Critical table: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Added grapple damage type with link to the grapple critical table) |
SPYRIDONM1 (talk | contribs) (Added unarmed combat system critical tables to list with links) |
||
Line 1: | Line 1: | ||
A [[critical]] table is a table that lists all the injury (including death) messaging for a specific [[:Category: Damage Types|damage type]]. The table is divided into thirteen body locations and each body location is further sub-divided into ten critical ranks (0 to 9). In addition to the critical rank messaging, the table will often include hit point damage, status effects (stuns, knockdowns, limb loss) and injury ranks (levels 1, 2 and 3) associated with a particular crit rank/body location. |
A [[critical]] table is a table that lists all the injury (including death) messaging for a specific [[:Category: Damage Types|damage type]]. The table is divided into thirteen body locations and each body location is further sub-divided into ten critical ranks (0 to 9). In addition to the critical rank messaging, the table will often include hit point damage, status effects (stuns, knockdowns, limb loss) and injury ranks (levels 1, 2 and 3) associated with a particular crit rank/body location. |
||
== Example of critical table taken from the crush damage type == |
== Example of critical table taken from the crush damage type == |
||
Line 26: | Line 25: | ||
|50|Incredible blast shatters head into a red spray.|F|R3 |
|50|Incredible blast shatters head into a red spray.|F|R3 |
||
}} |
}} |
||
== '''Critical Tables:''' == |
== '''Critical Tables:''' == |
||
⚫ | |||
⚫ | |||
===[[Crush critical table|Crush]]=== |
|||
===[[Disintegration critical table|Disintegration]]=== |
|||
===[[Disruption critical table|Disruption]]=== |
|||
===[[Fire critical table|Fire]] - (Element: Fire)=== |
|||
===[[Grapple critical table|Grapple]] - (AS/DS and CS/TD systems)=== |
|||
(see grapple table below for unarmed combat attacks) |
|||
===[[Impact critical table|Impact]] - (Element: Earth aka earth/vibration crits)=== |
|||
===[[Lightning critical table|Lightning]] - (Elements: Water and Air)=== |
|||
===[[Noncorporeal critical table|Noncorporeal]]=== |
|||
===[[Plasma critical table|Plasma]]=== |
|||
===[[Puncture critical table|Puncture]]=== |
|||
===[[Slash critical table|Slash]]=== |
|||
===[[Steam critical table|Steam]] - (Elements: Fire and Water)=== |
|||
===[[Unbalance critical table|Unbalance]]=== |
|||
===[[Vacuum critical table|Vacuum]] - (Element: Air)=== |
|||
==[[Unarmed combat system|Unarmed Combat System]] Critical Tables== |
|||
⚫ | |||
===[[Jab critical table (UCS)]]=== |
|||
===[[Punch critical table (UCS)]]=== |
|||
===[[Kick critical table (UCS)]]=== |
|||
===[[Grapple critical table (UCS)]]=== |
|||
{{top}} |
|||
⚫ | |||
Revision as of 12:46, 15 June 2012
A critical table is a table that lists all the injury (including death) messaging for a specific damage type. The table is divided into thirteen body locations and each body location is further sub-divided into ten critical ranks (0 to 9). In addition to the critical rank messaging, the table will often include hit point damage, status effects (stuns, knockdowns, limb loss) and injury ranks (levels 1, 2 and 3) associated with a particular crit rank/body location.
Example of critical table taken from the crush damage type
Legend:
- A - Amputation (limb loss)
- F - Fatal (instant death critical)
- K - Knockdown
- R - Injury level (rank 1, 2 or 3)
- S - Stun w/number of rounds
- x - Unknown stun round
Head
Rank | Damage | Message | Status Effects | Wounds |
---|---|---|---|---|
0 | 0 | Love tap upside the [target]'s head! | none | none |
1 | 5 | Blow to the head causes the [target's] ears to ring! | none | R1 |
2 | 10 | Hearty smack to the head. | S1 | R1 |
3 | 15 | You broke the [target's] nose! | S4 | R2 |
4 | 20 | Skull cracks in several places. | S8 | R3 |
5 | 25 | Solid strike caves the [target's] skull in,resulting in instant death! | F | R3 |
6 | 30 | Mighty swing separates head from shoulders. | F | R3 |
7 | 35 | Tremendous blow crushes skull like a ripe melon. | F | R3 |
8 | 40 | Brain driven into neck by mammoth downswing! | F | R3 |
9 | 50 | Incredible blast shatters head into a red spray. | F | R3 |
Critical Tables:
Acid
Cold - (Element: Water aka ice crits)
Crush
Disintegration
Disruption
Fire - (Element: Fire)
Grapple - (AS/DS and CS/TD systems)
(see grapple table below for unarmed combat attacks)