Blink (1215): Difference between revisions
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SPYRIDONM1 (talk | contribs) (removed NYI tag) |
SPYRIDONM1 (talk | contribs) (Changed duration) |
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{{Spell |
{{Spell |
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| mnemonic = blink |
| mnemonic = blink |
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| base_dur = |
| base_dur = Self-cast 1200 sec<br>Others 2 min |
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| add_dur = |
| add_dur = 60 sec per [[Minor Mental]] rank<br>(self-cast only) |
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| span = |
| span = [[Refreshable]] |
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| type = Defensive |
| type = Defensive |
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| subtype = |
| subtype = |
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| components = |
| components = |
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| enhancement = |
| enhancement = |
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| availability = |
| availability = All |
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| navigation = {{minor mental navigation}} |
| navigation = {{minor mental navigation}} |
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}} |
}} |
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The Blink spell dissipates on a successful avoidance. |
The Blink spell dissipates on a successful avoidance. |
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Blink has a |
Blink has a duration of 1200 + 60 sec per [[Minor Mental]] rank when self-cast and can be refreshed. Otherwise, it has a flat, 2 minute duration, refreshable. |
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== External Links == |
== External Links == |
Revision as of 11:21, 11 September 2012
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Blink gives the caster a chance to avoid physical or bolt attacks that would otherwise hit caster. Similar to Fasthr's Reward (115) but works on AS/DS instead of CS/TD.
The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + seed 1 of ranks in Mental Lore, Transference.
Duration
The Blink spell dissipates on a successful avoidance.
Blink has a duration of 1200 + 60 sec per Minor Mental rank when self-cast and can be refreshed. Otherwise, it has a flat, 2 minute duration, refreshable.
External Links
- Minor Mental Spell Circle: Blink, on Play.net