Storm griffin: Difference between revisions

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(removed outdated play.net bestiary link, added link to griffin article on wikipedia)
(HPs (400), natural armor ASG 12 brig equivalent, log2 creature description, changed beak attack to impale)
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| area7 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 400
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
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| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 368
| PAA = 368
| PA2 = Beak
| PA2 = Impale
| PAB = 358
| PAB = 358
| PA3 = Bite
| PA3 = Bite
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 264
| Melee = 264
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{{Creature end}}
{{Creature end}}


The storm griffin is a magnificent beast, as if designed by the gods to embody fierce and graceful predation. Its front legs, forebody, wings, and head are those of a great eagle, complete with large powder-blue feathers and aquiline beak. The rear half of the creature's body is that of a powerful lion, with short, sandy blonde fur and a long feline tail. A tendril of electricity snakes across one outstreched claw as the storm griffin glares about with its piercing blue eyes.
<pre{{log2|margin-right=26em}}>The storm griffin is a magnificent beast, as if designed by the gods to embody fierce and graceful predation. Its front legs, forebody, wings, and head are those of a great eagle, complete with large powder-blue feathers and aquiline beak. The rear half of the creature's body is that of a powerful lion, with short, sandy blonde fur and a long feline tail. A tendril of electricity snakes across one outstreched claw as the storm griffin glares about with its piercing blue eyes.</pre>


==Hunting strategies==
==Hunting strategies==

Revision as of 08:44, 14 April 2021

Storm griffin
Level 73
Family Griffin family creatures
Body Type Hybrid
Classification(s) Living
Magical
Area(s) Found Griffin's Keen
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Claw 368 AS
Impale 358 AS
Bite 358 AS
Bolt Spells
Major Shock (910) 321 AS
Misc. Offensive Spells
Call Wind (912)
Lightning mote
Screech
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee 264
Ranged
Bolt 263
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 306
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins No
Gems Yes
Magic Items
Boxes No
Skin soft blue griffin feather
Other
The storm griffin is a magnificent beast, as if designed by the gods to embody fierce and graceful predation.  Its front legs, forebody, wings, and head are those of a great eagle, complete with large powder-blue feathers and aquiline beak.  The rear half of the creature's body is that of a powerful lion, with short, sandy blonde fur and a long feline tail.  A tendril of electricity snakes across one outstreched claw as the storm griffin glares about with its piercing blue eyes.

Hunting strategies

Storm Griffins, being a flying creature, are sometimes out of reach for melee attacks, predominantly when they have just soared into a room (though they also sometimes use it as a form of retreat).

Therefore, melee hunters should wait until the griffin itself attempts a melee attack (either with its beak or claws) against an adventurer before advancing (they can melee attack the yeti while remaining at high altitude). Ranged weapons and magical attacks perform as usual, although many knockdown and nature type spells (for example, Tremors (909)) do not affect them as they are not on the ground. They are also immune to stuns. When you see these birds Web (118) as soon as possible. These birds are even worse then the lesser griffins.

They also have various maneuver and spell style abilities which can cause roundtime, and can beat their wings for a Call Wind (912) style effect.

They can also release motes of essence, a maneuver attack which resembles the effects of Cone of Elements (518), and which affects both adventurers and creatures.

Other information

Storm griffins are immune to lightning flares and spells. However, they can be damaged by the standard damage caused by lightning flare weapons.

When using its Claw attack, the storm griffin attacks with two claws at once (similar to Two Weapon Combat).

The storm griffin feathers will give lightning flares to arrows when fletching.

References

Near-level creatures - edit
Level 71 Level 72 Level 73 Level 74 Level 75
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