Sunburst (609): Difference between revisions
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'''Sun Burst''' emits a great pulse of light from the caster's hand, causing all creatures, characters and objects [[hidden]] in the room to become unhidden. While this will not reveal [[invisible]] targets to the caster, it will make the caster aware of their presence. Objects revealed include arrows or thrown weapons. |
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When Sun Burst is focused directly on a target, the caster will attempt to temporarily blind them. When successfully cast in this manner, living targets will suffer a severe [[Perception]] loss, as well as a decreased chance to [[ |
When Sun Burst is focused directly on a target, the caster will attempt to temporarily blind them. When successfully cast in this manner, living targets will suffer a severe [[Perception]] loss of at least 85% of ranks, as well as a decreased chance to [[evade]] any incoming attacks. [[Undead]] targets will recoil from the intense burst of light, giving them [[roundtime]]. Targets that cannot see due to injury, the [[Blind (311)]] spell, or previous effects of a focused Sun Burst are immune. |
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== Resources == |
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:''Sun Burst comes in handy when arrows or thrown weapons are hidden in a room.'' |
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:''Upon a successful focused cast, the target should see a reduction of at least 85% to their Perception ranks.'' |
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== External Links == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#609 Ranger Base Spell Circle: Sunburst], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#609 Ranger Base Spell Circle: Sunburst], on Play.net |
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[[category:Ranger Base Spells]] |
Revision as of 22:18, 27 February 2016
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Sun Burst emits a great pulse of light from the caster's hand, causing all creatures, characters and objects hidden in the room to become unhidden. While this will not reveal invisible targets to the caster, it will make the caster aware of their presence. Objects revealed include arrows or thrown weapons.
When Sun Burst is focused directly on a target, the caster will attempt to temporarily blind them. When successfully cast in this manner, living targets will suffer a severe Perception loss of at least 85% of ranks, as well as a decreased chance to evade any incoming attacks. Undead targets will recoil from the intense burst of light, giving them roundtime. Targets that cannot see due to injury, the Blind (311) spell, or previous effects of a focused Sun Burst are immune.
Resources
- Ranger Base Spell Circle: Sunburst, on Play.net