Comprehensive Monk Guide: Difference between revisions

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Revision as of 19:02, 10 February 2018

Comprehensive Monk Guide
File:Monk.jpg
Type Square
Spell Circles Minor Mental, Minor Spiritual
Prime Requisites Agility, Strength
Mana Statistics Wisdom, Logic
Physical Skills
Skill Cost Ranks
Two Weapon Combat 2/2 2
Armor Use 10/0 2
Shield Use 8/0 2
Combat Maneuvers 5/3 2
Edged Weapons 2/1 2
Blunt Weapons 3/1 2
Two-Handed Weapons 5/2 2
Ranged Weapons 4/1 2
Thrown Weapons 2/1 2
Polearm Weapons 6/2 2
Brawling 2/1 2
Ambush 3/2 2
Multi Opponent Combat 5/2 2
Physical Fitness 2/0 3
Dodging 1/1 3
Magical Skills
Skill Cost Ranks
Arcane Symbols 0/6 1
Magic Item Use 0/7 1
Spell Aiming 5/20 1
Harness Power 0/6 1
Elemental Mana Control 0/15 1
Mental Mana Control 0/8 1
Spirit Mana Control 0/8 1
Spell Research 0/38 1
Elemental Lore 0/40 1
Spiritual Lore 0/12 1
Sorcerous Lore 0/35 1
Mental Lore 0/12 1
General Skills
Skill Cost Ranks
Survival 2/2 2
Disarming Traps 3/4 2
Picking Locks 3/3 2
Stalking and Hiding 3/2 2
Perception 0/2 2
Climbing 1/0 2
Swimming 2/0 2
First Aid 1/2 2
Trading 0/3 2
Pickpocketing 2/2 2

About the Guide

This guide is brought to you by members of the GS community from discussions via various forums, Discord chats and direct player input on gswiki. It is ALWAYS open for contributions from the community.
Last Upate: 2/9/2018

Race and Stat Considerations

Racial Bonus To Starting Statistics (Sortable Table)
Race Strength Constitution Dexterity Agility Discipline Aura Logic Intuition Wisdom Influence Total
Aelotoi -5 0 5 10 5 0 5 5 0 -5 +20
Burghal gnome -15 10 10 10 -5 5 10 5 0 -5 +25
Dark elf 0 -5 10 5 -10 10 0 5 5 -5 +15
Dwarf 10 15 0 -5 10 -10 5 0 0 -10 +15
Elf 0 0 5 15 -15 5 0 0 0 10 +20
Erithian -5 10 0 0 5 0 5 0 0 10 +25
Forest gnome -10 10 5 10 5 0 5 0 5 -5 +25
Giantman 15 10 -5 -5 0 -5 -5 0 0 5 +10
Half elf 0 0 5 10 -5 0 0 0 0 5 +15
Half krolvin 10 10 0 5 0 0 -10 0 -5 -5 +5
Halfling -15 10 15 10 -5 -5 5 10 0 -5 +20
Human 5 0 0 0 0 0 5 5 0 0 +15
Sylvankind 0 0 10 5 -5 5 0 0 0 0 +15


What the UAF

Most monks are going to make use of Unarmed Combat (UAC). There are two factors that determine success with a UAC attack, Unarmed Factor (UAF) and Multiplier Modifier (MM). A monk's stats, specifically Strength and Agility, only have an impact on UAF. The UAF formula makes use of truncated STR bonus / 2 and truncated AGI bonus / 2. With that in mind the races provide the following total UAF increase, in descending order:

Race STR Mod AGI Mod UAF Mod
Giantman
15 10