Critical table: Difference between revisions
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In addition to the critical rank messaging, the table will often include [[hitpoint]] damage, status effects (stuns, knockdowns, limb loss) and [[Wound|injuries]] (levels 1, 2 and 3) associated with a particular critical rank/body location combination. |
In addition to the critical rank messaging, the table will often include [[hitpoint]] damage, status effects (stuns, knockdowns, limb loss) and [[Wound|injuries]] (levels 1, 2 and 3) associated with a particular critical rank/body location combination. |
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== '''List of Critical Tables''' == |
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*[[Grapple critical table|Grapple]] - (AS/DS and CS/TD systems) <small>See [[#Unarmed Combat System|below]] for [[UCS|unarmed combat]] grapple criticals</small> |
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== Example == |
== Example == |
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A ritical table section taken from the [[Crush critical table|crush]] damage type. |
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=== Legend: === |
=== Legend: === |
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|50|Incredible blast shatters head into a red spray.|F|R3 |
|50|Incredible blast shatters head into a red spray.|F|R3 |
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== '''Critical Table List''' == |
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===[[Grapple critical table|Grapple]] - (AS/DS and CS/TD systems)=== |
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(see grapple table below for unarmed combat attacks) |
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[[Category:Basic Mechanics]] |
[[Category:Basic Mechanics]] |
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[[Category:Damage Types]] |
[[Category:Damage Types]] |
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[[Category:Lists]] |
Revision as of 12:25, 12 January 2015
A critical table lists all the injury (including death) messaging for a specific damage type. The table is divided into thirteen body locations with each body location further sub-divided into either, ten critical ranks (0 to 9), or for unarmed combat system damage, twelve ranks (0 to 11).
In addition to the critical rank messaging, the table will often include hitpoint damage, status effects (stuns, knockdowns, limb loss) and injuries (levels 1, 2 and 3) associated with a particular critical rank/body location combination.
List of Critical Tables
- Acid
- Cold - (Element: Water aka ice crits)
- Crush
- Disintegration
- Disruption
- Fire - (Element: Fire)
- Grapple - (AS/DS and CS/TD systems) See below for unarmed combat grapple criticals
- Impact - (Element: Earth aka earth/vibration crits)
- Lightning - (Elements: Water and Air)
- Noncorporeal
- Plasma
- Puncture
- Slash
- Steam - (Elements: Fire and Water)
- Unbalance
- Vacuum - (Element: Air)
Unarmed Combat System
- Grapple critical table (UCS)
- Jab critical table (UCS)
- Kick critical table (UCS)
- Punch critical table (UCS)
Example
A ritical table section taken from the crush damage type.
Legend:
- A - Amputation (limb loss)
- F - Fatal critical
- K - Knockdown
- R - Injury level (rank 1, 2 or 3)
- S - Stun w/number of rounds
- x - Unknown stun round
Head
Rank | Damage | Message | Status Effects | Wounds |
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0 | 0 | Love tap upside the [target]'s head! | none | none |
1 | 5 | Blow to the head causes the [target's] ears to ring! | none | R1 |
2 | 10 | Hearty smack to the head. | S1 | R1 |
3 | 15 | You broke the [target's] nose! | S4 | R2 |
4 | 20 | Skull cracks in several places. | S8 | R3 |
5 | 25 | Solid strike caves the [target's] skull in,resulting in instant death! | F | R3 |
6 | 30 | Mighty swing separates head from shoulders. | F | R3 |
7 | 35 | Tremendous blow crushes skull like a ripe melon. | F | R3 |
8 | 40 | Brain driven into neck by mammoth downswing! | F | R3 |
9 | 50 | Incredible blast shatters head into a red spray. | F | R3 |