Imbue (614): Difference between revisions
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'''Imbue''' will allow the caster to imbue foraged sticks, wiregrass, or other natural, organic material to create an [[420|imbedable]] rod, [[wand]], bracelet/anklet, or amulet. Training in [[Spiritual Mana Control |
'''Imbue''' will allow the caster to imbue [[FORAGE (verb)|foraged]] sticks, wiregrass, or other natural, organic material to create an [[420|imbedable]] rod, [[wand]], bracelet/anklet, or amulet. Training in [[Spiritual Mana Control]] and the [[Ranger Base]] circle increases success rates and chance of creating a rod instead of a wand. [[#Lore Benefit|Spiritual Lore, Summoning]] increases the amount of [[mana]] that can be imbedded in items. |
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==Materials== |
==Materials== |
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{| {{prettytable}} |
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! Foraged Item || Imbued Item || Base Mana<br>Capacity |
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| some mezereon/wyrmwood/tree bark || a mezereon/wyrmwood/tree bark amulet || align=center | 50 |
| some mezereon/wyrmwood/tree bark || a mezereon/wyrmwood/tree bark amulet || align=center | 50 |
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==Lore Benefit== |
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Training in [[Spiritual Lore, Summoning]] increases the mana capacity of the imbued item by +1 per seed 1 [[summation]] of ranks. |
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:{| {{prettytable}} align="center" |
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!align="right"|Spiritual Lore, Summoning ranks||1||3||6||10||15||21||28||36||45||55||66||78||91||105||120||136 |
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|align="right"|Additional mana capacity||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16 |
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==Messaging== |
==Messaging== |
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In progress messaging - multiple casts are required: |
In progress messaging - multiple casts are required: |
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==Resources== |
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*[[Bazzelwyn#Imbue_box|Imbue boxes]] |
*[[Bazzelwyn#Imbue_box|Imbue boxes]] |
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== External Links == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#614 Ranger Base Spell Circle: Imbue], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#614 Ranger Base Spell Circle: Imbue], on Play.net |
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[[category:Ranger Base Spells]] |
Revision as of 15:43, 1 March 2016
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Imbue will allow the caster to imbue foraged sticks, wiregrass, or other natural, organic material to create an imbedable rod, wand, bracelet/anklet, or amulet. Training in Spiritual Mana Control and the Ranger Base circle increases success rates and chance of creating a rod instead of a wand. Spiritual Lore, Summoning increases the amount of mana that can be imbedded in items.
Materials
Foraged Item Imbued Item Base Mana
Capacitysome mezereon/wyrmwood/tree bark a mezereon/wyrmwood/tree bark amulet 50 some wiregrass a wiregrass anklet/bracelet 50 an (adjective) stick an (adjective) wand 40 an (adjective) stick an (adjective) rod 80
Lore Benefit
Training in Spiritual Lore, Summoning increases the mana capacity of the imbued item by +1 per seed 1 summation of ranks.
Spiritual Lore, Summoning ranks 1 3 6 10 15 21 28 36 45 55 66 78 91 105 120 136 Additional mana capacity 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Messaging
In progress messaging - multiple casts are required:
Your body suddenly fills with a tingling sensation as you feel power from your surroundings channeling through your body and into the bark. After a few moments, the tree bark begins to heat in your hand! Just before it becomes almost unbearable, you feel the surge of power end, leaving you drained. You feel the process has not been finished.
Success messaging:
Your body suddenly fills with a tingling sensation as you feel great power from your surroundings channeling through you and into the bark. Suddenly, there is a blinding flash of light! As the surge of power ends, you feel the bark has changed somehow.
Failure messaging:
Your body suddenly fills with a tingling sensation as great power from your surroundings channels through your body! Suddenly, you feel the bark reject the change, and the power flows back through you! You quickly end the spell and let it dissipate harmlessly.
Major Failure:
You gesture at a dark stick. Your body suddenly fills with a tingling sensation as you feel great power from your surroundings channeling through your body! Suddenly, you feel the a dark stick reject the change, and the power flows back through you! You are unable to stop the spell in time! ... 40 points of damage! Arcing bolt of electricity snaps through neck as if it wasn't there and now it really isn't. Instant Death. You return to normal color.
Resources
- Imbue boxes
- Ranger Base Spell Circle: Imbue, on Play.net