Large black cat: Difference between revisions
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{{Work-in-progress}} |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
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| level = <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
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| type = <!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
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| roundtime = <!-- Creature speed --> |
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}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = ? |
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| Ranged = ? |
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| Bolt = ? |
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| UDF = ? |
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| BarTD = ? |
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| CleTD = ? |
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| EmpTD = ? |
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| PalTD = ? |
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| RanTD = ? |
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| SorTD = ? |
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| WizTD = ? |
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| MjETD = ? |
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| MnETD = ? |
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| MjSTD = ? |
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| MnSTD = ? |
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| MnMTD = ? |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
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| coins = ? |
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| magic items = ? |
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| gems = ? |
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| boxes = ? |
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| other = ? |
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| skin = ? |
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}} |
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{{Creature end}} |
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<pre{{log2|margin-right=26em}}><!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre> |
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==Hunting Strategies== |
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{{addmetext}} <!-- Remove when adding to section --> |
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==Other Information== |
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{{addmetext}} <!-- Remove when adding to section --> |
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<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag --> |
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{{Nearlevel |
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|levelm2 = |
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|levelm1 = |
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|level = |
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|levelp1 = |
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|levelp2 = |
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}} |
Revision as of 15:02, 19 August 2021
This article is a work in progress!
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Hunting Strategies
This section has not been added yet; please add to it now!
Other Information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
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