Fletching: Difference between revisions
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===Magical Wood=== |
===Magical Wood=== |
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(note: the list should probably be a table at some point. I am going to gather the data then try and see how it would be formatted best.) |
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Woods come in three sizes: |
Woods come in three sizes: stick (S), branch (B), or limb (L), where stick is the smallest and limb is the largest. |
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* [[Carmiln]] - Landing(s) - Solhaven(s) - Ice Mule() - Ta'Vaalor(s) - Sylvarraend(s) - River's Rest(s) - Teras Isle() |
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* [[Deringo]] - Landing() - Solhaven(s) - Ice Mule() - Ta'Vaalor(s,b) - Sylvarraend(s,b) - River's Rest(s,b) - Teras Isle() |
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* [[Faewood]] - Landing(s,b) - Solhaven(s) - Ice Mule(s) - Ta'Vaalor(s) - Sylvarraend(s) - River's Rest(s) - Teras Isle(s,b) |
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* [[Ironwood]] - Landing(s,b) - Solhaven(s,b) - Ice Mule(b) - Ta'Vaalor(s,b) - Sylvarraend(s,b) - River's Rest(s) - Teras Isle(s,b) |
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* [[Kakore]] - Landing(s,b,l) - Solhaven(s,b) - Ice Mule(s) - Ta'Vaalor(s,b) - Sylvarraend(s,b) - River's Rest(s,b) - Teras Isle(s) |
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* [[Messile]] - Landing() - Solhaven(s,b) - Ice Mule(s,b) - Ta'Vaalor(s) - Sylvarraend(s) - River's Rest(s) - Teras Isle() |
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* [[Mossbark]] - Landing() - Solhaven() - Ice Mule(s,b) - Ta'Vaalor(s,b) - Sylvarraend((s,b) - River's Rest() - Teras Isle(s,b,l) |
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* [[Rowan]] - Landing(s,b,l) - Solhaven(s,b) - Ice Mule(s,b,l) - Ta'Vaalor(s,b) - Sylvarraend(s,b) - River's Rest(s,b) - Teras Isle() |
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* [[Villswood]] - Landing(s,b) - Solhaven(s,b) - Ice Mule(s,b) - Ta'Vaalor(s) - Sylvarraend(s) - River's Rest(s,b) - Teras Isle() |
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<table border="1"> |
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<tr align="center"> |
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<td width="16%"><b>Wood</b></td> |
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<td colspan="3" width="12%"><b>Landing</b></td> |
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<td colspan="3" width="12%"><b>Solhaven</b></td> |
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<td colspan="3" width="12%"><b>Ice Mule</b></td> |
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<td colspan="3" width="12%"><b>Ta'Vaalor</b></td> |
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<td colspan="3" width="12%"><b>Sylvarraned</b></td> |
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<td colspan="3" width="12%"><b>River's Rest</b></td> |
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<td colspan="3" width="12%"><b>Teras Isle</b></td> |
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</tr> |
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<tr align="center"> |
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<td> </td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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<td width="4%">S</td><td width="4%">B</td><td width="4%">L</td> |
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</tr> |
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<tr align="center"> |
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<td>[[Carmiln]]</td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td> </td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td> </td><td> </td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Deringo]]</td> |
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<td> </td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td> </td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td> </td><td> </td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Faewood]]</td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Ironwood]]</td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td> </td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Kakore]]</td> |
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<td>X</td><td>X</td><td>X</td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Messile]]</td> |
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<td> </td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td> </td><td> </td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Mossbark]]</td> |
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<td> </td><td> </td><td> </td> |
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<td> </td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td> </td><td> </td><td> </td> |
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<td>X</td><td>X</td><td>X</td> |
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</tr> |
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<tr align="center"> |
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<td>[[Rowan]]</td> |
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<td>X</td><td>X</td><td>X</td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td>X</td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td> </td><td> </td><td> </td> |
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</tr> |
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<tr align="center"> |
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<td>[[Villswood]]</td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td> </td><td> </td> |
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<td>X</td><td>X</td><td> </td> |
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<td> </td><td> </td><td> </td> |
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</tr> |
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</table> |
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===Arrowheads and Caps=== |
===Arrowheads and Caps=== |
Revision as of 00:27, 17 February 2006
Fletching is the art of creating arrows and darts. A person who is very skilled at fletching can impart a natural +5 bonus to the arrows/darts that they create. A person who is very unskilled at fletching can impart a natural -5 "bonus" to the arrows/darts that they create.
Note: This article is still very much a work in progress.
Supplies
- A handaxe based weapon for chopping wood into shafts
- A dagger or hook-knife based weapon for cutting shafts
- Some wood
- Some fletching glue
- Some fletchings
- A bow or crossbow for arrows or bolts respectively
- A dart if you are making darts
- (optional) A drill, if you will be using arrowheads
- (optional) Some arrowheads or caps for arrows or bolts respectively
- (optional) Some paint
- (optional) A paintstick
Process
This will be expanded in time, but basically:
- With wood and handaxe out: cut arrow shafts with my handaxe from my wood.
- With a single arrow shaft and your dagger: cut my shaft with my dagger.
- (use paint, a paintstick, or both)
- (using paint)
- (apply the paint)
- (wait for it to dry)
- (using a paintstick)
- (apply the paintstick)
- (wait for it to dry)
- (repeat as desired)
- With the cut shaft and your dagger: cut nock in my shaft with my dagger.
- If you didn't paint your shaft, you will have to do this twice as it asks you to confirm.
- With the nocked shaft and your bow out: measure my shaft
- With the measured shaft and your dagger out: cut my shaft with my dagger
- (put the glue on the shaft)
- (put the fletching on the shaft)
- (tip the shaft)
- (use an arrowhead)
- (drill the shaft)
- (put the arrowhead on)
- (use a cap)
- (put the cap on)
- (carved tip)
- (cut the tip)
Available Materials
Plain Wood
- All the fletching shops carry various sizes of regular wood that can be purchased.
- You can forage for sticks in certain areas around towns (look for forests).
- The Kobold Mine has a supply of sticks and logs that can be used.
- Firewood dealers will sell you logs that you can use.
Magical Wood
Woods come in three sizes: stick (S), branch (B), or limb (L), where stick is the smallest and limb is the largest.
Wood | Landing | Solhaven | Ice Mule | Ta'Vaalor | Sylvarraned | River's Rest | Teras Isle | ||||||||||||||
S | B | L | S | B | L | S | B | L | S | B | L | S | B | L | S | B | L | S | B | L | |
Carmiln | X | X | X | X | X | ||||||||||||||||
Deringo | X | X | X | X | X | X | X | ||||||||||||||
Faewood | X | X | X | X | X | X | X | X | X | X | |||||||||||
Ironwood | X | X | X | X | X | X | X | X | X | X | X | X | |||||||||
Kakore | X | X | X | X | X | X | X | X | X | X | X | X | X | ||||||||
Messile | X | X | X | X | X | X | X | ||||||||||||||
Mossbark | X | X | X | X | X | X | X | X | X | ||||||||||||
Rowan | X | X | X | X | X | X | X | X | X | X | X | X | X | X | |||||||
Villswood | X | X | X | X | X | X | X | X | X | X |
Arrowheads and Caps
Landing
- a steel broadhead arrowhead
- a mithril conical arrowhead
- an ora swept arrowhead
- an imflass arrowhead
- a vultite triangle-bladed arrowhead
- a steel broadhead cap
- a mithril conical cap
- an ora swept cap
- an imflass cap
- a vultite triangle-bladed cap
Fletchings
Landing
- a bundle of fletchings (plain, don't show up)
- a bundle of plain white fletchings
- a bundle of dingy grey fletchings
- a bundle of light brown fletchings
Custom Fletchings Sometimes custom fletchings can be found in boxes as treasure. There are also merchants (such as Surriel) who will make custom colors for you. A number of merchant events have also distributed special fletchings.
Paints and Paintsticks
Generally all paint and paintsticks come in 30 uses. Some treasure found ones can come in uses of 100 or more.
Paints Available in All Towns
- bright golden
- fiery orange
- (more)
Paintsticks
Custom Paints and Paintsticks Sometimes custom paint or paintsticks can be found in boxes as treasure. There are also merchants (such as Surriel) who will make custom colors for you.
Notes
- The enchant of an arrowhead and of a wood will not stack. The highest enchant will be used. The +5 from being a master fletcher will stack though. So it is possible to make upto 5x arrows.
Reference Links
Archery Shop Listing from Keelty's Glade
Official Simutronics Guide - This is somewhat out of date because it does not include the most recent changes to fletching.