Invisibility (916): Difference between revisions
VANKRASN39 (talk | contribs) (HSN update) |
VANKRASN39 (talk | contribs) (Usage section) |
||
Line 12: | Line 12: | ||
{{Wizard base navigation}} |
{{Wizard base navigation}} |
||
{{Spellbox end}} |
{{Spellbox end}} |
||
__NOTOC__ |
|||
This spell causes the caster to turn invisible. It eliminates a passive character's presence from being noticed, short of spells such as [[Presence (402)]], [[Sun Burst (609)]], and [[Dispel Invisibility (109)]]. Invisible characters will not be seen or heard when passing from room to room, though performing certain actions can give away their presence by producing sound or dispelling their invisibility. As a rule, any aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Most defensive spells will not break invisibility, but mass spells, such as [[Mass Blur]] and [[Mass Elemental Defense]], do if they affect others. |
This spell causes the caster to turn invisible. It eliminates a passive character's presence from being noticed, short of spells such as [[Presence (402)]], [[Sun Burst (609)]], and [[Dispel Invisibility (109)]]. Invisible characters will not be seen or heard when passing from room to room, though performing certain actions can give away their presence by producing sound or dispelling their invisibility. As a rule, any aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Most defensive spells will not break invisibility, but mass spells, such as [[Mass Blur]] and [[Mass Elemental Defense]], do if they affect others. |
||
==Usage== |
|||
*<tt>PREP 916|[[CAST]]</tt> or <tt>[[INCANT]] 916</tt> to cast normally. |
|||
*<tt>PREP 916|[[EVOKE]]</tt> to cast a group version (requires 50 ranks of [[Invisibility (916)#Lore_Benefit|Elemental Lore, Water]]). |
|||
The verb [[UNHIDE (verb)|UNHIDE]] will break invisibility. |
The verb [[UNHIDE (verb)|UNHIDE]] will break invisibility. |
Revision as of 13:35, 18 September 2015
| ||||||||||||||||||||||||||||||||||||||||||||||||
|
This spell causes the caster to turn invisible. It eliminates a passive character's presence from being noticed, short of spells such as Presence (402), Sun Burst (609), and Dispel Invisibility (109). Invisible characters will not be seen or heard when passing from room to room, though performing certain actions can give away their presence by producing sound or dispelling their invisibility. As a rule, any aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Most defensive spells will not break invisibility, but mass spells, such as Mass Blur and Mass Elemental Defense, do if they affect others.
Usage
- PREP 916|CAST or INCANT 916 to cast normally.
- PREP 916|EVOKE to cast a group version (requires 50 ranks of Elemental Lore, Water).
The verb UNHIDE will break invisibility.
Lore Benefit
50 ranks of Elemental Lore, Air will unlock a group version with a two-minute duration using EVOKE. This will cause the group to disband.
Alchemy Recipe
A glass amulet |
---|
|
- This recipe can only be made in the daytime