Divine Incarnation (1650): Difference between revisions
Jump to navigation
Jump to search
GS4-CYRAEX (talk | contribs) |
GS4-CYRAEX (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
| navigation = {{Paladin base navigation}} |
| navigation = {{Paladin base navigation}} |
||
}} |
}} |
||
The paladin becomes the divine incarnation of their deity. While incarnated the paladin is granted 30 divine energy that may be used to call upon the powers of their deity using the INCARNATE verb. |
The paladin becomes the divine incarnation of their deity. While incarnated the paladin is granted 30 divine energy that may be used to call upon the powers of their deity using the INCARNATE verb. Divine Incarnation also has a 5 minute cooldown that begins when the spell expires. |
||
__NOTOC__ |
__NOTOC__ |
||
==Training Benefits== |
==Training Benefits== |
Revision as of 20:35, 17 February 2018
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
|
The paladin becomes the divine incarnation of their deity. While incarnated the paladin is granted 30 divine energy that may be used to call upon the powers of their deity using the INCARNATE verb. Divine Incarnation also has a 5 minute cooldown that begins when the spell expires.
Training Benefits
Spiritual Mana Control
The total amount of divine energy pool can be increased by one divine energy per 5 ranks of Spiritual Mana Control.