX seems to turn thoughtfully inward, and after a moment, a look of contentment spreads across her face. |
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|- |
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! scope="row" role="rowheader"| TURN |
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! scope="row" role="rowheader"| |
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| You shift uneasily in your wide cotton straps, fidgeting and turning back and forth until you are comfortable with the fit. |
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| XXX shifts uneasily in her wide cotton straps, fidgeting and turning back and forth as if to adjust the fit. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= '''Mud Sling''', which decreases creature [[DS]], fluff verbs, and +1 to [[survival]] are unlocked at this tier.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"| KNOCK |
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| You rap soundly upon your chest with a clenched fist. |
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| XXX raps soundly upon her chest with a clenched fist. |
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|- |
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! scope="row" role="rowheader"| PRAISE |
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| Pressing your hand to the center of your chest, you beseech your patron for guidance. |
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| Pressing her hand to the center of her chest, XXX lowers her head in concentration. |
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|- |
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! scope="row" role="rowheader"| SHAKE |
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| Starting at your shoulders with a rolling shrug, you give your body a bit of a shake, and several leaves tumble from your wide cotton straps to the ground. |
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| Starting at her shoulders with a rolling shrug, XXX gives her body a bit of a shake, and several leaves tumble from her armor to the ground. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Unlocks '''Woodland Empathy''', providing an increase in character AS and CS. Additionally, adds +1 to [[Climbing]] and additional fluff verbs. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= The creator has also provided the following information: |
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Forest Armor may have either long and show descriptions. The details are as follows: |
Forest Armor may have either long and show descriptions. The details are as follows: |
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TIER |
TIER 4 |
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You will receive a greater awareness of your environmental surroundings. In addition, you will experience heightened sensitivity to the shadows, light, and darkness. Your survival instincts will become slightly elevated. Your armor will occasionally call upon Wind Gust, Leaf Swirl, |
You will receive a greater awareness of your environmental surroundings. In addition, you will experience heightened sensitivity to the shadows, light, and darkness. Your survival instincts will become slightly elevated. And finally, you will react more intuitively to irregularities in the terrain. Your armor will occasionally call upon Wind Gust, Leaf Swirl, Mud Sling, and Woodland Empathy. Current verbs are: CLEAN, EXHALE, GAZE, KNOCK, PRAISE, PULL, REMOVE, RUB, SENSE, SHAKE, TICKLE, TURN, and WEAR. |
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Armor can only be activated outside, and spending time indoors will cause your |
Armor can only be activated outside, and spending time indoors will cause your metal and suede scalemail to return to its natural state. It will not function favorably in water. |
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This wide cotton straps is Tier 3 of 4 Tiers, but Tier 4 is the raffle/auction version. Forest Armor was first released at Briarmoon Cove 2016. |
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</pre> |
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This metal and suede scalemail is Tier 4 of 4 Tiers. Tier 4 is a rarer tier. Forest Armor was first released at Briarmoon Cove 2016.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"| EXHALE |
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| You lick the pad of your thumb and scrub at a spot on your amber-banded armor. When it fails to disappear, you huff a moist breath on the spot and commence to scrubbing furiously. Obviously no match for you, the spot disappears, and you regard your buffed armor with satisfaction. |
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| XXX licks the pad of her thumb and scrubs at a spot on her amber-banded armor. When it fails to disappear, her[sic] huffs a moist breath on the spot and commences to scrubbing furiously. Eventually, the spot disappears, and her[sic] regards her buffed armor with satisfaction. (Already bugitemed the typo) |
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|- |
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! scope="row" role="rowheader"| GAZE |
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| You gaze appreciatively at your amber-banded armor, knowing it to have performed far beyond the limits its form and styling would suggest it possessed. |
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| XXX gazes appreciatively at her amber-banded armor and grows thoughtful for a moment. |
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|- |
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! scope="row" role="rowheader"| TICKLE |
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| Stealing an uncertain glance around for who might be watching, you wiggle a finger through an underarm joint in your amber-banded armor and scratch at your armpit. Ah, that's SO much better! |
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| Stealing an uncertain glance around, XXX wiggles a finger through an underarm joint in her amber-banded armor and scratches at her armpit. |
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|} |
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==Loresong== |
==Loresong== |
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{| {{loresong}} |
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<pre{{log2}}> |
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|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
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Blinding sunlight spears through the forest canopy, and the lone, gnomish hunter stoops as he squints against the brightness. One hand is pressed to his abdomen, and blood runs freely through his fingers, staining his armor and the ground before him. He takes one step, then another, before collapsing and rolling onto his back. As his face is revealed, the ashen quality of his skin and the listlessness in his eyes betray the gravity of his wounds, which are plentiful. Despite the dire situation, his countenance is calm, perhaps resigned, as he gazes up into the treetops. |
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! Loresong |
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! Reaction |
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|- |
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|Blinding sunlight spears through the forest canopy, and the lone, gnomish hunter stoops as he squints against the brightness. One hand is pressed to his abdomen, and blood runs freely through his fingers, staining his armor and the ground before him. He takes one step, then another, before collapsing and rolling onto his back. As his face is revealed, the ashen quality of his skin and the listlessness in his eyes betray the gravity of his wounds, which are plentiful. Despite the dire situation, his countenance is calm, perhaps resigned, as he gazes up into the treetops. |
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The notes of your song penetrate the wide cotton straps, and you feel a subtle resonance echo through your hands and upward along your arms. When the vibrations sink into your body, a hollow pain buries itself in your gut. |
The notes of your song penetrate the wide cotton straps, and you feel a subtle resonance echo through your hands and upward along your arms. When the vibrations sink into your body, a hollow pain buries itself in your gut. |
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|As the notes of XXX's song penetrate the wide cotton straps, her eyes squint in something like pain as she rests a hand over her abdomen. |
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|- |
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'''''As the notes of XXX's song penetrate the wide cotton straps, her eyes squint in something like pain as she rests a hand over her abdomen.''''' |
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|Throughout the remainder of the day, the hunter stirs not from the spot upon which he fell; his bed of crimson and auburn autumn leaves and the dirt beneath them stained and muddied with the profusion of his blood loss. Twilight fell some time ago, and the night and the cold grows deeper with every moment, as do the shadows within the trees. Somewhere behind those benign shades are growls that are anything but, and even in his condition, he dimly recognizes the sounds of wolves gathering. Through half-lidded eyes, he stares at the bright fullness of the moons and awaits his fate. |
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Throughout the remainder of the day, the hunter stirs not from the spot upon which he fell; his bed of crimson and auburn autumn leaves and the dirt beneath them stained and muddied with the profusion of his blood loss. Twilight fell some time ago, and the night and the cold grows deeper with every moment, as do the shadows within the trees. Somewhere behind those benign shades are growls that are anything but, and even in his condition, he dimly recognizes the sounds of wolves gathering. Through half-lidded eyes, he stares at the bright fullness of the moons and awaits his fate. |
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As you sing, a strange chill seeps into the air around you, though your cheeks burn hot as if fevered. Distantly, you hear a faint growl. |
As you sing, a strange chill seeps into the air around you, though your cheeks burn hot as if fevered. Distantly, you hear a faint growl. |
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|As XXX sings, a strange chill seeps into the air, and you hear a faint growl. |
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|- |
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Furred snouts and ears begin to peek from the darkened recesses of the forest as the pack of wolves closes in on their wounded prey, called by the coppery twang of blood that hangs heavy in the chilled air. Seen distantly now, the hunter seems not to care, perhaps more dead now than alive as he tastes the last of his life's breaths. As the first wolf dares close enough to nip at his leg, a rustling in the brush pulls the creature's attention away from its meal. Like a flash of golden radiance, a tawny-hued doe dashes abruptly from the cover of the brush, followed by a pair of large-horned stags. Confusion stirs within the hunter's breast, but he doesn't have the strength to wonder if this is more than a vision of a dimming mind. |
|Furred snouts and ears begin to peek from the darkened recesses of the forest as the pack of wolves closes in on their wounded prey, called by the coppery twang of blood that hangs heavy in the chilled air. Seen distantly now, the hunter seems not to care, perhaps more dead now than alive as he tastes the last of his life's breaths. As the first wolf dares close enough to nip at his leg, a rustling in the brush pulls the creature's attention away from its meal. Like a flash of golden radiance, a tawny-hued doe dashes abruptly from the cover of the brush, followed by a pair of large-horned stags. Confusion stirs within the hunter's breast, but he doesn't have the strength to wonder if this is more than a vision of a dimming mind. |
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As you continue to sing, you feel your limbs growing heavy and your voice getting weaker. You breath hitches as your eyes flutter and grow distant. |
As you continue to sing, you feel your limbs growing heavy and your voice getting weaker. You breath hitches as your eyes flutter and grow distant. |
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|As XXX continues to sing, she seems almost to shrink, as if burdened by a load too heavy to bear. Her breath hitches and her eyes grow distant. |
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|- |
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'''''As XXX continues to sing, she seems almost to shrink, as if burdened by a load too heavy to bear. Her breath hitches and her eyes grow distant.''''' |
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|The hollow sound of antlers against teeth and fangs fills the isolated wood, echoing deep into the forested reaches. As one by one, the stags fight off the wolves, the tawny doe stands sentinel over the hunter until at last the fray subsides. With peace restored and the stags on guard, the doe nudges the side of the hunter's face with her nose. There is barely a response, a fluttering of his eyes as they struggle to focus, but little more. The doe shifts her weight, almost as if to walk away, but instead, she begins to paw at the ruddied dirt surrounding the gnome. Digging up clumps of mud and leaves, she deposits the muck on the rend in the hunter's armor, before bowing her head to spread it into his wound with gentle strokes of her nose. She lies down carefully next to the hunter, lending her warmth to him as she rests her head atop his chest. As the doe's eyes drift closed, a faint emerald glow begins to seep from beneath the smattering of mud, though the hunter seems barely to notice. |
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The hollow sound of antlers against teeth and fangs fills the isolated wood, echoing deep into the forested reaches. As one by one, the stags fight off the wolves, the tawny doe stands sentinel over the hunter until at last the fray subsides. With peace restored and the stags on guard, the doe nudges the side of the hunter's face with her nose. There is barely a response, a fluttering of his eyes as they struggle to focus, but little more. The doe shifts her weight, almost as if to walk away, but instead, she begins to paw at the ruddied dirt surrounding the gnome. Digging up clumps of mud and leaves, she deposits the muck on the rend in the hunter's armor, before bowing her head to spread it into his wound with gentle strokes of her nose. She lies down carefully next to the hunter, lending her warmth to him as she rests her head atop his chest. As the doe's eyes drift closed, a faint emerald glow begins to seep from beneath the smattering of mud, though the hunter seems barely to notice. |
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The continuation of your song finds your vision growing ever more foggy, and you find yourself gazing off into the distance as you are wracked with shivers. |
The continuation of your song finds your vision growing ever more foggy, and you find yourself gazing off into the distance as you are wracked with shivers. |
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|The continuation of XXX's song turns her eyes to gaze into the distance, and she is wracked by body-consuming shivers. |
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|- |
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'''''The continuation of XXX's song turns her eyes to gaze into the distance, and she is wracked by body-consuming shivers. |
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|Loudly calling, the cries of birds rings through the forest trees, and the gnome's eyes flutter weakly. Sparks of light strew pinpoint stars across the blackness held by his closed eyelids, and he tries once again to open them. Sunlight, pale and yellow, greets him as he looks up at the canopy of trees, the golden shafts falling through leaves and limbs to reach the forest floor. His eyes feel heavy and grainy as if he had been sleeping for an age, and his muscles ache with the sort of pain that reminds a body that it yet lived. This thought is mildly surprising to him, and he searches with his hands across his abdomen for the wound that had just the night before threatened to be his end. He finds only caked mud and leaves, and a vague tenderness to the flesh beneath the armor. |
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Loudly calling, the cries of birds rings through the forest trees, and the gnome's eyes flutter weakly. Sparks of light strew pinpoint stars across the blackness held by his closed eyelids, and he tries once again to open them. Sunlight, pale and yellow, greets him as he looks up at the canopy of trees, the golden shafts falling through leaves and limbs to reach the forest floor. His eyes feel heavy and grainy as if he had been sleeping for an age, and his muscles ache with the sort of pain that reminds a body that it yet lived. This thought is mildly surprising to him, and he searches with his hands across his abdomen for the wound that had just the night before threatened to be his end. He finds only caked mud and leaves, and a vague tenderness to the flesh beneath the armor. |
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All at once, images from the previous night flash through his mind, pieces and parts distorted like the image cast by a shattered mirror. The wolves, the stags, the doe. Had they been real, he wonders. Carefully sitting, then standing, he trudges on weak legs as he examines the ground. Hoof prints, paw prints - it had been real. The hunter heaves a heavy breath and lays a mud-smeared hand across his heart as he grows silent in a brief moment of thanks to the one responsible for his recovery. An emerald glow pulses beneath his hand, accompanied by a warmth that so distracts him that he fails to see the doe at the wood's edge turn and disappear into the depths of the forest. |
All at once, images from the previous night flash through his mind, pieces and parts distorted like the image cast by a shattered mirror. The wolves, the stags, the doe. Had they been real, he wonders. Carefully sitting, then standing, he trudges on weak legs as he examines the ground. Hoof prints, paw prints - it had been real. The hunter heaves a heavy breath and lays a mud-smeared hand across his heart as he grows silent in a brief moment of thanks to the one responsible for his recovery. An emerald glow pulses beneath his hand, accompanied by a warmth that so distracts him that he fails to see the doe at the wood's edge turn and disappear into the depths of the forest. |
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As you utter the last notes of your song, color returns slowly to your once pallid skin, and you take a deep breath of profound relief. |
As you utter the last notes of your song, color returns slowly to your once pallid skin, and you take a deep breath of profound relief. |
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|XXX sings to some crisscrossed wide cotton straps, and for a brief moment, her eyes turn entirely blue and green. |
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|} |
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==Additional Information== |
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===Mechanics=== |
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The armor has been touched by [[Imaera]] and will call upon the powers of the forest for the wearer. There are 4 tiers; each tier carries both an enhancive benefit (ranks), as well as a special combat ability that can occur on both hits and misses. The values for the special abilities are random, between 3 and 5, and their duration is random. Subsequent tiers add that respective tier's benefits to the armor. '''The flares will not work if the enhancive capabilities of the armor are not charged.''' |
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'''''XXX sings to some crisscrossed wide cotton straps, and for a brief moment, her eyes turn entirely blue and green.''''' |
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</pre> |
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[[Forest gnome]]s receive +1 to all enhancive and special benefit values. |
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Forest armor can also have [[Ebon_Gate_auto_flarer|auto flares]] added to them. |
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==Verb Traps== |
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{| class="mw-collapsible-content" {{prettytable|background:#F0F8FF;height:15px}} |
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{| class="wikitable" |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white; " |
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! style="width:5em"|TIER |
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! style="width:5em"|VERB |
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! style="width:35em"|FIRST |
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! style="width:35em"|THIRD |
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|- |
|- |
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! Tier !! Enhancive !! Special Ability !! Ability Chance |
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!rowspan=6|''Tier 1<br>Off-the-Shelf''<br>Wind Gust |
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! WEAR |
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| You work your way into your wide cotton straps, adjusting the buckles and straps to secure a snug fit.|| XXX works her way into her wide cotton straps, adjusting the buckles and straps to secure a snug fit. |
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|- |
|- |
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| T1 || +1 Perception || Wind Gust - lowers creature DS || 10% |
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! REMOVE |
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| Loosening the buckles and straps of your armor, you free yourself from the straps.||Loosening the buckles and straps of her armor, XXX frees herself from the straps. |
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|- |
|- |
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| T2 || +1 Stalking and Hiding || Leaf Swirl - increases player DS || 15% |
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! RUB<br>Indoors |
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| You search the floor for dirt and leaves, but aren't able to locate anything suitable to rub onto your wide cotton straps.|| XXX gazes at the floor with a disappointed look upon her face. |
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|- |
|- |
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| T3 || +1 Survival || Mud Sling - decreases creature AS || 20% |
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! RUB<br>Outdoors |
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| You take a cursory appraisal of the ground at your feet and pick out a few random leaves and twigs. Along with a handful of mud smeared across your wide cotton straps, you paste the bits and pieces in place.|| XXX takes a cursory appraisal of the ground at her feet and picks out a few random leaves and twigs. Along with a handful of mud smeared across her wide cotton straps, she pastes the bits and pieces in place. |
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|- |
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| T4 || +1 Climbing || Woodland Empathy - increases player AS/CS || 25% |
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! CLEAN |
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|} |
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| You brush your hand across your wide cotton straps, but can't seem to remove a few leaves and twigs.|| XXX brushes her hand across her wide cotton straps. |
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|- |
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===Unlocking Certificates=== |
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! CLEAN<br>After RUB outdoors |
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Forest Armor [[automated unlocking certificate]]s have been sold in [[Bloodriven Village]] in [[BVShop:Autumnal Den|Autumnal Den]]. |
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| You pick and scrape at the mud coating your wide cotton straps, breaking it off in bits and pieces. As the final leaves and twigs fall away, you dust your armor, clearing away any lingering dirt.|| XXX takes a cursory appraisal of the ground at her feet and picks out a few random leaves and twigs. Along with a handful of mud smeared across her wide cotton straps, she pastes the bits and pieces in place. |
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{|class="wikitable" |
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|- |
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! Tier || Description |
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!rowspan=4|''Tier 2'' |
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! PULL |
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| You scrutinize your wide cotton straps, but find no traces of mud or twigs.|| XXX glances scrutinizingly at her wide cotton straps. |
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|- |
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! PULL<br>After RUB outdoors |
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| You tug free a twig that has managed to come loose from the mud on your wide cotton straps and idly toss it aside.|| XXX tugs free a twig that has managed to come loose from the mud on her wide cotton straps and idly tosses it aside. |
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|- |
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! SENSE |
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| You turn thoughtfully inward, searching to find the roots of your faith. You feel a pulse of subtle energy travel through your chest.|| XXX seems to turn thoughtfully inward, and after a moment, a look of contentment spreads across her face. |
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|- |
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! TURN |
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| You shift uneasily in your wide cotton straps, fidgeting and turning back and forth until you are comfortable with the fit.|| XXX shifts uneasily in her wide cotton straps, fidgeting and turning back and forth as if to adjust the fit. |
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|- |
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|Tier 1 to Tier 2 |
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!rowspan=3|''Tier 3''<br>Mud Sling |
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|a pale forest green certificate |
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! KNOCK |
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| You rap soundly upon your chest with a clenched fist.|| XXX raps soundly upon her chest with a clenched fist. |
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|- |
|- |
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|Tier 2 to Tier 3 |
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! PRAISE |
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|a striped forest green certificate |
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| Pressing your hand to the center of your chest, you beseech your patron for guidance.|| Pressing her hand to the center of her chest, XXX lowers her head in concentration. |
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|- |
|- |
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|Tier 3 to Tier 4 |
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! SHAKE |
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|a shiny forest green certificate |
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| Starting at your shoulders with a rolling shrug, you give your body a bit of a shake, and several leaves tumble from your wide cotton straps to the ground.|| Starting at her shoulders with a rolling shrug, XXX gives her body a bit of a shake, and several leaves tumble from her armor to the ground. |
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|- |
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!rowspan=3|''Tier 4<br>Fully Unlocked''<br>Woodland Empathy |
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! EXHALE |
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| You lick the pad of your thumb and scrub at a spot on your amber-banded armor. When it fails to disappear, you huff a moist breath on the spot and commence to scrubbing furiously. Obviously no match for you, the spot disappears, and you regard your buffed armor with satisfaction.|| XXX licks the pad of her thumb and scrubs at a spot on her amber-banded armor. When it fails to disappear, her[sic] huffs a moist breath on the spot and commences to scrubbing furiously. Eventually, the spot disappears, and her[sic] regards her buffed armor with satisfaction. (Already bugitemed the typo) |
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|- |
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! GAZE |
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| You gaze appreciatively at your amber-banded armor, knowing it to have performed far beyond the limits its form and styling would suggest it possessed.|| XXX gazes appreciatively at her amber-banded armor and grows thoughtful for a moment. |
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|- |
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! TICKLE |
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| Stealing an uncertain glance around for who might be watching, you wiggle a finger through an underarm joint in your amber-banded armor and scratch at your armpit. Ah, that's SO much better!|| Stealing an uncertain glance around, XXX wiggles a finger through an underarm joint in her amber-banded armor and scratches at her armpit. |
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|} |
|} |
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'''Analyze |
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<pre{{log2}}> |
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Your certificate is used to unlock the potential of things held in your other hand. |
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A pale forest green certificate will unlock a set of Forest Armor from Tier ''X'' to Tier ''Y''. |
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You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. |
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Your certificate may not be altered or changed in any way.</pre> |
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==See Also== |
==See Also== |
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* [[/saved posts|Saved posts]] |
* [[/saved posts|Saved posts]] |
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</td><td> |
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{{iteminfo |
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[[Category:Item Scripts]] |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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[[Category:Functional Scripts]] |
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|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= Toku<!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Briarmoon Cove<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2016<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= Yes <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= CLEAN |
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|verb2= EXHALE |
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|verb3= KNOCK |
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|verb4= GAZE |
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|verb5= PRAISE |
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|verb6= PULL |
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|verb7= REMOVE |
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|verb8= RUB |
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|verb9= SENSE |
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|verb10= SHAKE |
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|verb11= TICKLE |
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|verb12= TURN |
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|verb13= WEAR<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 13:41, 25 November 2022
Forest armor was created by the GM Haliste via the merchant Toku for release at Briarmoon Cove in the shop, Backwoods. Tier 1This tier has fluff verbs and Wind Gust, which lowers creature AS. It also gives +1 to perception.AnalyzeThis section has not been added yet; please add to it now! Usage
Tier 2This tier unlocks fluff verbs and Leaf Swirl. Leaf Swirl increases character DS. +1 to Stalking and Hiding is also unlocked.Usage
Tier 3Mud Sling, which decreases creature DS, fluff verbs, and +1 to survival are unlocked at this tier.Usage
Tier 4Unlocks Woodland Empathy, providing an increase in character AS and CS. Additionally, adds +1 to Climbing and additional fluff verbs.AnalyzeThe creator has also provided the following information: Forest Armor may have either long and show descriptions. The details are as follows: TIER 4 You will receive a greater awareness of your environmental surroundings. In addition, you will experience heightened sensitivity to the shadows, light, and darkness. Your survival instincts will become slightly elevated. And finally, you will react more intuitively to irregularities in the terrain. Your armor will occasionally call upon Wind Gust, Leaf Swirl, Mud Sling, and Woodland Empathy. Current verbs are: CLEAN, EXHALE, GAZE, KNOCK, PRAISE, PULL, REMOVE, RUB, SENSE, SHAKE, TICKLE, TURN, and WEAR. Armor can only be activated outside, and spending time indoors will cause your metal and suede scalemail to return to its natural state. It will not function favorably in water. This metal and suede scalemail is Tier 4 of 4 Tiers. Tier 4 is a rarer tier. Forest Armor was first released at Briarmoon Cove 2016. Usage
Loresong
Additional InformationMechanicsThe armor has been touched by Imaera and will call upon the powers of the forest for the wearer. There are 4 tiers; each tier carries both an enhancive benefit (ranks), as well as a special combat ability that can occur on both hits and misses. The values for the special abilities are random, between 3 and 5, and their duration is random. Subsequent tiers add that respective tier's benefits to the armor. The flares will not work if the enhancive capabilities of the armor are not charged. Forest gnomes receive +1 to all enhancive and special benefit values. Forest armor can also have auto flares added to them.
Unlocking CertificatesForest Armor automated unlocking certificates have been sold in Bloodriven Village in Autumnal Den.
Analyze Your certificate is used to unlock the potential of things held in your other hand. A pale forest green certificate will unlock a set of Forest Armor from Tier X to Tier Y. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way. See Also |
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