Ranged Attack Strength Sources: Difference between revisions

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| +40 [[Ambush]] bonus [[enhancive]]s || +10 || Variable
| +40 [[Ambush]] bonus [[enhancive]]s || +10 || Variable
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| +40 Dexterity [[enhancive]]s || +20 || Variable
| +40 Dexterity [[enhancive]]s || +20 || Variable; subject to same enhancive cap as base Dexterity; [[Assume Aspect (650)]] can also buff Dexterity but is subject to this cap
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| Ranged Weapons skill || +101 or +202 || Varies by class, 2x: Rogue, Warrior, Monk, Bard, Paladin, Ranger; 1x: Cleric, Empath, Sorcerer, Wizard
| Ranged Weapons skill || +101 or +202 || Varies by class, 2x: Rogue, Warrior, Monk, Bard, Paladin, Ranger; 1x: Cleric, Empath, Sorcerer, Wizard
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| [[Cursed Armor]] (T4) || +20 || Chance-based flare; cost needs verification — available at [[Ebon Gate]]
| [[Cursed Armor]] (T4) || +20 || Chance-based flare; cost needs verification — available at [[Ebon Gate]]
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| [[Armament bane|Creature bane]] (extra enchant, up to 6x) || +6 || Via "prismatic bane adding slip" (add bane) + "tiny bane boost paper" (boost tiers); available from [[BVShop:The Annex|The Annex]] at [[Bloodriven Village]]
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| [[Sanctify (330)|Sanctification]] (S6, vs. undead) || +12 || Cleric spell; +2 AS per tier vs. undead; separate optional legacy +5 or +10 for items that were greater undead bane/permabless before 330
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! colspan="3" | Spells
! colspan="3" | Spells
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| [[Heroism (215)|Heroism]] (x/day) || +25 || —
| [[Heroism (215)|Heroism]] (x/day) || +25 || —
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| [[Camouflage (608)]] || +30 || Ranger only; AS boost only applies while hidden
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| [[Tangleweed (610)]] || up to +25 || Ranger only; [[Spiritual Lore, Blessings]] converts strength drained from target into AS/CS boost for caster
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| [[Elemental Targeting (425)]] || +25 || Self-cast only; requires 75 [[Minor Elemental]] ranks to max
| [[Elemental Targeting (425)]] || +25 || Self-cast only; requires 75 [[Minor Elemental]] ranks to max
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| [[Intensity (1130)]] || +20 || Self-cast only
| [[Intensity (1130)]] || +20 || Self-cast only
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| [[Dauntless (1606)]] || +15 || Self-cast only
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| [[Kai's Triumph Song (1007)]] || up to +31 || Bard group song; base +10, scales to +20 with Bard Base ranks, +11 more with [[Mental Lore, Telepathy]]
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! colspan="3" | Other
! colspan="3" | Other

Revision as of 07:08, 5 March 2026

Attack Strength Sources

Source Potential Bonus Cost / Notes
Skills
Dexterity bonus, base (stat 100) +25
Dexterity bonus, racial Variable
((Perception ranks - 40) / 4) +40
((Ambush ranks - 40) / 4) +15 or +40, by class Varies by class, 2x: Rogue, Warrior, Monk, Ranger; 1x: Bard, Paladin, Cleric, Empath, Sorcerer, Wizard
+40 Ambush bonus enhancives +10 Variable
+40 Dexterity enhancives +20 Variable; subject to same enhancive cap as base Dexterity; Assume Aspect (650) can also buff Dexterity but is subject to this cap
Ranged Weapons skill +101 or +202 Varies by class, 2x: Rogue, Warrior, Monk, Bard, Paladin, Ranger; 1x: Cleric, Empath, Sorcerer, Wizard
+50 Ranged Weapons enhancives +50 Variable; note Minor Elemental Edge (902) contributes to this bonus
Ascension: Ranged Weapons +50 9m experience
Ascension: Dexterity +20 9m experience
Ascension: Ambush +12 9m experience
SL:B (at 300 ranks) +35
Items
10x enchantment (weapon) +50
Briar flares (weapon, T3) +25 350,000 bloodscrip (T1: 50k + T2: 50k + T3: 250k from OTS)
Briar accessories +5 125,000 bloodscrip
Mana-Infused Armor +25
Zelnorn transmute +25
11x–15x enchantment (weapon) +25 ~1.5m bloodscrip
OB item +50/-50 +50 ~1m–4m bloodscrip, does not stack with zelnorn (OB maxes at +50)
Blessing Lore Flares +/- Second Active Combat Flourish Slot +30 ~1.4m bloodscrip (Lore Flares: 400k + Second Flourish Slot: 1m)
Zelnorn accessories +5 5 million bloodscrip
Cursed Armor (T4) +20 Chance-based flare; cost needs verification — available at Ebon Gate
Creature bane (extra enchant, up to 6x) +6 Via "prismatic bane adding slip" (add bane) + "tiny bane boost paper" (boost tiers); available from The Annex at Bloodriven Village
Sanctification (S6, vs. undead) +12 Cleric spell; +2 AS per tier vs. undead; separate optional legacy +5 or +10 for items that were greater undead bane/permabless before 330
Spells
Bravery (x/day) +15
Heroism (x/day) +25
Camouflage (608) +30 Ranger only; AS boost only applies while hidden
Tangleweed (610) up to +25 Ranger only; Spiritual Lore, Blessings converts strength drained from target into AS/CS boost for caster
Elemental Targeting (425) +25 Self-cast only; requires 75 Minor Elemental ranks to max
Spirit Strike (117) +75 Single strike (or 2-minute window); not stackable; commonly available from blue crystals
Intensity (1130) +20 Self-cast only
Dauntless (1606) +15 Self-cast only
Kai's Triumph Song (1007) up to +31 Bard group song; base +10, scales to +20 with Bard Base ranks, +11 more with Mental Lore, Telepathy
Other
Martial Mastery up to +50 Squares only (Warrior, Rogue, Monk); lost entirely at 25+ spells known; requires 2x level in primary weapon skill
Monk tattoo changes varies More info needed