Herb Production (1118): Difference between revisions

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Revision as of 11:49, 31 December 2014

Herb Production (1118)
Mnemonic [HERBPROD]
Duration Instantaneous
Utility Magic  
Availability Self-cast 
Empath Base Spells
Harm (1101) Attack
Heal (1101) Healing
Limb Repair (1102) Healing
System Repair (1103) Healing
Head Repair (1104) Healing
Organ Repair (1105) Healing
Bone Shatter (1106) Attack
Adrenal Surge (1107) Utility
Empathy (1108) Attack
Empathic Focus (1109) Defensive
Empathic Assault (1110) Attack
Limb Scar Repair (1111) Healing
System Scar Repair (1112) Healing
Head Scar Repair (1113) Healing
Organ Scar Repair (1114) Healing
Wither (1115) Attack
Rapid Healing (1116) Healing
Empathic Link (1117) Attack
Herb Production (1118) Utility
Strength of Will (1119) Defensive
Sympathy (1120) Attack
Troll's Blood (1125) Healing
Intensity (1130) Defensive
Solace (1140) Healing
Regeneration (1150) Healing


Herb Production when cast causes a random herb to grow in the current room. The spell must be cast outdoors.

Lore Benefits

Training in Spiritual Lore, Summoning will allow the caster to summon an herb of their choice at the following ranks:

5 ranks acantha leaf
10 ranks ambrominas leaf
15 ranks wolifrew lichen
25 ranks basal moss
35 ranks ephlox moss
45 ranks aloeas stem
50 ranks pothinir grass
55 ranks cactacae spine
60 ranks torban leaf
65 ranks haphip root
75 ranks calamia fruit
80 ranks woth flower
100 ranks sovyn clove

The correct usage once the spell is prepared is: SUMMON <herb>

External Links